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The 2nd Demigod Community Tournament - Rules and Registration

The 2nd Demigod Community Tournament - Rules and Registration

Pacov's Last Stand

Welcome to the 2nd Demigod community tournament (Pacov's Last Stand) - rules and registration thread!   


UPDATE 1:  The scheduling thread has been opened.  Please head over there and post when you are available to play:  http://forums.impulsedriven.com/399006

UPDATE 2:  A new version of uberfix is available AND is required for the tournament.  Please see here and download/install:  http://forums.demigodthegame.com/399037

UPDATE 3:  The RESULTS thread has been opened.  Please head over there to track your wins/losses/replays:  http://forums.demigodthegame.com/399047

Update 4:  Registration is now closed.  Alternates are still allowed, but no new teams will be allowed to register at this point.

Update 5:  Added ventrilo (voice chat) server information for those of you that would like to use voice chat.  It also helps in finding people that are ready to play their matches!

Update 6:  The replay commentaries/discussions thread has been opened:  http://forums.demigodthegame.com/399150.  Check this thread out for news on live streaming events during the tournament along with commentaries and video for some of the games in this tournament!


This thread will cover all of the relevant rules and registration information.  Please see below for all of the details.

The tournament began on 10/16/2010.  Please be aware that this tournament will not begin and end on 10/16/2010.  It will actually take several weeks to complete. 

Background 

In April 2010, we started our first community demigod tournament.  The tournament was 2v2 and certain demigod selections were restricted.  The tourney carried a crash prize donated by people in the community and was won by the two man team of zen_god and King_of_thorns.  For more details on that tourney, read up here: (http://forums.demigodthegame.com/380837). 

Tournament Format

  • The tournament will be played as a 3v3 round robin tournament.  Round robin simply means that there is no elimination outside of disqualification.  Your team will play each and every team.  
  • Each match in the tournament will consist of 3 total games. 
  • We will track every win and loss.  The team with the most wins is the winner of the round robin portion of our tournament.
  • After the round robin has concluded, the top 4 teams will battle it out elimination style in the best 2 out of 3 games. 

Tournament Rules

  • All matches will be played on cataract with default settings (the only exceptions being AI HP on Very High and AI Gold/XP on low). 
  • Each team will play 1 round on the light side, then 1 round on the dark side.  In the 3rd round, if each team has 1 win, the team that had the fastest win in game 1 or 2 gets to pick the side they want to be on.  If one team already has 2 wins, the team with no wins gets to pick the side they want to be on (keep in mind the following rule). 
  • The team that is on the dark side must pick their characters and ready up first.  Then the team on the light side gets to pick and the dark side does not have a chance to adjust their characters.
  • Players using oak may not use spirits to perform a citadel rush.  Any player doing this will have their entire team disqualified for that game giving a win to the opposing team. If you don't know what this terminology means, odds are you aren't citadel rushing with spirits. 
  • Players MUST form their own teams
  • One player from each game must report their stats in.  We will open up a tournament stat tracking thread after the tournament begins. 
  • To track your wins, you must do the following - post the replay at gamereplays.org.  If you have issues with gamereplays, upload the file to rapid share and provide us with a link.  One player from the winning team should do this for each and every match. 
  • Each team must complete a minimum of 2 matches (6 games) per week.  If there are extenuating circumstances, then the decision making panel will review them.  Failure to complete 2 matches per week will result in a disqualification for your team. 
  • ALL teams are required to use the version of the uberfix mod here:  http://forums.demigodthegame.com/399037

Alternates

  • Each team is allowed to have exactly 1 alternate
  • The alternate must not be participating in the tournament (either directly registered for the tournament or on a duplicate account). If it is discovered that the alternate is a player that is already in the tournament, but using a different account, all of those matches will be forfeited.
  • The same alternate cannot be used by multiple teams
  • If a team wins a cash prize with an alternate on their team, that team must determine how they will handle the prize money.  The decision making panel has nothing to do with how you choose to split up the money.

Prize 

There will be a cash prize > $600.  Jongalt will be handling the collection of the money for this tournament.  We are discussing the prize money in this linked thread:  http://forums.demigodthegame.com/398009.  We appreciate any contributions to the prize.  YOU ARE NOT REQUIRED TO PAY TO PLAY IN THIS TOURNEY. 

Here is how we will be splitting the winnings from the pot:

  • 10% goes to the team that wins the round robin
  • 50% of the balance goes to the winner of the playoffs
  • 25% of the balance goes to the 2nd place winner of the playoffs
  • 15% of the balance goes to the 3rd place winner of the playoffs
  • Participation raffle - 1 player from a team that has completed all of their games in the tournament will be entered into a random drawing after the tournament ends.  That player will receive a prize of $30 as incentive for finishing the tournament.  This money will be taken from the total cash pot before any other money is distributed by percentage.  Any player that has won a cash prize is NOT eligible for the participation raffle.

Demigod Selection

Each 3 man team must use the following formula to make their Demigod character selections based on a 7 point maximum.  Be aware that no duplicate demigods are permitted on the same team.  This means you cannot choose random.

  • Demon Assassin/Regulus - 1 point
  • Oculus/Queen of Thorns/Senda/Torch Bearer - 2 points
  • Lord Erebus/Oak/Rook/Unclean Beast - 3 points

Tournament Time Zone

The official time zone of the tournament is set for EST US time.  Players that are outside of that timezone are certainly welcome to play.  However, if there are significant scheduling difficulties due to players unable meet at the same time, the team furthest outside of the EST zone will most likely be disqualified or forfeit that match.  This rule does not excuse folks in the EST zone from any responsibility.  All parties in this tournament should endeavor to schedule their matches with other teams and try to be as flexible as possible. 

Decision Making Panel

This tournament will be governed by a decision making panel consisting of pacov, McShane, hedgie with Jongalt as an alternate.  The panel's purpose is as follows:

  • Review any scheduling issues and making the final decisions with regards to disqualification. 
  • Reviewing replays as required (crashes and desyncs)
  • Resolving any disputes that arise

The panel's decision on all matters will be the final word for this tournament. And last, the members of the decision making panel will not make any decisions on the games they are playing in.  We didn't have a panel in place for the first tournament and that was a mistake. 

How will we handle crashes

If there is a game crash, the players involved in that match should see if they can come to a consensus on the probable outcome of the match.  If there is no clear winner, the 2 teams should replay the match using the exact same demigods and sides (light/dark).  If there was a clear winner at that point in the game, then that team should be awarded the win.  If the 2 teams disagree on the outcome, then the decision making panel will review the replay of the match and render a decision.  Be aware that the decision making panel must agree that a specific team was going to win or the results will be thrown out and the match redone.  Please be thoughtful if you want the panel to review a match. 

How we will handle invalid game states

The lastgamereplay file is still created in the event of an invalid game state, so it is still possible to review the results of a match.  In the event of an invalid game state, players should attempt to resolve the issue exactly the same way as game crashes.  If you believe foul play occurred, submit the replay along with any screen shots, etc, as evidence and the decision making panel will review.  If there is a CLEAR consensus that a team is willingly triggering invalid game states, that team will be disqualified after a thorough review of the facts and will no longer be able to participate in the tournament.  If your game does crash, it might be advisable to take a screen shot of the crash as proof.  Be aware that we know invalid game states can occur without any sort of foul play, so please be mindful when submitting requests for review.

Current Teams:

  1. Soccermom, OMG_Zex, pacov
  2. Orcun, McShane, Defender
  3. beastmode, generalG, stiffyG
  4. IamKira, Mith, Zen_God
  5. bad daddy/chiefy/trousersnake
  6. jongalt/OMG_nomilarac/thundercles
  7. rwcupcrazy/pwnage_69/nojokes
  8. Iz_, Darz4, Darkliath
  9. Anneliese_the_Beserk/Udo_Juergins/Don_Doen
  10. Eltimes/Lols_SeaWolf/DreamCatcher
  11. OMG_jona__/4nana/kalel
  12. Nacelle, VulturePwns, LoCoJoK3R
  13. RobertMunch/FC-FuneralPortrait/DeadDemi
  14. Commando51, Rezzan, and T-Schert
  15. arkANG3L, swordguyj, and Firefromthesky
  16. brasher01/brokenstrong/beckad1(prozombe)
  17. Maxsteel32/Sebacoyl/Stilr
  18. Mortora/Nate_the_Great1992/SD_Zebrafox
  19. Bartleby/aberrator/nnnils\
  20. tsk-mandingo/ruiprsg_/kobzos

Registered Alternates:

Please be aware that other players are elligible to be an alternate based on the rules outlined in the alternates section.  I've simply left this list here so teams will know at least a few of the players that might be available as alternates. 

  1. busdude
  2. doggu
  3. gl-Spectre
  4. johnkout7
  5. jorune2112
  6. Kiamori
  7. OmicronLyrae
  8. Ouch-That-Hurts
  9. Renfri
  10. Rocchinho
  11. Taharos
  12. volen20

For any of you that would like to use it, we have a public ventrilo (voice chat) server that you are welcome to use for the tournament.  Even if you don't have a microphone, if only 1 person on your team does, it can be very useful to use voice chat (at least 11 of the registered teams will be using voice chat.  Why not you too?

Here's all of the info you need to get started:

Here is where you can download the client (its free): http://www.ventrilo.com/download.php

Here are instructions on how to use ventrilo to connect to a server:  http://www.ventrilo.com/setup.php

And here's the needed server info:

Server Name:  Lagwar's Ventrilo Server
Hostname: 
oxygen.typefrag.com
Port:
50216

I have created some password protected channels for those of you that would like to use the server.  Scroll down until you see channel Oh My Demigod.  You will then see tournament channel 1/2/3.  The password for these channels are demigod.  Let me know if you have any questions. 

1,807,473 views 924 replies
Reply #301 Top

I vote for Round-Robin too, but if there are more than 10 teams it might be a bit overkill, to many matches to arrange. We could then split the teams in 2 groups of 5 or something.

About towers, i'm kinda getting used to high towers, but i'd probably prefer normal towers. Not sure yet to cast a vote.

Reply #302 Top

Round Robin+ High Towers= Many, many hours of Demigod over the next few weeks= Relationship Damage for us married folks. One or the other.

Round Robin: Yes

High Towers: No

Reply #303 Top

I vote for normal towers and the round robin ... the dg selection rules sound good for me too :) 

 

 

Reply #304 Top

I like the idea of playing every team in the tourney, this would give rise to big upsets and fun games.

I am all for the round robin.

Towers --> normal

Reply #306 Top

My votes:

Mine or Nom's suggestion are both fine for me.

Full round Robin( In soccer leagues if two teams end up at same point, the one that won against the other is considered the higher rank, we can use this as well here. Or if two teams end up at same point we can do a final match)( The older system used in soccer games was the average system, based on that, the team that won the points with the least losses has the higher rank in a point tie situation, this can work as well.)

And Definitely No high towers(Not only because it makes the game longer but  i think it highly increases the margin of error and changes the game quite a bit.Also making the game longer changes the balance of demigods quite a bit as well. High tower games last longer, so especially late game part of the game is longer. This strengthens certain dg's such as Ub,Rook,Oak, and somewhat sedna that has good skills to use at level 15 and after. While there are certain dg's that doesn't have that useful skills at 15 and after such as Occ,Qot and reg. Side note: DA at 15 and after gets a good boost as well and that is the good part regarding balancing)

 

Reply #307 Top

normal towers

round robin sounds fun, dunno if we get done with this tourney within this year though lol

 

Reply #308 Top

No to high towers for the reasons mentioned by others. 

As for DG selection... DA is worse then reg (from a team perspective), Occ is a decidedly great demigod when in the hands of a skilled player and Oak is an unkillable, flag re-locking timebomb counting down to level 11+ when he just explodes into a can of whupass.

My DG suggestions

1-DA.

2-Reg.

3-Qot, TB

4-Sedna

5-Le, Occ

6-Rook, Oak, UB

13 points

Reply #309 Top

it's the exact same as this list, but better because queen oak LE are not in one team!

1 Point - DA or Reg

2 Points - Oculus, QoT, Sedna, TB

3 Points - Erb, Oak, Rook, UB

No duplicates allowed and you can have a maximum of 7 points per 3 man team.

Reply #311 Top

Quoting GM-Zen_God, reply 256



Quoting mamcio,
reply 251
its cool,and heared about...

but when i look this guys, some of then have  high ping thats to prevent me hear to play.


schade, sieht so aus als werde ich der einzige deutsche sein der unser land representiert

 

lol

gut zu wissen das du aus de kommst XD

naja was denn mit nnils ,forest oder bartle ?^^

Ne aber mal im ernst der spaß bleibt doch auf der strecke und es wird sofort geleaved(jedenfalls von meiner seite)

wenn jede sec n lag kommt und es kaum spielbar ist..

somit liegen die high pinger klar im vorteil

lmfao!

Reply #312 Top

Votes for high towers

  • pacov
  • darz4 (but said he wanted this primarily to counter minion oak)
  • jongalt

Votes for normal towers

  • McShane
  • bad daddy
  • cow
  • mith
  • orcun
  • orion
  • nom (manned up and took a stand :))

If you already chimed in on this and I missed it, please chime in again with your vote.

Looks like we'll likely be playing normal towers then.  Will wait a few more hours, then that issue is settled. 

Reply #313 Top

Hey! cut me some slack, i'm on my feminine week...  >:(

Ok, after hours of meditation,  i vote for normal towers too. Tower killer DGs (Spit UB, Rook, minion builds,..) will kill them all the same, just take a bit more time, while weak armored demigod (DA, Reg, TB..) will struggle a lot more to bring them down fast if carelessly left alone in a lane.

Edit: If we could get the tower damage citadel upgrade fixed in UberFix, that would be actually great.

Reply #314 Top

My vote is high towers although it does change the balance :-)

Reply #315 Top

OK - its set in stone.  We have our official demigod restrictions (I'll update and maybe make a pretty chart :') ).  We will be playing normal towers.  And we will be doing round robin as the official format.  So, everyone plays everyone the best 2 out of 3.  Teams will get points based on win/loss. 

I want to iron out this point system.  Do we just do 1 point for a win, 0 points for a loss or what?  That sounds easy enough - any issues with doing it that way?  I don't care if we do 2 points for a win, 1 point for a loss.

Do we have some sort of championship system at the end?  We could a) do nothing - if you have the most points, you win the tourney b) take the 2 teams with the highest points and have a best of 5 games series or c) take the top 4 teams and have fight it out in semifinals and finals? 

And the last team orientied discussion topic, brought up by orcun and I'm in favor of:  do we remove the demigod restrictions if we are playing a rubber match?  For instance, team a wins, team b wins - for game 3, you can pick anyone you want.  If not in the regular tournament, do you guys want this in the finals (if we have them).  I'd like to wrap this one up in about 24 hours if poss, so please vote asap.

Thanks again to everyone responding quickly so we can bottom things out fast. 

edit - jon - please start a new thread called something to the effect of 2nd Demigod Community Tournament Prize Money Discussion.  Explain what you are planning on doing and link back to this thread - add mcshane's boast about paying $20 if he dies x times in a game and try to get the money side of things organized.  Once you have that op up, reply here with a link and I'll add it to the op.  Once I nail down a few more things for the tourney, I'll hand the rest of the administrative stuff off to you and you can open up a tournament results thread.  I appreciate your help.  Thanks!  And keep in mind that so far I've only asked who would be willing to pay $10 or so to enter.  We've decided that isn't a requirement, so there's no guarantee all of those folks will want to contribute.  It would be nice if we have the prize money sorted out over the next week if possible so everyone knows what the total winnings will be.  Do not discuss distribution of funds in your thread (1st place gets X dollars, 2nd X, and so on).  That will be a topic I'll address here soon and get a vote on what people think. 

Reply #316 Top

Quoting Sly_Squash, reply 19
haven't played in years

it would not be a pretty sight.

just wanna see the pros doing their thing

Hey Sly - in case you are still checking this thread - odds are we won't live stream (but I'd really like to give it a shot - we will see), but all of the games will have viewable replays and there will be a thread that tracks the results of the games.  In the last game summary thread, I pointed out good games that would be fun to watch (so keep an eye out for that).  Rawrrr has offered to provide some commentary on some of the games and I'm down with helping him out, so I'd wager we will come up with a few games to host on youtube for people to review with full expert commentary.  It only would take a couple of hours to get a good commentary together and host a video, so I think this will happen for a few games.  HOPEFULLY - we'll pick a couple of early games just to give everyone a chance to see the type of content we'll be offering. I'm thinking about contacting stardock to see if they will file an official link to the tourney on their main website.  The did this for our last tourney without us asking (which was pretty cool). 

Reply #317 Top

you all suxkz XD make the towers super high!

Reply #318 Top

Quoting OMG_blackmage, reply 320
you all suxkz make the towers super high!

says the guy who hasn't even registered for the tourney... booo synn... boo. 

Reply #319 Top

I suggest following:

Round Robin. Everyone plays everyone else. 2 points for a win. 1 point for a loss. 

2-0 => 4 points for winner. 2 points for loser. 

2-1 => 5 points for winner. 3 points for loser. 

 

After that, take the highest four teams point-wise (any ties for fourth place should just get in a match off between the ties). This should prevent any weird issues where one team goes 2-1 against every team, except one undefeated team that goes 2-0 to everyone. If there were 10 teams, the 2-1 team would "win" by points, even though it lost to the 2-0 team and that team swept everyone and so was clearly better. 

Arrange them in the following bracket

1v4

2v3 

Winners then play eachother for 1st/2nd place 

Losers play each other for 3th place. 

Since the "seed" of the round robin should make the 1v4 game be a "easy" victory for 1, the only one that is really a tossup would be 2v3. The loser of the 2v3 could possibly beat the 4th team, or vice-versa (making the 3rd place game somewhat interesting). 

I think that you could retain demigod-restrictions for the first 2 games of this short series, but the third game in each series would be a free-choice. Though UB/Rook/LE/Oak games get dull when played over and over again, they can be very exciting when played by excellent players on each side (and who have played against eachother at least four games before in the tourney). 

 

---

Regarding DG selections, I would say that Sedna is weaker in 3v3 than she is in 2v2. Sure, monk stacking is easier to do in 3v3, which is sorta her thing. But Counter Healing isn't very useful and Heal is less useful as well (since as you increase the number of players in an engagement, increasing damage output is more important than reducing damage input). Conversely, Queen is somewhat better in 3v3. She's more expensive than Sedna, for sure, and she has a weaker WS6-7 (when shield falls to the level 8-10 abilities everyone has, and she doesn't really have the mana to spam abilities easily and she isn't backed up by Catapults/Giants yet). She can also support a UB better early game and she supports a Rook much better. 

The current system also really makes it hard to have Oak or Ereb. But it's already been decided so w/e 8D 

Reply #321 Top

2-0 => 4 points for winner. 2 points for loser. 

2-1 => 5 points for winner. 3 points for loser.

wouldn't this make it so ppl would purposefully go 2-1 against bad teams?  "whoops we somehow lost that second game"

Reply #322 Top

i would reward the point for wins/losses that way (it premiums a 2:0 more than a 2:1, because i think more points for a 2:1 can result in conscious losses of the better team)

so:

2:0 - winner gets 3 point and looser nothing

2:1 - winner gets 2 point and looser 1

also i would propose that if a third game happens then the team which had a faster win decides which team starts with chosing a dg (the one picking first choses one dg then the other team 2 dgs and then the other 2 and then the other one :D ... so 1'-2''-2'-1'' [' - team picking 1st, '' - team picking as 2nd)

at the end of the round robin i would vote for a kind of play-off like hedgie proposed (1v4,2v3)

Reply #323 Top

my votes:

Hgh Towers & Orcun-'s selection of demigods ( in fact now is so many possible combination(orcun's, nom, pacov, zen etc) of demigods selection that i can't judge which one is best ;S)

 

other matter:

what about if during the match one  player will disconnected? how will we judge this ?

-rematch?

-all players press concede and then play new match? 

-what if one team has big advantage (locked opposite portal or got gigants etc) and then a player will disconnected? match continous or what? we count it as a win?

Reply #324 Top

In what other sport do you get points for losing? Soccer?