Demigod strategies - what 3v3 team has the most potential for 3v3 kills
I'm curious to hear ideas from the DG community about what combo they think would have the most potentials for kills in a 3v3 match up. Assume you have the worlds greatest X dgs on your team and coordination is not an issue.
One of the more common ones from some time ago was Erb/ub/rook. The main reasoning was the triple stun to keep whoever the target was from casting a sigil, etc. + mid/late game, the rook adds on a more powerful hammerslam that wont miss with all those stuns.
Anyway, this got me to thinking - what else might be solid, but only in extremely experienced players hands. How about dmg qot/minion oak/ass erb? I think the damage potential is through the roof late game with a LONG stun from erb, but I don't think its as effective as rook/erb/ub. I want to try it, but frankly, though there is potential, it completely relies on someone being dumb enough to push without much of an escape route... so its pretty much a pipe dream. With the other combo - Once the erb hits level 10 - its really a matter of bs2+ long stun and the whole team can generally catch up for a gank. All of that said, I think I'd easily ignore the dmg potential from having a qot in favor of another dg that could stop a sigil.
I think the main factor in all ganks is preventing sigils. All of us experienced folks do our best to calculate how long we can stay and be a safe distance or get a kill with a sigil in mind. So, anything that makes it impossible to escape (stuns, ints) win the battle.
So - most potential are those with the longest stuns combined with dgs with the highest spam dmg.
Any other thoughts on very strong team combos? Theoretical or actual?