War of the Worlds
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Author's notes: Ray the Wanderer and a small group of co-conspirators are intiating a project designed to highlight theme and locality empires in the Metaverse. What follows is a multipart story attempting to expand upon the Galciv backstory and incorporate some of the various empires of the Metaverse into it. There are going to be some rough spots due to both limited information and conflicting requirements. Future contributions are expected and accepted. Afterall, new empires emerge and old ones fade away. And, besides, someone might think of how to do something a little better. I have merely laid down a foundation to start building upon, it is not meant to be complete. Ray, fellows, I present my work:
Part I: The Alien Council.
For hundreds of years, the Council met. Five races of very different looking beings each having a distinct culture and philosophy toward life. The Arcaens are the bedrock of the Council. They played host and are the mediators of all disputes. They have a very practical and balanced outlook on life. If you want something, you got to pay for it. There is no good without evil. Some disorder must exist, but chaos can be contained. The Altarians always have the best interest of their people at heart. People want to do good, but have to be told what is good. They have to be guided by a government that knows what is best for the people. The Altarian mindset has disdain for any who seek selfish individual goals that would hurt the overall good of society. The Torians have a very relaxed and non-confrontational view toward life. They want their people to enjoy life and to try and find happniness in any way that does not hurt themselves or others. Do unto others as you would have others do unto you. The Yor are a race of sentient machines who live in a caste system. They individually seek to be faster, stronger, and smarter than the other Yor and are assigned a caste based upon ability. Because of this, they go to great efforts to upgrade themselves and thus be promoted to a higher caste. Organic lifeforms are looked down upon, bugs meant to be squished or slaves meant to be exploited for doing jobs that even the Yor of the lowest caste finds distasteful. They tolerate the other four races out of necessity. The Drengin are only out for themselves. Not as a race, but individually. Strength is power in Drengin society. Drengin who disagree with their warlords tend to end up as slaves. Promotion by assassination is common. The social order is maintained by pure, brutal, ruthless might. Other races prove useful both as slaves and as food. And the Drengin have plenty of captive slaves from previous wars. They, too are kept in check by the need to maintain a status quo with the other races. While they would love to go on more conquering sprees, it is just not currently practical.
What brings these races together each year, what compels them to send a delegation on a journey through the gate that each race possessed to meet in the Arcaen Wardell system, was what they had in common. All five were alone in the night, with no means of faster-than-light travel. They all were isolated on the star system of their birth, each having one homeworld and being limited to small colonies on any planet or moon in the system that might have some benefit in providing either resources or research. They have also fought fiercly several times in the long expanse of history before there was a Coucil. These war were brutal and costly, with invasions and enslavement via the very gates now being used to gather this Council in this age of peace. The races came to realize the true cost of continual strife may well be the mass extinction of all five races. They possessed terrible weapons of war that could wipe out huge swaths of land. Billions had died over many wars. The result of this bleak history was that each race now knew that the next intersystem war could be the one that resulted in genocide, as each previous war escalated in intensity compared to what had come before. An agreement was reached to share all information and technology freely. The races may have different outlooks on life, but mutual survival demanded cooperation and no one race having a significant edge over the other. Thus, order has been maintained for centuries. A fragile balance that no one dared to disrupt.
Part I: The Alien Council.
For hundreds of years, the Council met. Five races of very different looking beings each having a distinct culture and philosophy toward life. The Arcaens are the bedrock of the Council. They played host and are the mediators of all disputes. They have a very practical and balanced outlook on life. If you want something, you got to pay for it. There is no good without evil. Some disorder must exist, but chaos can be contained. The Altarians always have the best interest of their people at heart. People want to do good, but have to be told what is good. They have to be guided by a government that knows what is best for the people. The Altarian mindset has disdain for any who seek selfish individual goals that would hurt the overall good of society. The Torians have a very relaxed and non-confrontational view toward life. They want their people to enjoy life and to try and find happniness in any way that does not hurt themselves or others. Do unto others as you would have others do unto you. The Yor are a race of sentient machines who live in a caste system. They individually seek to be faster, stronger, and smarter than the other Yor and are assigned a caste based upon ability. Because of this, they go to great efforts to upgrade themselves and thus be promoted to a higher caste. Organic lifeforms are looked down upon, bugs meant to be squished or slaves meant to be exploited for doing jobs that even the Yor of the lowest caste finds distasteful. They tolerate the other four races out of necessity. The Drengin are only out for themselves. Not as a race, but individually. Strength is power in Drengin society. Drengin who disagree with their warlords tend to end up as slaves. Promotion by assassination is common. The social order is maintained by pure, brutal, ruthless might. Other races prove useful both as slaves and as food. And the Drengin have plenty of captive slaves from previous wars. They, too are kept in check by the need to maintain a status quo with the other races. While they would love to go on more conquering sprees, it is just not currently practical.
What brings these races together each year, what compels them to send a delegation on a journey through the gate that each race possessed to meet in the Arcaen Wardell system, was what they had in common. All five were alone in the night, with no means of faster-than-light travel. They all were isolated on the star system of their birth, each having one homeworld and being limited to small colonies on any planet or moon in the system that might have some benefit in providing either resources or research. They have also fought fiercly several times in the long expanse of history before there was a Coucil. These war were brutal and costly, with invasions and enslavement via the very gates now being used to gather this Council in this age of peace. The races came to realize the true cost of continual strife may well be the mass extinction of all five races. They possessed terrible weapons of war that could wipe out huge swaths of land. Billions had died over many wars. The result of this bleak history was that each race now knew that the next intersystem war could be the one that resulted in genocide, as each previous war escalated in intensity compared to what had come before. An agreement was reached to share all information and technology freely. The races may have different outlooks on life, but mutual survival demanded cooperation and no one race having a significant edge over the other. Thus, order has been maintained for centuries. A fragile balance that no one dared to disrupt.