Performance, AI, and content enhancements, plus:
1. More customizability of controls, especially hotkeys, changing mouse buttons and inverting axes. I think I went through the entire campaign without touching the keyboard once.
2. Better UI, hard to be specific here, just simpler and more intuitive. Playing find-the-pixel for an action so common as unloading units from a village is an example that springs to mind.
3. On tactical maps, highlight the mouse-over square for both selecting units and choosing what to attack. Show card for BOTH the selected units and the target. Also, if your turn isn't over yet, and "undo" command for the last action would be great.
[e digicons]:rofl:[/e] [e digicons]:inlove:[/e] [e digicons]k6[/e]