The Seer

The Seer

Joined Member # 171692
0 Posts 7 Replies 738 Reputation

try deleting the files in your My Documents\My Games\GalCiv2\temp folder, as well as any .shipclass files in your Data folder and any .shipcfg files in your shipcfg folder that have _UD_ in their name. That should clear out any old data. Wouldn't it be a better option to put the selfmade designs in the My Documents\My Games\GalCiv2\temp folder

6 Replies 5,271 Views

Maybe an AI player build an United Planets Headquarters, I think it gives an huge boost to influance (instead of a boost to diplomacy. made a thread for it https://www.galciv2.com/Forums.aspx?ForumID=274&AID=92305

6 Replies 4,841 Views

In 2 games I build a United Planets Headquarters. In both cases my influance was boosted to cover almost the entire map (from a 20% coverage)... Nothing else was build that turn.. Also, in the second game I destroyed all the improvements on the colony the United Planets Headquarters was build on (no other way to get rid of it ?) and after that the influance was reduced to "normal". On a related note, is there anothrer way to dest

0 Replies 1,951 Views

I don't think you guys had time to look into it yet but it seems to be worse in the latest beta. (0.77[b].009) For those having similar problems and want to test other aspects without super rotating try out imagecfg http://www.robpol86.com/Pages/imagecfg.php and as Capt. Chaos suggested set the exe to use only 1 CPU. I use it on a copy of the exe works good. Tho the rotating is a bit less smooth. (Hm.. Should try to get it t

11 Replies 7,870 Views

Thanks, but I allready got a mail from Mike at support Either you guys have a better support staff then any company out there or there are not many problems and they read the forums just to get something to do. Kidding offcourse. Thanks !

4 Replies 4,910 Views

So still no search.. Not sure if this was discussed before but... I had to uninstall and reinstall GC2, but now Stardock central crashes at the end. Apperently it is trying to activate the game and then CTD's. The game is installed so if I go to the progdir it is there (SDC doesn't show it as installed tho). If I run activate.exe and fill in the requestor I get "maximum activations reached"... Any hints ? </f

4 Replies 4,910 Views

Hi Karail, I was getting ready to just email the crew about it. It happened in Beta 3 as well but in B3 I could play for a long time before it happened. It mostly happened after a CTD tho. With Beta 4 it happens almost everygame.. (Note I haven't had much time yet...) Only thing I upped was the AA to 4x. I'll try it without it.

11 Replies 7,870 Views

In the "quick build" window for ships, it would be good to have a "purchase" option. As it is now you have to go to the planet, then to the base, then select "purchase." There's a little icon close by, looks a little like a list. It's not the quick build but if you select it you get the option to buy the ship.

3 Replies 4,314 Views

Seen this a happen a few times. Mostly with ships that move "fast". When zoomed out the display shows "icons" instead of the ship models. When moving, the icons suddenly stops and the (very small) model moves away from it. Sometimes the icon reapears (sp??) when the ship stops moving.

0 Replies 2,107 Views

Well, it also effects the space battles.. Hm.. Even after reinstalling the drivers and Beta4 it still happens.

11 Replies 7,870 Views

Ok.. Beta4 up and running... Great stuff ! I experienced a few of the same bugs as allready reported (CTD when clicking a uncolonized plantet).. But weird thing, the spin to fast still happens.. Nobody else having this ? Keyboard has been replaced and no other weird problems with other programs or games... A reboot fixes it so I doubt sending a save game is go

11 Replies 7,870 Views

Shame, took this friday off just to be able to even play it. After that I'll be pretty busy with work for at least 2 weeks (meaning most big bugs are found allready) . Not that I have submitted many bugs reports on B3 anyway, I was hoping to be more helpfull with this one. (And for those wondering, I work 7 days a week +/- 10 hours a day)

13 Replies 13,206 Views

Well, you could sellect the "social turns" or "military turns" option (sais class by default), the planets are then listed by what's in their ques. Still some kind of filter would be nice when you have more then 20 planets to go through..

1 Replies 3,199 Views

Eyes of the Universe ? Funny, I allready make a ship class named "Eye of the Universe" for long range scanning. No need to put sensors on other vessels (Except long range ships if the galaxy sizes are indeed going to be a lot bigger )

28 Replies 46,341 Views

Doubtfull at best, it's not just the CPU but there are no emulators that will emulate a DX8 GPU GFX card (And GC2 is a DX9 game). VirtualPC emulates a Trio64 and VMWare has a special GFX card but no 3D support at all. Considering that emultating a x86 CPU on a PPC CPU, emulating a DX9 GFX card is out of the question. If there is an option it might be Linux running WINE but AFAIK WINE is only available for x86.

9 Replies 13,023 Views

Is that what the "guard" button is for ? Not sure if it works in the beta 3b tho but it would be a bit pointless to only guard one tile..

13 Replies 10,716 Views

Or instead of getting rid of the market place (which has an upgrade) perhaps it should give a bonus to trading (if it doesn't allready?) when a planet is part of a trade route.. I know that a bank is part of trading as well it just seems more fitting to have a market / trade center to boost trading and have a bank boost taxes.

20 Replies 10,458 Views

Hi all.. Wasn't there a search option here ? Any way.. Haven't seen anybody mentioning this before but. Sometimes, either straight after beginning or later in the game, the ships and planets start rotating like crazy.. (Not on the map tho, just in in starbase screens and planet screens).. Sometimes it gets back to normal but most of the time a reboot fixes is (that is, shutdown -> restart not exiting the game and start again..) Also, when that starts t

11 Replies 7,870 Views

It's a bug, the ships move but the gfx / icon doesn't move with it. I guess it the bug responsible for most crashes with Beta 3 (Well, it crashes if a "cloacked ship" attacks another ship but the attacker gets destroyed.

2 Replies 3,278 Views

So far I mostly play the game with gigantic sized galaxy but for me I think they are still a bit small.. Are these the final sizes or are we going to get bigger sizes ? Remember The Settlers 1, where the biggest game map was so big it took days play time to get near the enemy let alone build enough forces to destroy him (and the 3 others..) I still play that game because of that. The biggest problem perhaps would be the way research is done offcourse, if a galaxy is to big

11 Replies 8,711 Views

And Hello again, Not sure if this has been brought up before, but will it be possible in the "pick the opponents/races" screen to set up what relations the other races have with one another and not only with the player ?

1 Replies 3,093 Views