gkrit

gkrit

Joined Member # 3458265
81 Posts 1,064 Replies 867 Reputation

about the artifacts ... im pretty sure they did have some .. but i think thats where the problem is .. they still shouldnt make a player completely invincible to that point which i outlines in the long story lol. but everyones got their own views on that.

28 Replies 78,701 Views

apparently my brother had to spam the exe to finally get the game to launch. he was saying it was conflicting with google desktop. anyone else encountered this problem or have any solutions to this?

6 Replies 905 Views

[I'm going to dedicate this thread to feedback/ideas/concerns, so this thread will be updated accordingly.] ( 1 ) ------ (2) </stro

28 Replies 78,701 Views
Reply to Heaven's Wrath in Demigod

wat i want, is a change to redundant items and equips.

39 Replies 18,609 Views
Reply to DemiFail in Demigod

ive alt + tabbed out of the game many times and hasnt crashed .... it only did one time ... which was the first time i opened the game.

23 Replies 943 Views

IMO, mines should do minimal dmg but have a higher negative effect. eg. level 10 shrapnel mine - deal 250 dmg each (dont forget theres 3 mines set at once = 750 dmg). reduces enemy's speed by 30% for 8 secs. I think this is a more realistic balance to this skill. but i no others will beg to differ. im comparing it with max lvl rain of ice's dmg (800 dmg) and max lvl fire nova dmg (800 dmg) and their effects.

71 Replies 26,977 Views

lol ... sounds like u thought i said i die 24/7. but thats not the case (i think anyway due to only playing single player)... im actually not dying as much as i thought i would. The only thing i really hate about TB is his normal attack range. its like oaks melee distance lol. Hope to get into multiplayer soon. BTW, is the patch effecting everyone? or is it just the odd few? coz id like to get to play online ... like now! id like to consider myself a good surviving TB judging by

10 Replies 43,953 Views

thx alot guys on feedbacking ME lol. i do try see things from both sides also. About Oak being overpowered is prob me lacking a certain tactic to take him out anyway. just saying that me resulting in death is evident in many of my games. and yeh ... i prob do focus alot more on my items than wat i should be. but thx to both of you for clarifying these things up. but you know what, when I hear certain items are a waste in a game, then they have no place in a game since they are

10 Replies 43,953 Views

I thought id post something positive about the game as well as a little feedback. I just bought the game 2 days ago. I'll start with the feedback: Firstly, as i started playing my first round in single player tournament, I found the item selection was a little overwhelming (and still slightly do) only because theres just so many things to take into consideration. (energy, health, strength stats etc and not to mention the cost). But i guess this comes with time

10 Replies 43,953 Views

i finally got the game !! although ... i suk lol. using torchbearer for my starter and planning to stick with him for time to come. any ahort starter advise on how i play him? lol

20 Replies 7,160 Views

[quote who="Makerz" reply="14" id="2233895"] Then do it? I mean you guys saying you want to un-preorder and it sounds horrid ... un-preorder it. Threatening doesn't do shit if you haven't noticed. Also no one is FORCING you to give them your money and you haven't yet so i don't even understand the logic. OH WAIT .. yes i do. [/quote] you sound offended. how so? and i know no one is forcing me to give them money... so

31 Replies 1,285 Views

ill most likely be getting the game tomorrow mid day. im situated in victoria just so u no. since u dont have any problems connecting, makes me want to get the game again lol. ill let u no when i get the game :P

20 Replies 7,160 Views

i dont think cost has got anything to do with the quality of game. no matter what, the game should be functional. functionality and usability are top priorities. i know that when i pay money for a game (no matter how much it is) i expect it to work 98% of the time. i havent got the game yet (have pre-ordered it) but hearing this stuff at this point in time makes me want to UNpre-order it. its been so long after release, majority of the games issues should have already

31 Replies 1,285 Views

oooo very nice ... just scimmed through that interview and it sounds like it IS going ahead. and arent i glad they have considered to implement such a mode. they can only 'gain' by adding more modes anyway.

67 Replies 144,979 Views

wow .. off topic for a sec ... i posted something here yesterday and a couple of others at other threads, but they havent actually been posted. connectivity fault maybe? anyway ... ive checked ur thread shadowmastiff.. it got a good response. and as for everyone here, THX for all the enthusiasm in the idea. keep it up

67 Replies 144,979 Views

lets try make this a hot topic anyway. i have a feeling itll grab more attention if it reaches that stage :D

67 Replies 144,979 Views

i really like the skill concepts. But when i visualised the character while reading ur description it reminded me of LOST's dodgy ghost thingy which ruined that aspect for me a bit lol. other than that.... what about a skill... (dont have the game but just an idea) [Instant] Deathly Haze - (Toggle skill on/off, dunno wat u call them if theres such things) You lose 10/20/40.. mana each sec. Nearby enemies lose 10/20/40... health each second while in area of effect. &nbs

12 Replies 2,346 Views

to make it simple, maybe... anyone who has hit the enemy demigod should get guaranteed credit when the demigod eventually dies. but the person who gets the killing blow, scores most. heres an example (i dont have the game, but this is just my opinion): killing blow = 1000 gold anyone who assisted in anyway at all = 300 gold or wateva kinda ends up showing as a "team effort" rather than "omg I killed it!".

30 Replies 6,646 Views

i Reckon in bud form your minions should get bonus dmg instead of defensive. that way you could play her more tactically? it makes sens eot me anyway

2 Replies 1,367 Views

I think Guild wars is a fantastic game to look at when it comes to "BALANCE". It specialises in it, and it really does come down to an individuals' skill to get anywhere. When it comes to healing, monks are needed in a team no matter what. so there will always be demand for them which means people will always use them. every class in that game has its purpose so none have actually died out (maybe the paragon a bit LOL well in my experience anyway). Below is a very rough, short e

8 Replies 16,309 Views

i dont mean to sound harsh ... but i cant help myself but laugh everytime i come to this thread. QoT is depicted in a way so that she portrays a specific personality. In a way, it gives the viewer the ability to conceptualise a story about the character. The first thing the comes to mind is NOT ...Boobs... Vagina. Look beyond that. And if you have the ability to look beyond the exterior image (and put your morals aside), you might come to appreciate things more. In QoT's case, her sto

112 Replies 234,766 Views

well from an artists point of view, the human body is one of the most beautiful things to observe and recreate on paper. one could argue that this is perverted, but i simply do not. what is it about the body that is so offensive to you? oh yes! and the nipple thing for woman, y is it the only part of the breast that is covered... weve alrdy seen 98% of the breast... actually ... those images posted above r pretty cool

112 Replies 234,766 Views