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Retail pain accelerates

Retail pain accelerates

Got a lot of good stuff going on this week in terms of development. But it’s also a very stressful time as we watch retailer after retailer tell us that they’re eliminating much of their PC gaming space starting 1Q2011.  I wish the reason was because everything’s moving to digital. But as much as Steam and Impulse and the others have grown this past year, the real issue is the continuing migration of users to other platforms followed by the publishers.

This is going to put further pressure on the PC game industry to evolve or die.

232,837 views 70 replies
Reply #51 Top

Quoting Campaigner, reply 50
So todays kids are just too damn stupid or lazy to be able to use computers....

This means that the PC will continue to be a special gaming market where you play one game for like 5-10 years (Age of Wonders series, Half-Life & CounterStrike, WarCraft & StarCraft, Heroes of Might & Magic and the latest and coolest shooters).

I'm perfectly fine with that. Belonging to an elite instead of being one of the 100.000.000 sheep. All that's needed is crossplatform and I'm set.

With three of my best friends, the only reason any of them has a dual core machine (the others are back on P4s with a gig of RAM) is I sold one to him for cheap.  They have several Xbox 360s which are more powerful than anything they've got in computer land...they play League of Legends, but that's it.

I gotta admit, computer gaming is expensive and I'd be better off if I wasn't set on it.  I just have no desire to go console only.

Reply #52 Top

Quoting Campaigner, reply 50


 

So todays kids are just too damn stupid or lazy to be able to use computers....

Whenever I see a statement like this, I want to go find a cane for someone or give them a number that says they can get a scooter for all those medicare folks. Seriously though, if you can't make a point without trying to categorize a bunch of people, most of whom are not actually kids, check the average age of gamers again, then I would say your point started off too weak to begin with.

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Reply #53 Top

Quoting Othello, reply 5
I have not bought a computer game from a brick and mortar store since SoaSE (bought the first week). Whats the point? The boxes clutter up space. You have to update games online anyway. Digital distributors have better selections and sales. There's no disc to keep in or worry about.

I won't buy digital music because the quality deprivation but that doesn't happen with video games. Consoles should be so lucky.

- Othello

 

You don't need to leave your name like a tool, we can all see you by your name right beside the post.

Reply #54 Top

Quoting warcraft98, reply 53



You don't need to leave your name like a tool, we can all see you by your name right beside the post.

Every day these forums remind me just a little bit more of the WoW forums.....

Reply #55 Top

I just use website warehouses  like mightyape. These guys stock pretty much everything and don't actually have a brick and mortal store. I am one of those who still likes something physical with my purchase but I do get downloadable games that are relatively small.

Reply #56 Top

Along the "evolve or die" thing Brad said, I think Brad's already on the right track:   mods.   Games that are mod-happy can be wildly fun, and consoles will probably never be able to do that.   PC's are playing a leg down from consoles.   First, consoles are designed for gaming.   PC's are designed for the enterprise market, because that's where the big money is.   Also X86 machines are stuck with an extremely outdated instruction set, which is an albatross around their necks.   PowerPC, MIPS, etc. are able to evolve their ISA sets much better and are more up to the times. 

That said, I would argue to do the exact opposite with PC gaming:  go retro and bring controllers back.   A long time ago we used paddles and joysticks to play PC games.   Why not just bring them back?   Develop a Kinetic for the PC.  People have been trying to retrofit games to work on a mouse and keyboard.  Halo is just not as good on a PC.  But if I had a USB Xbox controller and played on a 36" TV set, I really wouldn't care that it was a PC.   You could do all that now if you really wanted to, but it's going to run you a lot more than $300 like you would pay for an Xbox 360.   For that matter, just integrate your PC with your TV.   You can do all kinds of snazzy things on your Wii, but a Unix-like interface to program your Tivo or do all manner of on-demand viewing is clearly going to be much more powerful than a console will ever do.

Reply #57 Top

I don`t care how badly PC games do at retail anymore.  I usually buy games on steam during their crazy sales.  I was interested in Alpha protocol, I was going to buy it at retail.  Then steam put it up today for $7.50.  Retail cant compete with that.

 

If PC games do die(Never going to happen).  I`ll find a new hobby.  I have a guitar sitting near my desk, I haven`t learned to play yet.  I have a new hobby waiting for me when the time comes.

Reply #58 Top

You mean you won't just buy a console and play Guitar Hero?   :)

Reply #59 Top

Quoting tetleytea, reply 58
You mean you won't just buy a console and play Guitar Hero?  

 

Ahh...No.  I`ve tried guitar hero, Not good.  That is clever though, I like it. 

Reply #60 Top

Quoting RavenX, reply 44
Oh come on now, chief, you of all people should know better than to think PC Gaming will ever "Die" or is "Dying Out". 

If PC gaming isn't dead, why are almost all the games I buy loaded with console design choices? whether its an FPS locked to 60 degrees or retarded control configs or simplistic gameplay options or total lack of mouse support, many games today stink of console. there will always be exceptions sure, but on the whole i've felt like ive been playing console games on the PC for much of the last ~5 years. all i can say is thank god for european RPGs and various RTSs. console design dominance has even ushered in the death of entire genres, like the glorious space combat/trade sim.

yeah we're all still playing PCs, but other than graphics and input options, its really hard to tell platforms apart anymore :(

Reply #61 Top

Plus, while consoles developers tend not to be any smarter than "let's make a game where we shoot stuff!!!! Preferably foreigners!" and "let's not be sexist, put a woman partner with the hero. But give her as little clothing as possible.", the PC crowd seems to be "what ways can we stop our customers using our products this year?" and, of course:

Person 1: "So, digital download, that means we don't have to pay to make physicals discs, don't have to deliver to all the other shops"

Person 2: "You know what that means, don't you?"

Person 3: "We can lower the price significantly?"

Person 2: "..."

Person 1: "..."

Person 1, 2 & 3: "...LOLOLOLOLOLOLOLOLOL!!!"

Person 1: "Yeah, that was funny"

Reply #62 Top

Quoting Ozzy38, reply 61
Plus, while consoles developers tend not to be any smarter than "let's make a game where we shoot stuff!!!! Preferably foreigners!" and "let's not be sexist, put a woman partner with the hero. But give her as little clothing as possible.", the PC crowd seems to be "what ways can we stop our customers using our products this year?" and, of course:

Person 1: "So, digital download, that means we don't have to pay to make physicals discs, don't have to deliver to all the other shops"

Person 2: "You know what that means, don't you?"

Person 3: "We can lower the price significantly?"

Person 2: "..."

Person 1: "..."

Person 1, 2 & 3: "...LOLOLOLOLOLOLOLOLOL!!!"

Person 1: "Yeah, that was funny"

Well the problem is that they have to charge the same price for both their digital games and their retail copies. Games that don't have retail copies do in fact often lower their price significantly.

Reply #63 Top

There may be PC gaming's lifeline right there:   in the economics.   PC games are downloadable and that makes them cheaper.   Console games are getting more expensive; no doubt about that.   The free market will establish an equilibrium at some point, and PC will still be in the game.    Of course, consoles will see that and start to offer download options, but they still have to advertise, and for that you need a web browser.   And managing disk space is not exactly one of a console's strengths.

Reply #64 Top

Quoting tetleytea, reply 63
There may be PC gaming's lifeline right there:   in the economics.   PC games are downloadable and that makes them cheaper.   Console games are getting more expensive; no doubt about that.   The free market will establish an equilibrium at some point, and PC will still be in the game.    Of course, consoles will see that and start to offer download options, but they still have to advertise, and for that you need a web browser.   And managing disk space is not exactly one of a console's strengths.

As long as Ebay and used game stores are legal, console games could have an RRP of the equal of £60 nowadays and we'd still be paying 50p - £20.

Reply #65 Top

Quoting uga-bugga, reply 49
No one is making anything new.  WoW1, WoW2, Wow3, WoW4.  Sim1, Sim2, Sim3, Sim4.  FFI, FFII, FFII...FFIIX.  FPS's 10 years ago are the same.  RTS's 10 years ago are the same.  Dungeon crawlers - same.  Hey!  How about those environmental effects promised to be cutting edge 15 years ago with Dungeon Keepers?  Some guy got bored and made Minecraft and needs some help because the BIGBOY UNNAMED DISTRIBUTORS are just doing cut/paste and hope that no one notices.  How many pigs can you kill so you can pvp (Make love not WarCraft)?  How many games of Madden can you play?  Let's add all the bugs they don't want to fix like ninja looting, Windows 7 has a games tab that says it keeps track of game revision and patches and doesn't.  Alot of games today, they don't want to hire artists, writers, can cinamatographers so they can pocket the difference, and there is no campage, story, lore.

In short, nothing new here.  Nothing to buy.  So...nothing on the shelf.  Blame hackers/priates.  Blame funky people. 

 

When you say "the same" you just mean that they share the same core design. That you think RTSs made 10 years ago and those that got released this year are the same just shows that you don't understand the progression of games'n'gameplay but it also gives people the impression that you're just after new, cool things. That makes you a casual gamer that would like Kinect, Playstation Move and such gimmicks.

Reply #66 Top

Quoting Campaigner, reply 65

That makes you a casual gamer that would like Kinect, Playstation Move and such gimmicks.

I am not a casual gamer, and I love Kinect.

Reply #67 Top

Quoting Nesrie, reply 41

Quoting MOIISKA, reply 40Things change. With the power of hand heald devices constantly growing, the table top PC market is dying and the laptop market has to keep up or die as well.

In what world are the games for notebooks different than desktops? I mean sure you can scale down some games to get them to run on weak mobile gpus... but they're the same games. But hey, I know you folks have been beating death drums for PC for decades, keep up the "good" work.
Portability. Plain and simple. With a tower p.c. you are tied down to a single location. It's a trade off between the power of a stationary gaming machine and a portable laptop.  Something has to give, at least the the p.c. market. 

Reply #68 Top

Quoting MOIISKA, reply 67

Portability. Plain and simple. With a tower p.c. you are tied down to a single location. It's a trade off between the power of a stationary gaming machine and a portable laptop.  Something has to give, at least the the p.c. market. 

Nothing really has to give at all.  There are games made all the time that work on integrated graphics and games made all the time that require a beefier machine.  Developers target what they want to target, as they always have.

Reply #69 Top

Quoting MOIISKA, reply 67



Quoting Nesrie,
reply 41

Quoting MOIISKA, reply 40Things change. With the power of hand heald devices constantly growing, the table top PC market is dying and the laptop market has to keep up or die as well.

In what world are the games for notebooks different than desktops? I mean sure you can scale down some games to get them to run on weak mobile gpus... but they're the same games. But hey, I know you folks have been beating death drums for PC for decades, keep up the "good" work.Portability. Plain and simple. With a tower p.c. you are tied down to a single location. It's a trade off between the power of a stationary gaming machine and a portable laptop.  Something has to give, at least the the p.c. market. 

You are talking hardware, and I am talking software. Right now, there is almost no difference between the games that are played on notebooks and the games that are played on desktops. That's why "gaming" notebooks are expensive and trying their best to match desktop abilities while keeping them portable. That's plain and simple too. Plain and simple, portability has nothing to do with it. If i want to play Civilizatoin V on my notebook or Civilization V on my desktop, Civilization V is no more portable for one or the other, but can scale down certain qualities to fit less powerful components. This trade off you speak of is just a myth, a myth that isn't even original and naysayers have been beating their drums for the better part of a couple of decades now with the same mantra.

Reply #70 Top

Quoting Nesrie, reply 52

Quoting Campaigner, reply 50

 

So todays kids are just too damn stupid or lazy to be able to use computers....


Whenever I see a statement like this, I want to go find a cane for someone or give them a number that says they can get a scooter for all those medicare folks. Seriously though, if you can't make a point without trying to categorize a bunch of people, most of whom are not actually kids, check the average age of gamers again, then I would say your point started off too weak to begin with.

 

What does the underlined part mean?

 

I was at GameStop when Modern Warfare II was new and there were mothers with their spoiled kids that wanted MW II for the CONSOLES!

I just wanted to tell them to get computers but then again computers aren't <insert disc'n'play>....

 

8 years ago, PC Gamer or was it SuperPlay said the average gamerage was 24. I was surprised o_O