When using the sniping skill on a dg that use a teleport scroll, the skill can abort once the dg finish the casting. I notice it happen often when the skill casting time reach 50%.
Flurus
I didnt find this thing on forum yet When Regulus snipe The Rook or even regular shoot, u can see the arrow circling around The Rook before hitting it and if Rook move away, it can miss.
If you are a general, just send 1 minion at a time to detonate if u want a gheto totem.
Spawm the right click and active the wand while clicking will make it happen.
Nice page!
Reg is weak on this beta now, 6 mines total, only weak player will die from that.
Thx OelreanKnight
[quote who="DalzK" reply="17" id="2042292"]And Flurus im not sure if your aware of the Rook Hammer bug...If he starts the Rook Slam animation when your next to him it will always hit you full damage regardless of where you are when it actually hits the floor.[/quote] Ya, now you say it, I notice it, but at least, no more 2 hits combo kill and NO MORE WINDOWS MODE [e digicons]:thumbsdown:[/e] but alt-tab work fine
For mass unit, host ur game, go to GAME OPTIONS, then SPAWN RATE, change it from FAST to NORMAL, meaby that the problem because I alway wonder why the default setup is fast? For the aoe, all the assasins have it. For general, QoT and Erebus are the only one with aoe but they are general, arent they suppose to be behind they minion? Dont forget the fortress mode, have you try it yet or only conquest so far?
1- No more MINECITY with my Regulus [e digicons]:typo:[/e] 2- Took me a few sec to undestand which item from citadel was bought or not 3- Regulus vs Rook, still have the bug with the arrow or snipe circle around and sometime miss 4- No more combo kill with the Rook unless vs Regulus or QoF without her shield 5- Item price drop can make comeback more easy for the losing side 6- Need rank 8 to get catapular, which can make game longer</
25 or 50% skill cooldown last for 15 or 30 sec recast time 60 or 90 sec
They were a trick on beta 2 to shoot on regulus mine, didnt try on this beta yet
The Rook [e digicons]
[quote who="Ke5trel" reply="9" id="2038245"]I'm not surprised that Regulus beat Rook 1 v 1, and I'm guessing there was alot of double-sniping from the crystal ^^[/quote] No staff of renewal used, I play minecity..... but he lost by stategie manly
Fast moving will just make more easy to run behind tower, the actual game pace is nice.
Just done a 1 vs 1 with Wagnard Rook and I win....
[quote who="Kurgan62" reply="11" id="2035176"]Why are you all hating on my rook , my vote goes to the Staff of Renewal as the most overpowered Demigod (even though it isn't one).[/quote] Same Most powerful demigod is the Staff of Renewal
Mainly it is not, but early in game, when fighting for a flag, it is a 1 vs 1.
It is a penalty when you die. That why you play the game vs easy Ai, to get time to read items and abilitys description.
Well now that I know more about Rook build, I defy the ppl who say the Rook is not OP to vs me with another dg and win.
[quote who="Soccer194" reply="21" id="2037620"]I found a bug about Rook though. Once in a while when I tried to hammer slam a tower it wouldn't hit the tower it would hit right/left of the tower.[/quote] I dont know if it is a bug but it is been on other beta too. Whenever I use the hammer on a tower, it alway hit near it, never on it.
You guys forget something really important. THE FLAG. If it is only a fight to kill, then yes, they're many ways to win vs the Rook.
Oh no! TB gone
2 TB and no one complain ? damn, that combo pretty strong too
If I remember well, waterfall was writed as a 3vs3