Shadow

Shadow

Joined Member # 3265766
11 Posts 310 Replies 1,320 Reputation

[quote who="Obscenitor" reply="25" id="2286552"]I would say rook is actually the weakest DG against the tactic.[/quote] If you said that you would be wrong. The only thing he can't kill with a slam is a top level minotaur and siege archer.

119 Replies 20,421 Views

[quote who="drugfreeboy"]and yeah people, I don't really think minions need a nerf...its just the horn of battle that makes them an unstoppable swarm for 10 seconds even if you are chillin at the health crystal. But I was also able to hold the minions off even with Horn of Battle...but it was because I was a torch bearer with maxed out frost nava at end game, also maxed out every other AoE spell and got cloak of flames. I think the erebus really needed to be attacking towers relentlessly at l

119 Replies 20,421 Views

Guys I hope you soon realize that HP stacking is not mandatory for all or even most builds. There are plenty of viable builds where it is not needed, certainly not in the way most of you are describing. If GPG actually takes you seriously and nerfs HP items per some of your requests, they will have to rebalance just about everything else too. HP necessity really is map, opponent, team composition and build specific.

93 Replies 25,807 Views

[quote who="Aesir Rising" reply="1" id="2284746"]You didn't provide a compelling argument - and drew unsupported conclusions based on opinion, as if it were fact. This isn't a flame, this is just how I read your words. Here is one example: Because the AI in the game is rather easily beaten at this time, playing a match against them results in an easy victory... That assumes you are only playing against bots as in 1 v bots pantheon or skirmis

4 Replies 1,477 Views

Guys one thing you should do is ask everyone if their ping is 350 or below. Just because you're pinging below 350 to everyone doesn't mean everyone else is to everyone else. everyone?

8 Replies 4,304 Views

[quote who="Boxleitner"]Kryo: I believe that Pantheon is interesting and fun as a "have no idea who im up against of who is with me" match!! If you folks can someone program Pantheon to prevent people from disconnecting from matches before they begin then Pantheon will become a playground where true friendships and rivalries will be made. I request that instead of Team Pantheon that Pantheon simply not allow disconnection from the first matchup made for the play

15 Replies 3,026 Views

OP I understand and for the most part agree with your sentiment about virtually mandatory items not adding to the game's overall appeal. What is not true, however, is that HP stacking is mandatory. Of course some play styles (Ooze UB) demand it and some maps (i.e., Prison) encourage it. But it's not always necessary. There are many builds that do not require high HP to be viable. It boils down to the map you play on, the game mode, the Demigod composition and the chosen play s

55 Replies 24,339 Views

* Tweak pathing, especially on Crucible and Cataract (corners being the biggest problem). * The minion and hero hotkeys do not work properly all the time. Selecting using a hotkey then issuing an order does not always register the selection, so the wrong unit(s) respond. I can't emphasize enough how critical this actually is. * Leviathan needs more towers around the Citadel. * Explicitly given orders should never be overridden by automatic behaviors. If I tell a unit t

30 Replies 12,955 Views

[quote who="ChromeWeasel"]You can make a good argument for Regulus being overpowered due to the range of Snipe. If you cut the range of that power down to 30 at rank 1 and let it increase 10 units per rank it would be fine. It's also fine if you're only playing against one Regulus at a time. But as it stands today Snipe becomes unbalanced on most maps with more than one Regulus at once.[/quote] Regulus is not OP. Especially not because of Snipe. What you are proposing would make Snipe

71 Replies 9,782 Views

[quote who="darkn3ss17" reply="16" id="2283361"]Um,What do you mean "v1.1 has been a success feature wise" The ONLY thing you added was random demigods,and that doesnt work! If you guys cant even release a patch without it screwing things up,I seriously fear for when you guys FINNALY release those 2 new heros you have been promising for months.Im sorry but this sort of shoddy playtesting and lack of commitment from the developer make me wonder if i didnt pay for gas powered games to mak

54 Replies 139,380 Views

[quote who="Majorfalcon" reply="14" id="2283146"] Quoting Zygwen, reply 8 Quoting pacov, reply 6Look here - http://pantheon.demigodthegame.com/demigods/ for some info demigod usage. Apparently some people like generals. It takes a bit of work to get a solid minion build together. Quick tip in case you didn't know - press M in game to select only minions and then issue an attack command. It doesn't always work though. Lost count of how many time

27 Replies 14,183 Views

[quote who="Zygwen" reply="8" id="2282929"] Quoting pacov, reply 6Look here - http://pantheon.demigodthegame.com/demigods/ for some info demigod usage. Apparently some people like generals. It takes a bit of work to get a solid minion build together. Quick tip in case you didn't know - press M in game to select only minions and then issue an attack command. It doesn't always work though. <span style="font-si

27 Replies 14,183 Views

[quote who="MastaPT" reply="20" id="2282765"] Might work if alt-tab didn't cause the game to explode. Doesn't for me. Using Vista 64, English. Alt + tab away from the game, never had any issues. Which isn't to say the issue doesn't exist, but it's not an issue for everyone.[/quote] Just XP.

35 Replies 99,599 Views

[quote who="regabond" reply="9" id="2282634"]It works on all maps. Just it works on Levi best. Some maps they just have to use 2 waves to kill the 2 closest towers first. But within 3 minutes thats taken care of and on to the citadel.[/quote] It's not that easy. Frost Torchy can derail almost the entire benefit of the horn starting at level 5. Erebus can at level 4. Two levels of building health totally derails this as well. Please don't use noob stomping as a metric for how powerful

119 Replies 20,421 Views

[quote who="Majorfalcon" reply="19" id="2281255"] As I've said, Oak is a very balanced general character. He has a pretty slow early game, very good support mid-game, and a supreme end-game. But hey, a UB with mage slayer and narmonth ring would have no problem feasting off Oak's minions...so please dont tell me hes over-powered, he can easily be beat by a decked out assassin demigod in a 1v1 anyday.[/quote] lol.

21 Replies 54,164 Views

[quote who="Danbotics" reply="18" id="2280178"]It would nerf his ability to demolish heros by a tiny bit. But as it stands i just do not think the ability makes sense? It is not fidgeting for the point of fidgeting. His mines are stupidly powerful if thrown into a fray or while a demigod is casting/form changing . A tiny delay may make that massive amount of damage make a bit more sense.[/quote] The answer lies in your own post. Stop being careless around a mine Regulu

31 Replies 73,487 Views

[quote who="Daikaze" reply="5" id="2280165"]So, what's wrong with Oak and Erebus?[/quote] Unlimited, virtually free minions.

21 Replies 54,164 Views

[quote who="Danbotics" reply="15" id="2280131"]I saw it mentioned by frogboy(i think...sorry if this isn't true) that they were not ment to be used that way but nothing was said about the strat being inappropriate. I do like it (despite never playing reg). Just mines are not usually hucked at people. They take a bit of ime to set up. .25 more would be wonderful and a mild MILD nerf.[/quote] Why change it if it's not broken? 1/4 of a second is not a mild nerf, it's fidgeting for the sa

31 Replies 73,487 Views

[quote who="Daikaze"]After playing a lot of matches agaisnt Regulus today (mostly 2 Regulus) I've reaffirmed my beliefs that he needs some tweaking.[/quote] Please just get better at the game. Buy a 50 gold totem of revelation if you refuse to keep an eye on him to watch where he places his mines. If you are determined to charge after a fleeing Regulus and step on his mines, poor you. Stop falling for it. Also, you might want to consider moving when Regulus is winding up to throw mine

21 Replies 54,164 Views