Just bought the game - where is everyone?

So I played the demo and liked it enough to purchase (last night on a Saturday night).

However, whenever I go online, there is usually only 2 - 4 custom games.  I just selected Pantheon for the first time (noon EST on Sunday), and I am the only player waiting to be matched.  Whats up with that?  Where is the community?  When are people normally on?

 

6,376 views 14 replies
Reply #2 Top

Hmm... why is Pantheon dead?  Did something happen that made people quit playing?

Reply #3 Top

Quoting Redae, reply 2
Hmm... why is Pantheon dead?  Did something happen that made people quit playing?
End of Redae's quote

Pantheon plays weird game modes like dominate, slaughter, and fortress mode, which are all kind of odd. Conquest is the defacto standard in the community. It commonly pairs up games that are 1v1, which are absolutely boring to play. It also picks random maps which are not designed for 1v1 or 2v2 or have flaws.

If you want a game, you pretty much have to join a clan or host noob games from around 7:00PM EST - 1:00 AM.  ;)

Reply #4 Top

you should tell him that the entirety of the dg community consists of possibly 100 to 150 players

Reply #5 Top

It's more than that. Actually, i think for a few days after the 1.3 update, there were actually more than 100 people IN GAME at a time during "prime time". That doesn't include EU prime time or anything else, so that's cool.

And yes, I know you were being hyperbolic and probably me saying 100 people in-game at once being "impressive" is depressing. But at least is accurate and I don't know if he knows you're crazy.

http://dgstats.insidesupcom.de/

Reply #6 Top


So I played the demo and liked it enough to purchase (last night on a Saturday night).

However, whenever I go online, there is usually only 2 - 4 custom games.  I just selected Pantheon for the first time (noon EST on Sunday), and I am the only player waiting to be matched.  Whats up with that?  Where is the community?  When are people normally on?

 

End of quote

 

i'm here

 

Reply #7 Top

This is why people don't stick around in this game for long...

My playing experience from a couple nights ago:

1) log on and sit in a lobby for 15 minutes waiting for it to fill.  When it finally does the buggy lobby crashes the host and everyone times out
2) join a new game and wait 10 minutes for it to start.  Before the game even starts someones game crashes and everyone leaves the game when it loads
3) Join a new game in the lobby, it fills quickly this time because it's prime time.  But the host crashes trying to kick a noob before we start.
4) Join a new game in the lobby but the host crashes when nom tries to reconnect because of random proxies
5) join a new game in the lobby and it starts within 5m.  GREAT!  9 minutes 42 seconds into the game someones game crashes and the rest of the team concedes.
6) Join a new game in the lobby and start relatively quickly.  17 minutes in my game crashes.  CTRL ALT DELETE and terminate task
7) Host a new game in the lobby and wait 15m for the people in my last game, who continued on without me to finish.  Before we start my lobby crashes as the host.
8) Join a new game in the lobby and we start relatively quickly.  Given how few good people are online each team has 1 noob.  I kill the other teams noob at 5 minutes into the game and he rage quits.  The game has a desync error and terminates
9) Join a new game in the lobby, the host crashes.
10) Quit for the night after 2-3 hours of wasted time without a single enjoyable experience.

What's amazing in this scenario is that there were no instances of horrible game experience due to P2P and torrents/wireless/general idiots.

Reply #8 Top

Yeah, that is why I figured I'd only enjoy the MP experience by finding a group of people to play with on regular basis instead of leaving it up to chance.

 

Reply #10 Top

Quoting GM-MAGNUS333, reply 7
This is why people don't stick around in this game for long...

My playing experience from a couple nights ago:

1) log on and sit in a lobby for 15 minutes waiting for it to fill.  When it finally does the buggy lobby crashes the host and everyone times out
2) join a new game and wait 10 minutes for it to start.  Before the game even starts someones game crashes and everyone leaves the game when it loads
3) Join a new game in the lobby, it fills quickly this time because it's prime time.  But the host crashes trying to kick a noob before we start.
4) Join a new game in the lobby but the host crashes when nom tries to reconnect because of random proxies
5) join a new game in the lobby and it starts within 5m.  GREAT!  9 minutes 42 seconds into the game someones game crashes and the rest of the team concedes.
6) Join a new game in the lobby and start relatively quickly.  17 minutes in my game crashes.  CTRL ALT DELETE and terminate task
7) Host a new game in the lobby and wait 15m for the people in my last game, who continued on without me to finish.  Before we start my lobby crashes as the host.
8) Join a new game in the lobby and we start relatively quickly.  Given how few good people are online each team has 1 noob.  I kill the other teams noob at 5 minutes into the game and he rage quits.  The game has a desync error and terminates
9) Join a new game in the lobby, the host crashes.
10) Quit for the night after 2-3 hours of wasted time without a single enjoyable experience.

What's amazing in this scenario is that there were no instances of horrible game experience due to P2P and torrents/wireless/general idiots.
End of GM-MAGNUS333's quote

Note: this doesn't happen every night.........

Reply #11 Top

It is sort of a worse case scenario, but out of every 10 games you play you can except 3-5 of them to be ruined by incredible lag, peoples client crashing or disconnects for other reasons.

Also out of every 10 games that start you should expect 10 other lobbies to crash in the process, more realistically the number is probably 15 crashed lobbies for every 10 games played.

Reply #12 Top

Quoting GM-MAGNUS333, reply 11
It is sort of a worse case scenario, but out of every 10 games you play you can except 3-5 of them to be ruined by incredible lag, peoples client crashing or disconnects for other reasons.

Also out of every 10 games that start you should expect 10 other lobbies to crash in the process, more realistically the number is probably 15 crashed lobbies for every 10 games played.
End of GM-MAGNUS333's quote

If you swap maps, it actually reduces this number hugely. I seriously thought it was an April Fool's joke, but it actually works.

Reply #13 Top

mhm, for me it´s like

 

lobby bug: 1/7 (but no problem because usualy people rejoin quick)

someone crashes while loading: 1/15 (same here)

rage quitter:  1/4 (realy a problem)

crazy double kick: 1/9 (means: someone crashes or something and an other one is kicked also)

 

do the math your self^^

Reply #14 Top

Quoting GM-MAGNUS333, reply 7
This is why people don't stick around in this game for long...

My playing experience from a couple nights ago:

1) log on and sit in a lobby for 15 minutes waiting for it to fill.  When it finally does the buggy lobby crashes the host and everyone times out
2) join a new game and wait 10 minutes for it to start.  Before the game even starts someones game crashes and everyone leaves the game when it loads
3) Join a new game in the lobby, it fills quickly this time because it's prime time.  But the host crashes trying to kick a noob before we start.
4) Join a new game in the lobby but the host crashes when nom tries to reconnect because of random proxies
5) join a new game in the lobby and it starts within 5m.  GREAT!  9 minutes 42 seconds into the game someones game crashes and the rest of the team concedes.
6) Join a new game in the lobby and start relatively quickly.  17 minutes in my game crashes.  CTRL ALT DELETE and terminate task
7) Host a new game in the lobby and wait 15m for the people in my last game, who continued on without me to finish.  Before we start my lobby crashes as the host.
8) Join a new game in the lobby and we start relatively quickly.  Given how few good people are online each team has 1 noob.  I kill the other teams noob at 5 minutes into the game and he rage quits.  The game has a desync error and terminates
9) Join a new game in the lobby, the host crashes.
10) Quit for the night after 2-3 hours of wasted time without a single enjoyable experience.

What's amazing in this scenario is that there were no instances of horrible game experience due to P2P and torrents/wireless/general idiots.
End of GM-MAGNUS333's quote

But hey, as Frogboy said, Demigod network/lobbies code is flawless at this point, it's all your Routers/firewalls/setups fault!

 

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