After 5 minutes of play the screen freezes and fills with a single color (a random one of the map) and the game totally stops responding. This happens also with latest WHQL Drivers from NVidia (182.6) and with old ones (180.42). The SLI setup is a 8800GT SLI on an 780i motherboard, running Vista Ultimate 64bit. Nothing overclocked. The funny part is that even with SLI disabled (NVidia profiles for this game) the same freeze happens, removing the 2nd video card it fixes the bug. <
drakeblood
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After 1 hour of play or a bit more on the map 2vs2 in 1vs1 mode this is what happened... OS: Vista Ultimate 64bit [code="c++"] C:\work\forge\beta\code\src\libs\gpggal\DeviceD3D9.cpp(558) Ran out of memory Program : C:\Program Files (x86)\Stardock Games\Demigod\bin\Demigod.exe Cmd line arguments : Callstack: unavailable. Last 100 lines of log... A full record of the l
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