Beta 1C - Three little bugs
from
Stardock Forums
1) If you have one ship on a tile and another ship next to it on a different tile, it reports both tile stack as having 2 units. I've seen this happen many times but it happens more often when I have a ship next to the tile where the ships from the planet are launched to.
For example, A
BC
(A - planet, B the launched ship from the planet, C another ship) Both tile stack B and C will report 2.
2) I dunno if this is meant to happen but if you wipe out a race their ships stay in space not doing anything.
3) If you conquer a planet that has a trade route currently active then the route stops and the little freighter ship just sits in space doing nothing.
For example, A
BC
(A - planet, B the launched ship from the planet, C another ship) Both tile stack B and C will report 2.
2) I dunno if this is meant to happen but if you wipe out a race their ships stay in space not doing anything.
3) If you conquer a planet that has a trade route currently active then the route stops and the little freighter ship just sits in space doing nothing.