Planets revolt .

I never seen any systems break off and go on their own. This did happen in the OS/2 game. A system after breaks away and becomes rebels. I do not think I ever seen this happen in OS/2.
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Reply #1 Top
On GC/OS2 I have seen planets with morale below 30% rebel, becoming their own minor civ, as it were, on a par with the pirates that GC/OS2 had. I have not yet seen this happen on GC/Win build 3A (I have been trying to prevent it) but I did recieve a warning on build 3 that one of my star systems were thinking of defecting.
Reply #2 Top
I definitely had revolution happen in 3A. I remember two civs break from a major alien to form a new minor.

Regarding this, I'd like to point that I *think* that they start as a "new" civ, without the tech of their parent civ. I think so, because I could instantly buy the new minor in exchange of all my tech...

Reply #3 Top
When a planet revolts from me I have twice gotten a shit load of bc. Why is that? Usually the money was well needed because the unhappiness was caused by fiscal troubles.

BTW is bc short for billions of credits?
Reply #4 Top
I'm not sure if the lots of BC after a rebellion is intentional or not.

yes, bc = billion credits
Reply #5 Top
I had a rebellion earlier today -- except that none of my three planets actually rebelled. I got 9999 BC and Earth's population was reduced by about 90%, 1.2b -> 140m, but there was no sign of the supposed "Terran Confederacy". Is that how it's supposed to work?
Reply #6 Top
I took a look at the rebellion code...it creates a new minor civ, gives it 5000 and you 10000, and each star of the rebelling civ has a 1/3 chance of going to the rebels. I'm not sure if this is the final state of the code or not...
Reply #7 Top
why should it give you money?

Also maybe the 1/3 chances should be checked first and if NO planets rebel then either don't mention the rebellion or force one planet to rebel.

paul.