abomination5

Rock Paper Shotgun: Stardock Rescind Own Bill Of Rights?

Rock Paper Shotgun: Stardock Rescind Own Bill Of Rights?

There is a new article up on Rock, Paper, Shotgun noting that the gamer's bill of rights is no longer found on its website. I'm not sure if this has anything to do with what some would call a premature release of Elemental but they seem to think so.

 

http://www.rockpapershotgun.com/2010/08/25/stardock-rescind-own-bill-of-rights/

392,565 views 114 replies
Reply #76 Top

Quoting niteshade6, reply 65

Hmm....fascinating. So your saying that they release games unfinished on purpose as a weapon in the war against piracy.

That is not exactly what I am saying. They do release unfinished games, and only unfinished games. The primary reason for this is because they believe in providing ongoing support and updates for games for years after release, so their games are basically never finished.

The games they do release are complete games, playable games, games that can be played and won or lost without a single update or patch on most systems (there will always be bugs on some systems with any game). So the game is "fully playable", but not "finished" on release.

That's one I've never heard before. Do you have any links to them saying that?

I don't believe they have ever said it that directly, but if I recall correctly Brad has made statements about the fact that you can only get updates if you have a valid Impulse copy of the game and an Impulse account, and that the ongoing updates for their games are part of the way they encourage people to purchase them rather than just pirate. I am having trouble finding specific quotes right now, but I am sure I can find them in a little while if I look around.

I would also say that all this is not 100% intentional, and not 100% for the purpose of dealing with piracy. I think Stardock feels comfortable releasing a game as soon as it is fully playable in part for the reasons I mentioned, and in part because they believe that their customers, the ones that they know will buy the game, know that they provide support and improvements for years to come and will stick with them for the long haul. So they are willing to go "gold" knowing they will have a massive day 0 patch that will greatly improve the game, and then day 5, 12, 30, 48, 70, etc. patches to make the game far better still.

I would think that this would be a very short term solution at best as pirates could just wait for the final version to come out and pirate that. Plus it carries with it all of the bad PR from reviews of an unfinished game.

Since the final version is a couple years away at best they really can't wait that long. Basically games tend to get pirated in the first month, then the pirates move on. So if a major update comes down 6 months from now and you want it you are probably going to have to pirate it yourself or just buy the game.

As to PR, the games they release aren't unfinished, and are only minimally buggy. They are playable, and should return decent reviews. Also, since they don't get the massive attention of a game like Starcraft II, or even Mafia II, they don't have to send out a lot of pre-release version for review. They tend to get a fair number of reviews based on the post-day 0 versions, which results in better reviews.

 

Reply #77 Top

Quoting Mtn_Man, reply 51

Looks like a case of pulling a statement out of context and then trying to beat Stardock over the head with it.  I remember the days when PC Gamer used to have some actual journalistic integrity, but those times are apparently long behind us.

They've went downhill over the past few years, but I never expected them to resort to borderline libel to generate interest.

Reply #78 Top

This is reason why most developers dont talk to the public, it takes time and effort and people will then take it apart and create their own frankenstein of idea.

Release of elemental should have been better, i think. It will hurt the game when the sales would be largest. Manual should have been lot better, havent played the campaign so dont know if that would explain things. Problems mentioned in the pc gamer article, i have encountered that white battle map bug. But only in one of five battles and this was before 1.05.

Elemental is a very good game, it takes little effort to learn(not a bad thing all in all), im not very sure that i like the units art style. Map looks very nice thou. I have trust that stardock will fix issues and improve the game in time. There are companies that dont do this. In my opinion so what if release was bumpy/unplayable if the game keeps getting better. Elemental isnt a game you just play over few times, i still play galciv2, civ4 and others. If Elemental's stability is fixed, i will call this a great game. I have bought games that were instable at release, most stability bugs were fixed and this revealed those games downside, crappy AI, simple gameplay....

If AI will get the same attention it did get with galciv2... I will be a happy elemental owner. I dont regret buying Elemental at release, im enjoying it right now. Its like icecream with little rocks in it 

You have to see thing beyond the front here, elemental has potential and this is something that every game dont have.

Reply #79 Top

Sorry to say this but, I wish StarDock would spend more time answering questions and responding to customer issues in the Elemental tech Support forum vs. responding to postings on other web sites! :annoyed:

Reply #80 Top

Quoting Archonsod, reply 77
They've went downhill over the past few years, but I never expected them to resort to borderline libel to generate interest.

Greg Vederman was the last of the "old guard".  Place fell apart when he left.

Reply #81 Top

Quoting BlackRainZ, reply 60

Quoting maniakos, reply 49
Quoting BlackRainZ, reply 32Honestly, after playing version 1.05, there were very few problems left, and none which was making the game crash, etc. There were issues with some of the game mechanics not working but they fixed that in a hot fix. I really don't know what people are complaining about, the release of starcraft 2 was much worse. This game is awesome.

 

The release of starcraft 2 was OK man. You always have scores of ppl with faulty PC components, drivers, and software, that can't play and always blame the publisher. I played SC2 out of the box for 7 straight hours on the release day with no crashes and no problems watsoever online.

 

Check your rig!
 

I guarantee my rig is superior to yours, as it is superior to 99% of peoples rigs and I had trouble at the release of starcraft 2 as did probably mostly everybody else. The game wouldn't install correctly, I had to run the repair tool several times, the game crashed while playing the campaign, I had to uninstall and then reinstall, etc. It was not because of my rig. The first patch they put out fixed most of the problems though.

 

I had very little problems with the release of elemental but I know others have had problems which is unfortunate but I think that people way over exaggerate and over dramatize the situation. It's a game, relax, if it takes an extra day or two to get it working than just have some patience. Your complaining about something of very little importance and I am sorry but if your life revolves around gaming that is just sad.

 

No no no you misunderstood me man! I wasn't attacking you, or your rig I know nothing about it or you, and my comment "Check your rig" wasn't aimed at you. It was aimed at all the people who whine in the wrong place for the wrong reason.

 

And it has nothing to do with specs. Old machines with components that work properly are also suited for this game. It's just that you see and find components on the market that are completely useless yet they sell like gold.

Reply #82 Top

Quoting arentol, reply 76



Quoting niteshade6,
reply 65

Hmm....fascinating. So your saying that they release games unfinished on purpose as a weapon in the war against piracy.


That is not exactly what I am saying. They do release unfinished games, and only unfinished games. The primary reason for this is because they believe in providing ongoing support and updates for games for years after release, so their games are basically never finished.

The games they do release are complete games, playable games, games that can be played and won or lost without a single update or patch on most systems (there will always be bugs on some systems with any game). So the game is "fully playable", but not "finished" on release.


That's one I've never heard before. Do you have any links to them saying that?


I don't believe they have ever said it that directly, but if I recall correctly Brad has made statements about the fact that you can only get updates if you have a valid Impulse copy of the game and an Impulse account, and that the ongoing updates for their games are part of the way they encourage people to purchase them rather than just pirate. I am having trouble finding specific quotes right now, but I am sure I can find them in a little while if I look around.

I would also say that all this is not 100% intentional, and not 100% for the purpose of dealing with piracy. I think Stardock feels comfortable releasing a game as soon as it is fully playable in part for the reasons I mentioned, and in part because they believe that their customers, the ones that they know will buy the game, know that they provide support and improvements for years to come and will stick with them for the long haul. So they are willing to go "gold" knowing they will have a massive day 0 patch that will greatly improve the game, and then day 5, 12, 30, 48, 70, etc. patches to make the game far better still.


I would think that this would be a very short term solution at best as pirates could just wait for the final version to come out and pirate that. Plus it carries with it all of the bad PR from reviews of an unfinished game.


Since the final version is a couple years away at best they really can't wait that long. Basically games tend to get pirated in the first month, then the pirates move on. So if a major update comes down 6 months from now and you want it you are probably going to have to pirate it yourself or just buy the game.

As to PR, the games they release aren't unfinished, and are only minimally buggy. They are playable, and should return decent reviews. Also, since they don't get the massive attention of a game like Starcraft II, or even Mafia II, they don't have to send out a lot of pre-release version for review. They tend to get a fair number of reviews based on the post-day 0 versions, which results in better reviews.

 

Hmm....well complete game is a vague term. Almost every game that's ever been released, no matter how buggy and rushed, could be described as "complete"  by your standards given that it can be played and won and lost upon release.

Regarding PR, I guess we will see what reviews are like, so far the small number we have seen have been pretty negative and strongly disagree with your "minimally buggy" statement. But it's true that there are many more to come and maybe there is a huge number of glowing reviews coming as you seem to anticipate (personally I find it very unlikely, but you never know).

Reply #83 Top

Quoting maniakos, reply 81


And it has nothing to do with specs. Old machines with components that work properly are also suited for this game. It's just that you see and find components on the market that are completely useless yet they sell like gold.

Yup. I guarantee I could build a machine for $2k that wouldn't crash and burn on half the games out there, and I could also build a machine for $700 that would run every game out there with virtually no problems.

Reply #84 Top

also from the original rockpapershotgun article on the Gamer's Bill...  they never did like that second one 

2. Gamers shall have the right to demand that games be released in a finished state...

...Point 2, for instance: There’s not a developer in the land that gladly ships unfinished code. This is something that regrettably occurs, usually because of publisher pressure, or simply running out of any possible time. It sucks when it happens, and we all certainly loathe having to wait for a patch, but it’s not as if there’s anyone out there gleefully rubbing their hands together and crying, “Aha! They’ll buy my game with a dodgy bug in chapter 3, the idiots!” And publishers hardly have it as a goal.

Developers and QA would always like more time.  It's the marketers and accountants that cause problems (they have different, but important priorities), and their evil minions, the project managers (or are PMs evil overlords? I can never be sure, which might be their greatest trick).


I haven't run into "unplayable" issues with 1.01, despite about 4 hours of play.  I've been confused about game mechanics, often, and it looks like the 1.05 campaign might address some of that.  That's clearly not the case for everyone. 

Reply #85 Top

Quoting maniakos, reply 81

Quoting BlackRainZ, reply 60
Quoting maniakos, reply 49
Quoting BlackRainZ, reply 32Honestly, after playing version 1.05, there were very few problems left, and none which was making the game crash, etc. There were issues with some of the game mechanics not working but they fixed that in a hot fix. I really don't know what people are complaining about, the release of starcraft 2 was much worse. This game is awesome.

 

The release of starcraft 2 was OK man. You always have scores of ppl with faulty PC components, drivers, and software, that can't play and always blame the publisher. I played SC2 out of the box for 7 straight hours on the release day with no crashes and no problems watsoever online.

 

Check your rig!
 

I guarantee my rig is superior to yours, as it is superior to 99% of peoples rigs and I had trouble at the release of starcraft 2 as did probably mostly everybody else. The game wouldn't install correctly, I had to run the repair tool several times, the game crashed while playing the campaign, I had to uninstall and then reinstall, etc. It was not because of my rig. The first patch they put out fixed most of the problems though.

 

I had very little problems with the release of elemental but I know others have had problems which is unfortunate but I think that people way over exaggerate and over dramatize the situation. It's a game, relax, if it takes an extra day or two to get it working than just have some patience. Your complaining about something of very little importance and I am sorry but if your life revolves around gaming that is just sad.

 

No no no you misunderstood me man! I wasn't attacking you, or your rig I know nothing about it or you, and my comment "Check your rig" wasn't aimed at you. It was aimed at all the people who whine in the wrong place for the wrong reason.

 

And it has nothing to do with specs. Old machines with components that work properly are also suited for this game. It's just that you see and find components on the market that are completely useless yet they sell like gold.

 

Oh sorry, I misunderstood!!!!!

Reply #86 Top

Quoting maniakos, reply 81
And it has nothing to do with specs. Old machines with components that work properly are also suited for this game.

I think people also underestimate the value of regular system maintenance like cleaning the registry, deleting extraneous and unnecessary files, and defragmenting the hard drive (basically, just run CCleaner and Defraggler every couple of weeks).  Even top of the line hardware won't do you much good if Windows is gummed up with junk.

Reply #88 Top

I don't see anything broken with E:WoM. I bought it yesterday and played it into the wee hours of the morning forgetting that I had to work today. It feels ike the spiritual successor to MoM and what I'd hoped Age of Wonders was going to be. My only complaints are that unit design does feel a little thrown together and I can't figure out what tech and/or unit I need to build roads.. I know it's possible cuz I see the AI doing it all the time.

Personally I hope Stardock remains a strong contender in the gaming world. Impulse is a joy to use compared to Steam, especially since you don't have to have it running to play your games.

All games have bugs, Starcraft 2 in fact had the video card melting lack of a framerate cap problem at release, pretty sure it's patched now but I'm still nervous when I play it,

Reply #89 Top

You build roads with caravans. Build a caravan and send it to another city.

Reply #90 Top

Quoting TucoBenedicto, reply 25

Quoting John_Hughes, reply 7
"is that it’s broken to the point of being unplayable"

It is BS statements like that one that assure me that site is F'ed beyond repair.

I am and have been playing E:WoM and having a good time doing so.

Actually to me E:WoM is almost unplayable, so I really can't see this statement as a bullshit.

 

 

The game is awesome to me and I have not had any crashes or UNPLAYBLE experience at all.

Ive played 6 hours and LOVED every second of it.

 

Reply #91 Top

Quoting Evolution13, reply 88
I don't see anything broken with E:WoM. I bought it yesterday and played it into the wee hours of the morning forgetting that I had to work today. It feels ike the spiritual successor to MoM and what I'd hoped Age of Wonders was going to be. My only complaints are that unit design does feel a little thrown together and I can't figure out what tech and/or unit I need to build roads.. I know it's possible cuz I see the AI doing it all the time.

Personally I hope Stardock remains a strong contender in the gaming world. Impulse is a joy to use compared to Steam, especially since you don't have to have it running to play your games.

All games have bugs, Starcraft 2 in fact had the video card melting lack of a framerate cap problem at release, pretty sure it's patched now but I'm still nervous when I play it,

Well said bud, well said.

I agree that the game is not broken as some say.

YES there are some issues, but they are getting fixed.

I played for 6 hours yesterday and last night and I just loved my time with the game, rough around the edges, but a fantastic game non the less.

Reply #92 Top

Quoting Raven, reply 64

Quoting Tormy-, reply 58

Agreed. While we are at it, have you seen the PC GAMER "article"? -> Elemental’s disastrous launch: stay well away   

I don't think that I must comment on this writing. 
 

Gees. I hope Brad is keeping a list of all the review sites that are stabbing him in the back and makes a mental note to NOT let them review any future Stardock releases. After his craptastic review the guy even linked back to a bug report here on the forums as "proof" that the patch didn't fix something and brought back a previous bug. That guy's balls must be the size of two small cars parked side by side.

 

Wow really? Should he only give review copies to companies that give glowing reviews no matter what?

 

I'm telling my own friends to stay away from this game for now. It has POTENTIAL but that's all it has at the moment. Where is the fun at exactly? Is it in the AI that never attacks you in numbers? It would work better atm as a fantasy city/country builder than a strategy game inspired by MoM.

 

I still see a lot of potential for the game and I'm glad they made it moddable. I do not think its proper for people to praise the game based upon what it *might* be someday and ignore what it is right now. Nor is it proper to ridicule people who review the game based on what it is right now. If someone recommended this game to me and I spent the last of my free game money on it I'd want to punch them in the face.

I'm trying to like the game. I've played it as much as I can stomach it, but it just feels non-functional. The AI has not got a chance in the world against me. I build a couple stacks of soldiers and I can pillage the countryside at my leisure with no one to oppose me.

Reply #93 Top

Quoting Tridus, reply 67



Quoting Raven X,
reply 64

Gees. I hope Brad is keeping a list of all the review sites that are stabbing him in the back and makes a mental note to NOT let them review any future Stardock releases. After his craptastic review the guy even linked back to a bug report here on the forums as "proof" that the patch didn't fix something and brought back a previous bug. That guy's balls must be the size of two small cars parked side by side.


And it's going to stop them... how exactly? If they don't get sent a reviewer copy, then can just go buy one and review that.

And when you get down to it, what's factually incorrect in the article? There are crash problems, bugs, polish issues, and a total lack of multiplayer. Brad really did say that if people don't think it's finished, they shouldn't buy Stardock games anymore.

So, what's the actual problem with this article?

I guess you're right in that respect, but still. It's a professional review site right? These guys make money off reviewing games made by companies like Stardock. Also granted Stardock is an Indie and not one of the super major companies like EA or Atcivision. Still, I think the guy who did the article should of had a lot more Respect. Most people already know these sites are half crooked and the large companies Buy their reviews. As such there's a growing population of gamers that don't pay attention to what these sites say anymore when it comes to reviews because we've all seen Obviously crappy games get glowing reviews and I've seen a lot of games I thought were great get crappy reviews.

To me the article didn't have anything good to say about Elemental at all. All he did was go on and on about the bugs or flaws. You know how many bugs I've encountered while playing Elemental? One....just One. I had another one too but it was my fault for not deleting a left over folder before re-installing. I haven't ran into any of the bugs on the Support Forums. I haven't had the "White Screen" in battle thing happen since Beta 3 or 4. It leads me to think that most of the bugs people are running into has to do more with their hardware and drivers and less with how the game was written. The only "Game=Play" bug I had was I had a Darkling Camp that wouldn't produce Darklings and that I think was because I was using a custom race that wasn't defined the in the script for the Darkling camp.

The article writer didn't point out any of the good aspects of Elemental, not one. All he said was that Elemental was buggy and people should stay away from it. If you ask me maybe he should have tried playing the game on decent PC instead of whatever piece of shit he tried to play it with. If the bugs were really all as bad as he's saying there would be way more of us here on the forums running into them. I just think his article was completely unfair. He didn't point out all the hard work the Devs have done. All the long hours they've put in. The fact that things had to be pushed up ahead of schedule to make the release date, and then it was compounded and made even worse by the street date being broke. Stardock got screwed over here, big time, and no one is taking that into account except for a few of us here on the forums. That guy's article rode Elemental harder than a 15 year old Bangkok prostitute. That kind of bad press can tank a good game before it even gets off the ground. Plus having worked on Elemental I feel attached to it and want to see it succeed, so maybe I am a little biased. I just don't think he told the whole story and made it appear Elemental would act that way for everyone, which it obviously doesn't or there wouldn't be people out there like me who are having a good time and not running into a lot of bugs.

 

Reply #94 Top

Quoting Annatar11, reply 69
Liked your posting better when you put some thought into them, Tridus. Been going closer and closer to just trolling lately
Tridus is one of the reliable cooler heads here -- compliments SD on many many things, and criticizes a few things which he does in an even-tempered, light-hearted, and constructive way.

If you think he's approaching troll-status perhaps it's time for a self-check (as Socrates said "an unexamined life is not worth living" :) ). 

I admire standing up for friends, but there are times when 'tough love' is the best thing one can do for a friend, and when unquestioning support is unhelpful and even harmful (I'm speaking generally here to make a point, and am not accusing you of unquestioning support or the like).

And for the record I've had several energetic 'discussions' with Tridus where we strongly disagreed, and his handling of himself in said discussions  is how this respect was earned.

Reply #95 Top

Quoting Star, reply 10

Let me guess. Their motto is "Let's fuck up a good thing just because we have nothing better to do!"
No, they are all just hired by EA to tear down a company that is opposing their DRM schemes.

Some in the gaming press (PC Gamer UK) might as well be on EA and Blizz's payroll.

Reply #96 Top

Good things come to those who wait. I cannot believe the flaming and whining! The sense of entitlement and need for instant gratification in people have reached levels beyond the shameful.

Usually, if you buy a product and are not happy with it then you point out the problem, and hopefully the manufacturer/dealer will care enough to solve the problem for you. Whereas you might not be guaranteed a very good resolution with some businesses, you can be darn-well sure that these developers are committed to making sure that this product is something that their customers are happy with. The only thing you need is the patience and cool-enough head to communicate what exactly the problem is as you see it. Already I've read some excellent threads that will surely help to resolve those things lacking in the product.

Am I happy with it? Not yet! Is the product playable? Yep! Did they violate their gamers' bill of rights? Let's ask that question down the road when the verdict is truly in on whether or not this game turns out to be something that the majority of customers are happy with, and whether the developers follow through with the months and years of support that they promise (which I have every confidence that they will).

Go take a drive with some zen music playing in the background, take the on-ramp onto the freeway, and sit in the rush hour traffic. That'll learn 'em some patience dabnabit!

 

 

Reply #97 Top

Quoting Cryptomancer, reply 59
ALL games which are released have bugs and crashes : all of them (except, perhaps, a few simplistic indie games). It's the price you have to pay, in the gaming-software industry, for increasing complexity to have richer content -- compatible with gamer systems that become more and more complex (such as : the high sophistication of recent, videocard electronics, architecture and drivers).

The Big Boss of Stardock (forum nick "Frogboy") was still on the forum yesterday evening, around 11:15 (my time : Eastern), when they were in the process of putting up 1.05 on Impulse.

I came back here this morning to learn that 1.05 had already been patched during the night (up to 1.05.016), and I noticed a hot-fix thread, initiated by Frogboy at 5:09 (Eastern). 

It means that between 11:15 and 5:09, Stardock's CEO has had little sleep, and has been working hard supervising the 1.05+ final production process.

Earlier in August, Stardock sent to the printing presses version 1.00 for the retail, non-Impulse release. Then, versions 1.01, 1.05, and hot-fixed 1.05.016 have been made available, on Impulse, in less than 5 days.

No released game is perfect : far from it. What's important, here, is that Stardock employees and their Boss are working overtime (and posting on the forum, a very rare initiative for developers) to squash bugs and refine their game.

It's very normal for a post-beta game to have bugs. What's extraordinary, here, is that the responsible corporation (and its CEO) have accomplished in about one week the fixing and upgrades that most other companies would have taken at the very least one month to accomplish -- if ever.

(Take the example of Heroes of Might and Magic 5, in 2006: the first patch was released by major corporation Ubisoft many, many months after the initial release. We were stuck with bugs and incomplete features for a long time. Producer Ubisoft and developer Nival almost never came on the official forum to keep their anguished customers informed about anything.)  

People who believe that versions 1.00, 1.01 and 1.05 were premature "beta" releases don't know anything about the computer-game industry, and especially, they don't realize that it is extremely rare that the CEO of a game-development and game-production corporation (Stardock playing both roles in the case of Elemental) will post on a forum, answer complaints, and spend the major part of his evening and night directly involved in the fixing of a product.

(I do hope that my post raises BoogieBac's spirits!)

 

 

That's actually an *extremely* good point.

I've been around for a long time,  and over the last 5 years,  companies have treated their games like orphans.  The last time I saw this kind of effort and integrity was Black Isle's support of Fallout 2 and Planescape.  They busted their butts to fix those games and keep the community posted.

Stardock's done a good job IMO of supporting the game,  putting in the time,  trying to correct what's wrong and improve things.  As you note,  other companies today would put in 8 hours and go home.

Reply #98 Top

Quoting Mtn_Man, reply 86

Quoting maniakos, reply 81And it has nothing to do with specs. Old machines with components that work properly are also suited for this game.
I think people also underestimate the value of regular system maintenance like cleaning the registry, deleting extraneous and unnecessary files, and defragmenting the hard drive (basically, just run CCleaner and Defraggler every couple of weeks).  Even top of the line hardware won't do you much good if Windows is gummed up with junk.

You're right about that, but there are also just technical issues with Elemental. My top of the bill i7 with a fresh Win 7 installation still crashes when I play this game for any duration (admittedly a lot less since the latest patches, and i saw Ati had put up 10.8 drivers so maybe that'll help too).

Stardock made a game that's tons of fun when it works, but for too many people doesn't work. You can't blame it all on faulty hardware or windows installations. Browsing these forums I see I didn't even get the worst of the bugs.

Reply #99 Top

The fact that you reached the windows 7 desktop after a fresh install doesn't mean a thing. Granted, some PCs can't even go there for sure.

 

You have to be certain that the components in your PC are in good working order, the bios has the right settings for them, do the thing they say they do on the box, are compatible together, and that they can perform under load.

 

So check your drivers, do stress tests, both the multicore cpu stress tests, the gpu stress tests, and RAM stress tests. just to go on, you have to be sure also for your HD controller, Soundcard, chipset... the lists gets bigger every few years, as PCs become more complex, I know cause I started in the era of 80806, now those things were stable... but very simple in terms of complexity. Also back then, the manufacturers didn't try to mess with you cause the market was very small and the competition was almost non existent.

 

Also the fact that you bought an HP or an IBM or any other branded machine means nothing. You wouldn't believe the junk I occasionally find in such machines, but granted sometimes they are good builds.

 

As a starting point use prime95 for cpu and ram, and 3D mark or another variant for GPU.

Reply #100 Top

Quoting JackArbiter, reply 22
If it's true then they shouldn't have ever done a "bill of rights." There are always bugs, usually very serious ones.

Starcraft II released with broken sound for some people, missions with endings that wouldn't proc, and issues where people had problems accessing some single player features. Have you seen the ending credits for starcraft II? There are like 500 people that worked on the game. 

Last year it was revealed that 180,000 bugs had been fixed or were in a state of being fixed in WoW, the biggest cash cow in the history of gaming. And a lot of those were fixed "next Tuesday." 

And yet here's an indie company of not-so-many-people that's missing several rounds of sleep to please the fanbase.

I realize some players have problems with crashes, but a few people are just bitching because they have nothing better to do. I follow a few games that were a hell of a lot more broken than this and that took weeks or months to get fixed in proper order. This game released yesterday and already there has been a patch and a hotfix. And then I see people raging about the state of the game on launch

100% agree! k1