Teseer

Teseer

Joined Member # 3034514
30 Posts 3,761 Replies 24,264 Reputation

The wait is long enough where you feel like avoiding death, but short enough that you dont pull your hair out. Unless it's a close game. Then you go bald.

6 Replies 1,894 Views

But in Beta 2, we'll be upgrading which we get, how much damage they do, hot much armor/health? they have and how often they spawn :D

18 Replies 8,657 Views

I wouldn't worry about that. I'm pretty sure it wasn't intended for us not to see the desription of our abilites just because we're dead. I can't see any reason why we wouldnt be.

6 Replies 1,894 Views

The more I think about it, the more I think I should of waited to ask until after Beta 2. I know at least I am kinda partial toward Generals ATM due to waiting for them for so long. I think I'll pop another one of these a few weeks after Beta 2 so people can have experiance with them all. But keep it coming! I love to see where people are looking right now. :)

63 Replies 23,939 Views

Well, the only denying I've seen so far in the game for gold is that many gold mines have a flag associated with it. Capture it, you get the gold rather then the other team. But the flags are rather well defended and are easy to take back. I do agree there needs to be some way and I really like the idea of...SOMETHING being replenished up to a cap that the enemy can 'kill' or something. :)

44 Replies 13,179 Views

[quote who="SlipperySnake" reply="16" id="1975554"]Yeah your probably right we should wait for beta 2 to play the real game with real mechinics before we start talking about it. This thread somehow got diluted. Anyways at some point along the way we were talking about a map editor. What do you guys think about this and has anyone heard any news of something like this. I mean I know they said there will certainly be professional content but what about a map editor and u

70 Replies 95,270 Views

Well, first off, the incentive to kill creeps is so your towers/base are not overwhelmed. Second, why should only the person who killed the creep get the experiance? That's completly counter-productive to a team based enviroment. Right now, when a creep is killed, all demigods within a nice size radius gets exp for the kill. Third, with the large number of creeps as opposed to DOTA, if the creeps rewarded any sizable amount of gold, you'd be loaded constantly.</p

70 Replies 95,270 Views

Oh Regulus, I dont know why I like him so much...but despise him at the same time, lol. But I'm pretty sure there will be a random, it was in 1C, but it was just a really crappy version. From the way the talked about the lobby a bit back, they seem to be really proud of it. I'd be SHOCKED if there wasnt a Random selection. (When I say Random, I mean hidden Random where you wont know till you're in the game. I didnt like the random that you just clicked and it just assigned you

63 Replies 23,939 Views

Well, it's an old thread, but hey! With Beta 2 on the horizon, I wanted to see how many Beta 1B/C screenies we have :) And I'm sure everyone who is waiting for the Beta would love some of our screen shots! :D So if you have any, I know we'd (at least I) would love to see them.

3 Replies 4,354 Views

[quote who="Soccer194" reply="5" id="1974966"]I agree but I think it should be just each time u level up u get a point and u can spend it but if u make it evened out u wont get ults which are alot better. That way u can pick your demigod and your demigods style in skills. [/quote] Well, if you look at the Regulus tree, he has 31 skills. With lvl 25 being the top, you would obviously be missing 6 skills. I'd really prefer more of a difference between two lvl 25 regu....lie? to be

74 Replies 156,654 Views

[quote who="DatonKallandor" reply="4" id="1974944"] I don't quite get what you're trying to say, but if you're worried about having too many points if skill-lines are greyed out after filling your 4 slots - there's quite an easy solution to that. Simply make the number of things you can put points into 'All Options minus 4 Skill-Lines > maximum points obtainable'. Problem solved. [/quote] I was just agreeing with you. The post you quoted was complaining about when y

74 Replies 156,654 Views