TheLovelyBones

TheLovelyBones

Joined Member # 3160193
21 Posts 102 Replies 528 Reputation

I know its windows only but I was thinking about running Bootcamp on my Macbook pro (this would require me going out to get a windows CD which is why I'm asking first) and seeing how Demigod runs. Anyone try this yet?

1 Replies 2,593 Views

I also have two more suggestions. Add hotkeys to learn abilities (this helps if you wanna learn something quickly and a battle is coming or you're currently in battle) ALSO make the 4 ability hotkeys (Q,W,E,R) draggable so you can move the ability to whichever of the 4 hotkeys you want it to correspond with. (Basically custom hotkeys)

102 Replies 248,970 Views

This may not particularly annoy most people but... Everytime I'm done shopping I hit ESC to exit it but the stupid menu shows up :P. It would be nice if I could hit escape and exit the shop and if I hit esc again without a window open it'll open the menu.

102 Replies 248,970 Views

I've had this problem several times but never got a picture of it. And it ONLY happens when a rook is on the trap. This screenshot was taken about 4 seconds after the rook stepped on the trap. He sat there and bouldered again and then his archers shot the mine to death?

2 Replies 1,127 Views

[quote who="innociv" reply="2" id="1868989"]I have that in my UI suggestions thread already.[/quote] Aye I just saw it a few minutes ago. The forums are glitchy, I can't even view most threads.

4 Replies 1,513 Views

First of all will all maps have the same units? If so I suggest making the good side and evil side have different units (that have the same stats of course). I don't see why both sides would have the same units, not much else I can say about this. Also I find it weird that the towers for the evil side are called towers of light. Light doesn't fit the evilness :P. This also goes for the "Glorious" Stronghold.. The name could be bette

4 Replies 1,498 Views

It took me a few casts to realize that rain of fire and rain of ice is channeled.. Seeing as theres no indication of what the guy is doing (unlike spell-casting). Just a simple bar starting at full and slowly going down to the end of channeling time would do.

5 Replies 1,500 Views

There should be an option to always show values. For example.. Always show HP / energy / xp values. Basically this means we won't have mouse-over the bars to see how much hp/total hp we have etc. ^^

4 Replies 1,513 Views

I've found out how to recreate this animation bug. First attack a unit, then move away and keep clicking to move to a different place before you get to the targetted move location. He will continue to do the attack animation until he gets to his destination, and will only stop if you let him stop moving.

4 Replies 1,451 Views