PherdnutChiken said: Well, to get the rabble rousing off the ground, I've tried letting these people know.
End of quote
Sorry I was slow on the uptake, Pherdnut, I've posted the news to http://www.masterofmagic2.com/ www.masterofmagic2.com now.
For those who haven't played the original Master of Magic in a long while, and don't have your disks (I have mine so nyah) you can download it from Underdogs at:
http://www.the-underdogs.org/game.php?id=687 www.the-underdogs.org/game.php?id=687
Use DOSBox to run the game under anything later than Windows98, but be warned that DOSBox requires a beefy machine if you want to 'overclock' the emulator so the game plays fast:
http://dosbox.sourceforge.net/information.php dosbox.sourceforge.net/information.php
For the fellow who suggested that there be more than two planes in MoM2, you may be humored by this:
"Master of Magic II
The isometric view of battlefields in Magic I will now become the standard world view in MicroProse's Magic II. Many enhancements are in the works. Instead of 5 types of magic there will be 13, and you will be able to design your own spells and monsters. Six planes of existence will replace Magic I's pair of planes, each with its own peculiarities. And while you could win Magic I only by destroying all other player wizards, Magic II will offer at least four ways to win.
The random world generator will still be at the heart of Magic II, but it will also include a variety of scenarios. Expect this game in spring 1998."
Spring '97 on CNET's Gamecenter
-prosper
www.masterofmagic2.com
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