Several Bugs
from
Stardock Forums
-on the Stats page for domestic policy, when looking at Abilities, Population_Growth takes up two lines, but the placement on the percentages on the right don't reflect that, same with Military_Production, so the entire thing is skewed up several slots, leaving the botom off-kilter, and Trade Routes dropped from the sreen all-together. Plus Trade Routes got a percentage bonus of +3% instead of just +3
-GNN chops longer news reports on the bottom of the text
-When you self-destruct a freighter specifically, if not other ships, the sensor range remains for the rest of the game
-Under the Domestic Policy: Stats window, the Most Populous Planet, lists the most populous System, not planet.
-... spontaneous civilization combustion? I often see in the later stages of a game, that a race will just start to die... the population on all of their worlds just slowly fade away to nothing. Is this a bug or a feature?
-GNN chops longer news reports on the bottom of the text
-When you self-destruct a freighter specifically, if not other ships, the sensor range remains for the rest of the game
-Under the Domestic Policy: Stats window, the Most Populous Planet, lists the most populous System, not planet.
-... spontaneous civilization combustion? I often see in the later stages of a game, that a race will just start to die... the population on all of their worlds just slowly fade away to nothing. Is this a bug or a feature?