I survived my first one somehow
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Stardock Forums
Survived my first tiny/rare/5xI/tight game, though my cable modem decided to fry so I can't submit 
I started off in the lower left corner in with Sol and another yellow star. Only one colonizeable planet in either system though and I was able to get a system up one grid from Sol so I had three systems in the beginning. The robots were penned up in the system next to me to right and the Drengin were in the lower right but had two colonized planets in their home system plus they had grabbed a planet from the Yor later, they were a problem from the start. Everyone else but the Yor had one system also. Basically I did what jn64 outlined, trading techs back and forth till I got transports. My stats were not all that great, I had cut back on Diplomacy and picked up Luck, Creativity and +10 Military Production. I think I'll keep the Mil production next time but drop luck and creativity. I really didn't see any realized benefit from these two (though they may have helped behind the scenes). The lack of diplomacy made so the AI wouldn't give a single bc to me for anything no matter what I was throwing at it. Somehow I was surviving the early the early action by keeping out the way. I threw all my trade routes at the Drengin to keep them off my backs and for everyone else, if I had a tech and they wouldn't trade to me I just gave it to them to keep them happy. For some reason everyone was sending thier traders to me and this was even before the wars started and I was keeping em happy with stuff. This helped out immensely since I wasn't getting tribute. After getting transports I used my trusty USS Hero (which managed to nab a +1 attack)plus one transport and took out the Alexians who were two grids north of Sol. Nice class 24 planet. The AI really needs to pay more attention to defense at higher levels. Later in the game I did the same to the other minor, fun fun fun. By this time all the AI's had battleships and where merrily beating up on each other while ignoring me. I concentrated on research techs they didn't have and grabing resources freed up by the wars. I was still way behind on the tech (never really did catch up) but I had battle cruisers and was building them on all my worlds to keep my appearances up. The discovered 200 Corvettes and went a bit crazy. At first they demanded tribute from me but I told them to kiss my at sign, stringer, stringer. The reply was hilarious "So, monkey boy has a spine". Later they decided that I should never be free again so I took two battle cruises a few transports and took their only remaining world. Seems they should have left just a couple of those corvettes at home, oh well thier loss, my gain. About this time the Altarian decide that the universe is a cruel place so they up and surrender to the Drengin, who were once again the supreme military power in the galaxy with the demise of the Yor. The Torian homeworld fell to me a few turns later and that just left the Arcean, Drengins and I. Here I just used jn64's finishing strategy. I used CultMax and just culture bombed the rest of the galaxy into submission while dumping as much money as I could affort into destabilization.
I'm not really sure what was keeping me alive, all strategy fell apart due to the lack of good diplomacy so I mainly went with the flow. The best tool that did keep me alive was use of my time-machine. I don't play ironman tactics and save before every major decision just in case I screw it up. I did this early in the game when deciding whether or not to buy Translators. I did and it screwed me up. I couldn't get tribue so I was bleeding negative red, even without spending I was making -21bc a month! I think all that trading kept me alive and maybe the luck and creativity helped out by keeping most of the negative events ways from ME. Who knows and I bet the GalCiv gods have a suprise in store for me next time I play.
I started off in the lower left corner in with Sol and another yellow star. Only one colonizeable planet in either system though and I was able to get a system up one grid from Sol so I had three systems in the beginning. The robots were penned up in the system next to me to right and the Drengin were in the lower right but had two colonized planets in their home system plus they had grabbed a planet from the Yor later, they were a problem from the start. Everyone else but the Yor had one system also. Basically I did what jn64 outlined, trading techs back and forth till I got transports. My stats were not all that great, I had cut back on Diplomacy and picked up Luck, Creativity and +10 Military Production. I think I'll keep the Mil production next time but drop luck and creativity. I really didn't see any realized benefit from these two (though they may have helped behind the scenes). The lack of diplomacy made so the AI wouldn't give a single bc to me for anything no matter what I was throwing at it. Somehow I was surviving the early the early action by keeping out the way. I threw all my trade routes at the Drengin to keep them off my backs and for everyone else, if I had a tech and they wouldn't trade to me I just gave it to them to keep them happy. For some reason everyone was sending thier traders to me and this was even before the wars started and I was keeping em happy with stuff. This helped out immensely since I wasn't getting tribute. After getting transports I used my trusty USS Hero (which managed to nab a +1 attack)plus one transport and took out the Alexians who were two grids north of Sol. Nice class 24 planet. The AI really needs to pay more attention to defense at higher levels. Later in the game I did the same to the other minor, fun fun fun. By this time all the AI's had battleships and where merrily beating up on each other while ignoring me. I concentrated on research techs they didn't have and grabing resources freed up by the wars. I was still way behind on the tech (never really did catch up) but I had battle cruisers and was building them on all my worlds to keep my appearances up. The discovered 200 Corvettes and went a bit crazy. At first they demanded tribute from me but I told them to kiss my at sign, stringer, stringer. The reply was hilarious "So, monkey boy has a spine". Later they decided that I should never be free again so I took two battle cruises a few transports and took their only remaining world. Seems they should have left just a couple of those corvettes at home, oh well thier loss, my gain. About this time the Altarian decide that the universe is a cruel place so they up and surrender to the Drengin, who were once again the supreme military power in the galaxy with the demise of the Yor. The Torian homeworld fell to me a few turns later and that just left the Arcean, Drengins and I. Here I just used jn64's finishing strategy. I used CultMax and just culture bombed the rest of the galaxy into submission while dumping as much money as I could affort into destabilization.
I'm not really sure what was keeping me alive, all strategy fell apart due to the lack of good diplomacy so I mainly went with the flow. The best tool that did keep me alive was use of my time-machine. I don't play ironman tactics and save before every major decision just in case I screw it up. I did this early in the game when deciding whether or not to buy Translators. I did and it screwed me up. I couldn't get tribue so I was bleeding negative red, even without spending I was making -21bc a month! I think all that trading kept me alive and maybe the luck and creativity helped out by keeping most of the negative events ways from ME. Who knows and I bet the GalCiv gods have a suprise in store for me next time I play.