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1.04.59

1.04.59

There will be another update on SDCentral to GalCiv tomorrow.

Going to make a few tweaks and fix the terror star explosion thing. BTW< the reason why that code changed is that we put in a really cool new big explosion when you destroy a planet. Unfortunately, something didn'tw ork quite right on it (someone forgot to check something in). But the explosion is like the Star Wars planet destroyed explosion a bit.

Trade goods will be easier to trade except on masochistic level where they'll still be tough.

I also want to put some effort into the AI's diplomatic bearings. We want to make it so that you can effectively bribe your way to staying peaceful with other civilizations.

Though if you're good and your opponents are evil, well, not much you can do about that. (or if you're evil and your opponents are good).

1,980 views 32 replies
Reply #26 Top
Played on normal intel, normal size, I was a pacifist with 50% weapons, luck and creativity. I had great starting position, and 4 galactic resources including 1 in a five planet system that had not one planet under 15, WOW!

So I set military to 100 cranked out colony ships, expanded as far as fast as I could, My only neighbors were the yellow (best) and the red (weak). I had no fleet, so predictibly yellow starts asking for planets and eventualy goes to war, I used a colony ship to offer them a "planet" on my border befor the war twice, no go. Still no fleet. Predicable, (in a good way)
Then I Put research to 100, got defectors, put military and spening to 100 granked out an instant fleet of defenders in 6 turns on all my planets.
I talked to the yellow guys with what was now the top military in the game and It seems they made a mistake.

The long and short of it is the game seems balanced to me, I did not that one of the minors gave me 100 for 24 months for a trade good, that seemed like too mutch. Good job!
Reply #27 Top
I was a pacifist with 50% weapons
End of quote


Sounds cool! LOL

~SDC~
Reply #28 Top
Does that new Terror Star Explosion work already?

I still see the good old explosion when I destroy a star...

~SDC~
Reply #29 Top

No, the new terror star explosion won't be in until the expansion.

Reply #30 Top
Completed my first game with the newest version yesterday.
I have to say, I really like it! Especially the early tech & trading is way more balanced now.

Hm, if you keep upgrading the AI the way you do now for some more months, you'll create a monster! (Please do it ;))
[Message Edited]
Reply #31 Top
Heh. On military strength's effects on diplomacy... in one game where I'd achieved military dominance (#1, at rating something 300+), the random event popped up where one of my emissaries insulted a Yor official and provoked a war. I called 'em up... and persuaded them to give me money in exchange for peace. ;) Now THAT's rubbing salt in the wound.
Reply #32 Top
You evil people should consider G.R.O.S.S., the ultimate empire of evil. If Evil had a middle name, it would be GROSS :)