Fire Vs Ice

It has been a while since I have actually done an extremely controversial topic such as this, but now it is time.

Whih do you prefer and while? Fire, ice, or hybrid Torch bearer builds. I have heard a lot of dissing towards hybrids because of their ability not to put out as much damage as fire tb, and I have heard alot of diss against fire due to lack of manipulation and control that Ice Tb has, And so on.

9,624 views 70 replies
Reply #1 Top

I just weigh which skills will help the most.

Fireball
CoF
Fire Nova
Fire Aura

RoI
Deep Freeze
Frost Nova
PermaFrost

 

In Fire, my personal view is:

1. Fireball
2. Fire Aura
3. Fire Nova
4. CoF

Fireball is a fantastic spell. Low Cooldown, Low Mana, Decent Damage. Cast time blows though.
Fire Aura is one of the best abilities team-wise in my mind. I wish I could use it
Fire Nova is too much mana for me. You need at least 10 targets before you get decent mana back with BotS.
Circle of Fire just doesnt have enough direct use. Its great for deturance, but once combat starts, its not a whole lot of use

Ice:

1. RoI
2. Deep Freeze
3. Frost Nova
4. PermaFrost

RoI = Mana.
Deep Freeze = Interrupt
Frost Nova = Stun/Slow
Permafrost is nice. It really is. But I just can't stand using a point on a passive %.

All this aside though, the reason I go with the build I do is not only high damage at range, but also because I can get Fire and Ice at level 15 and have my triple shatter from Biting Chill too.

Reply #2 Top

I run mainly ice skills for the interrupt and stun with ROI for getting exp and bots manna off creeps, and then fireball cos you gotta have it really, it outputs decent damage. I do struggle to get a kill vs a demigod 1v1 with that build unless they do something stupid but he makes good back up for other demigods, and it is a team game after all... also hence why im looking at other characters for 2v2/1v1... I got my mate to play this build in a game the other day and he hated it, was hilarious, but its finding a build you are happy with

Reply #3 Top

Love me some TBin. Have any replays AntiDave?

Reply #4 Top

i haven't got any saved but I'm playing a fair amount atm so if a good game happens soon i'll save one to post up... would be good to get a bit more criticism on actual game play as am fairly happy with build/items etc

enjoyed your tb guide teseer, the section on tactics vs each demigod was really interesting

Reply #5 Top

Thank ye :D

IF ya have anything to add, I'll be happy to edit it and give ya credit. Can never have too much info on the (imo) most fun DG :D

Reply #6 Top

I really.. really enjoy playing pure fire tb after the fix.  Also, while I almost always only get one point in circle until lvl 11, it IS my first talent choice over fireball because it's awesome for holding down a lane.

The only thing it lacks is an interrupt.. but, with the high damage output, that's ok.  You can pick up an interrupt /stun if you really need it anyway.

 

I really think people just underestimate TB's power after the patch which makes him strong in the right hands :)

Reply #7 Top

Damn right. Patch didn't change much for me though.

Edit: Missed the though.

Reply #8 Top

fire tb owns, especially in the beginning of the game when you focus on leveling with him.

Reply #9 Top

I'm a crazy Aoe'r when it comes to mages; for the longest my suggested build was RoI, Fireball, Fire nova, and Frost nova. Recently I have gone back to one of the TB builds that I originaly used with him which is on this board in the strategies section.

Reply #10 Top

If Demigod had a tome of retraining, (reset skill points) TB would be my favorite demigod. Some of his skills really don't scale well, which means you waste points if the game drags on.

I never get any of the auras, passive skills bore me.

In pretty much any game, the discriminating hybrid player will be much stronger than any pure build. I say discriminating because it shouldn't be a 50/50 split. I think Teseer's build is perfect; there's no stronger combination of abilities available.

In the general Fire v. Ice in videogames I usually take ice because it's much more awesome than fire. Like in Rakion when you sneak up behind some poor soul and impale him with a spike of ice that jumps out of the ground :D

Reply #11 Top

I usually go pure ice build myself. Its really nice having the sort of control the ice build gives you. But I really think that they should give permafrost a bump. It should be parallel to fire aura. With permafrost and the speed anklet you pretty much harass people with aa early game. I do admit that i miss having that burst damage that the pure fire tb is capable of. Damage is always nice, but i feel that late in the game control is more important. If I really need more damage i put points in fireball instead of permafrost. Changing forms though is crucial to any of the tb builds and should be utilized as often as possible. With the hybrid build it gives you what you are lacking from the pure builds but it doesn’t give you the specialization that the pure builds provide.

Reply #12 Top

Quoting Splitshadow, reply 10
If Demigod had a tome of retraining, (reset skill points) TB would be my favorite demigod. Some of his skills really don't scale well, which means you waste points if the game drags on.

I never get any of the auras, passive skills bore me.

In pretty much any game, the discriminating hybrid player will be much stronger than any pure build. I say discriminating because it shouldn't be a 50/50 split. I think Teseer's build is perfect; there's no stronger combination of abilities available.

In the general Fire v. Ice in videogames I usually take ice because it's much more awesome than fire. Like in Rakion when you sneak up behind some poor soul and impale him with a spike of ice that jumps out of the ground
End of Splitshadow's quote
If you want to bring rakion into this you want get close enough to do this, I'll just nail your ass with a fire ball.

Reply #13 Top

If you want to bring rakion into this you want get close enough to do this, I'll just nail your ass with a fire ball.
End of quote

Fireball has no range. Hell, you can spit a TB using fireball for christ's sake! They should totally make fireball the range of snipe :D

Reply #14 Top

The 'Burst' of the Fire TB is:

Lvl 1-3: 300 (300 mana)
Lvl 4: 535 (380 mana)
Lvl 5-6: 935 (1,155 mana)
Lvl 7-9: 1,250 (1,535 mana)
Lvl 10-14: 1,650 (1,615 mana)
Lvl 15-20: 1,850 (1,915 mana)

This isn't including anything with CoF as I don't feel that counts as burst.

The 'Burst' of my hybrid is:

Lvl 1: 300 (300 mana)
Lvl 2-3: 500 (800 mana)
Lvl 4-6: 935 (1,080 mana)
Lvl 7-9: 1,450 (1,360 mana)
Lvl 10-14: 1,850 (1,640 mana)
Lvl 15-20: 2,150 (1,640 mana)

With Deep Freeze:
Lvl 15-20: 3,425 (3615 mana)

The only difference in the burst is that I have to go from Fire to Frost. And honestly, the benefit of RoI being ranged and targetable on the ground (and a LONG range at that) FAR out-weights that downside.

Up until level 10, the hybrid build is better mana wise while at every point being the same if not more damage. At level 10, there is a 25 mana difference.

For fun, I also included the true burst of the Hybrid.

So I fail to see where the Fire TB has better burst. Its just easier to do due to the lack of form switching. BUT if they aren't near you, you only get Fireball where the hybrid can hit with full burst at full range.

Edit: Also, I wanted to point out the other differences other then burst.

Fire TB, on top of that burst gets:
CoF
Fire Aura

Hybrid, on top of that burst gets:
An interrupt/cooldown increase
A stun/slow that works on buildings.

 

Reply #15 Top

Quoting Splitshadow, reply 13

If you want to bring rakion into this you want get close enough to do this, I'll just nail your ass with a fire ball.
Fireball has no range. Hell, you can spit a TB using fireball for christ's sake! They should totally make fireball the range of snipe
End of Splitshadow's quote
I support this.

Reply #16 Top

It would be so fun to watch a poor regulus try to run away from the slow moving fireball back to the crystal and die when his wand of speed runs out XD

Reply #17 Top

It'd kill for it, and with it.

Reply #18 Top

Quoting Splitshadow, reply 13

If you want to bring rakion into this you want get close enough to do this, I'll just nail your ass with a fire ball.
Fireball has no range. Hell, you can spit a TB using fireball for christ's sake! They should totally make fireball the range of snipe
End of Splitshadow's quote
I was ntalking about rakion, the mages fireball man keep up XD

Reply #19 Top

Quoting Splitshadow, reply 13

If you want to bring rakion into this you want get close enough to do this, I'll just nail your ass with a fire ball.
Fireball has no range. Hell, you can spit a TB using fireball for christ's sake! They should totally make fireball the range of snipe
End of Splitshadow's quote
I was ntalking about rakion, the mages fireball man keep up XD

Reply #20 Top

Quoting Zen_God, reply 8
fire tb owns, especially in the beginning of the game when you focus on leveling with him.
End of Zen_God's quote

I don't feel that Fire TB has ANY advantage leveling over a hybrid other then being able to get there a little faster with Fire Aura.

Plus, the time you save running is used to run into range to Fire Nova/Circle of Fire where the Hybrid can throw a RoI at max range and turn around which saves more time then the speed.

Reply #21 Top

 was ntalking about rakion, the mages fireball man keep up XD

End of quote

Fireballs have lame tracking in Rakion. All you have to do to dodge them is wait for the balls to touch (it's not gay if the balls aren't touching), then jump. Also, synn, does gravity remind you of cataract or is it just me?

Reply #22 Top

Quoting Splitshadow, reply 21


 was ntalking about rakion, the mages fireball man keep up 



Fireballs have lame tracking in Rakion. All you have to do to dodge them is wait for the balls to touch (it's not gay if the balls aren't touching), then jump. Also, synn, does gravity remind you of cataract or is it just me?
End of Splitshadow's quote
Gravity gravity gravity. I can't say I haven't seen it in months. Also that is why you wait for the idiots to attack eachother and let them forget you are the mage hiding in the shadows! Also bomb The ice spike is so broken it isn't even funny, if you miss you are as good as grabbed.

Reply #23 Top

I was all excited for a TB post, lol.

Reply #24 Top

Mages are totally UP. Gravity is the map with the anti-gravity elevators that are so fun to abuse :)

Lvl 20 mage with 57 points in attack speed > all though. Stun gripping is such a broken game mechanic. You can't avoid it so if you ever get hit you will die.

Reply #25 Top

Quoting Splitshadow, reply 24
Mages are totally UP. Gravity is the map with the anti-gravity elevators that are so fun to abuse

Lvl 20 mage with 57 points in attack speed > all though. Stun gripping is such a broken game mechanic. You can't avoid it so if you ever get hit you will die.
End of Splitshadow's quote
oh that map, it is just you then. I usually stick to bombing from the top. In a full room I am easily ignored until I ks.