Fleet Battles v0.79: Arena Challenges
Hello!
Welcome to the next release of StarControl Origins: Fleet Battles. We are especially excited by the introduction of teleporting Wormholes and energy-sucking Nebulas. Both of these "Arena Challenges" are designed to make the battlefield more dynamic and interesting.
Listening to your feedback, we've taken a major pass on the graphics system to make the ships look more realistic and less cartoony. Metal looks more like metal, plastic looks like plastic, and whatever the Pinthi is made of... well that looks better as well. However, you find the ships are still full of personality and fun. We've also added some more ship parts for you to play with.
Gameplay
- Added wormholes. Entering one end of the hole quickly takes you to another side of the map!
- Nebulas -- Drain energy from your ship
- Balance update to Scryve and Human Cruiser Ships
Graphics
- Updated ship shaders and materials to be more realistic
- Implemented shininess materials
- Implemented "Metallic" property in the shader which will tint the specular color if metallic, and not if not metallic
- Cleaned up textures and materials on all ships and parts
- The ship designer and arena now share a common lighting setup
Other Improvements
- Pass on sounds effects and balance
- Weapons, thrusters, and engines all have their own models
- Added over a dozen new ship parts
Bugs
- Provide only a speed boost for projectiles if the ship is only going in the direction it is facing
- You will not get trapped if you select ship right after other player surrenders in MP
- The Camera won't jump around so much when changing what ship is selected.
- Fixed a crash when trying to start a match.
- Fixed a crash if one you left the game while the other person was choosing their next ship.