[quote]12 minions doing 20 dmg = 240[/quote] yes but 240 dmg = 240 dps if they are attacking every 2 seconds :) but anyways they can only have 10 and i've corrected everything^^ take a second look
Opawan
yes they have aoe dmg.... but 60 dps for 4 shamblers all together is still a bad joke.
yes because they can have 10 minions do 20dmg each, that's 100 dps if they have 2 sec attackspeed too. And they are nearly for free... with a item that adds 10 dmg it will raise to 150dps... thats fine. Sedna's and QoT's would do 80 dps with it. Ohhh and i just saw that raise dead and coven provide some buffs... now it's gonna be really interesting. Raise dead 4 = 160 dps With Raise dead 5 bonus active = 200 dps
I think they don't work on sundays... so it will start tomorrow ^^
i tested all low tier minions against towers, so the dmg shouldn't be mitigrated Shamblers: 30 dmg Yetis: 30 dmg Nightcrawlers: 20 dmg Spirits: 20 dmg Archers: 30 dmg Minotaurs: 20 dmg Monks: 50 dmg Now i think Minion dmg isn't mitigrated because i'm sure monks hit me for around 50 dmg but every DG starts with around 30% dmg mitigration. With this numbers.... damn buff the minions. 2 shambler
Ahh yes maybe it would be enough to fix the AI but i still think shamblers would need a buff... but that's hard to say as long they aren't do what they should hehe We should really bump this thread till Frogboy comes into play ^^
I did some little tests and it seems like the minions follow your command till anything dmg them. Then they will change the target to the source of dmg. Now when there are 3 ore more creeps attacking the minions, they are completly useless. No matter how often you push the attack button. It' something like heavy defensive mode AI
[quote who="Colonel_Jessep" reply="11" id="2221100"]Great job guys! I only got a sneak peak at Atari's translation reading the German reviews and it was horrible... The Rook = der Turm, seriously? Can you play this modified version on Impulse? (I'll stick to the English version but I can advertise this on the German SupCom forum.)[/quote] Rook=Die Festung Oak=Der Eidfreund I laughed my ass of while i was playing DG with viocechat with a fr
Yes but if you have to control minions who can't follow your orders... Freewin for Assas. I even tried clicking 20 times on a enemy DG but if there are creeps, mionions attack everything but DGs as far as my expierience goes. So PLEASE SD tell GPG to fix minion AI... it's such a pain... And i have another idea^^ Instead of favor items for minion speed, make all speedbuff items affect the minions. With a minionbuild its usele
much more dmg boosts. +10 dmg is nothing for shambler... 1. because all minions don't do what you tell them to do and 2. because they shoot only every 2 seconds or sth. the health bonuses are much too weak. every shopitems has more hp bonus then all the general favors. I mean come on Assa items like serpents blade give chars a huge boost of what ever they want becase they need no single mana item. What is a item with 100 min
we really need a ignore function....
Haha thats a inofficially counter for the lack of speeddebuff cap [e digicons]:grin:[/e] Funny bug...
If adding ragequit counter.... don't forget to reset all Stats. I don't want to get kicked because there were serious connection problems in the past. I can remember a day i regequitted like 10 games in a row because of heavy lagging, slow motion, hang up in the loading screen or get into a 2on1 or even 2on0. I think someone said that before and you won't be that stupid to not reset the stats but... i want to be sure... [e
You've written again you've tested it with windows7. Again, windows7 isn't supported. Try a supported OS and come back.... i don't get it edit: ok, just read you've tested it with Vista 64 too... so i will shut up :)
I thinks that's easy to answer... why sould the SD suppot, support a beta. It doesn't have to be a problem of the game... There are still bigger problems than looking into problems with a non supportet OS that isn't even retail.
I know that really can be a problem, but you have nothing to do on your desktop while playing with other guys^^
Restart the game... it souldn't take more than 10 seconds.... looking at all the threads you've made... you should have the 10 secs... I had this problem only if i quit running games... it's like antiragequitting [e digicons]:rofl:[/e] just joking [e digicons];P[/e]
[quote who="aSmallKitten" reply="17" id="2259305"]I don't know about 1 at a time, or 2 at a time, but I would definately go for a retail xpac with new dgs/maps/items. Depends tho, a format like DoW:Dark Crusade where you can play whataver content you have paid for vs whatever content someone else has paid for would work fine as well (for me).[/quote] With new items it wouldn't work. And i think they should better fix all the useless items instead
May it has something to do with what is mentioned in this thread http://forums.demigodthegame.com/355255 ? Thinking of the host has a little spike or sth.... why ever... when everyone is reconnecting the ping goes up heavily and thats results in everyone gets a complete disconnect because of the 7 seconds before kicking are not enough? It just rushed in my mind when i read some of connectivity problems.
You can't blame Atari... It's one of the only 2 bigger publishers for europe as far as i know. And they don't exist any longer soon... Blaming them would response in no more games are released in Europe sometimes^^ In this times you have to be happy if good games that weren't heavy hyped are released in Europe. [e digicons]XO[/e]
deleted i didn't read what the OP has written [e digicons]:typo:[/e] for me SD/GPG did an amazing job. Most games released in the last years with such problems, right at the start, would have been not supported anymore and the publishers wouldn't give a shit about fixing. I didn't even know SD/GPG before i bought Demigod but i have to say again, they did an amazing job. Maybe the best support i've ever seen in a vi
[quote who="Foreshadowed" reply="20" id="2258433"]no1 buys hp pots? wtfux?[/quote] read the thread again....
Blood of the Fallen can only be nerfed if the Assassin items are useable for everyone, because the most general Items are bad.
[e digicons]k3[/e] from me and 2 mates [e digicons]:D[/e]
[quote who="lukkas_ROCKUS" reply="7" id="2254567"] attacks are instant. the time listed on the character sheet is the interval between attacks. it has a floor of 0.5, btw, so there's a point beyond which no improvement can be gained. My life coach says that there is *always* room to improve.[/quote] Your Life Coach sucks at playing Demigod [e digicons];P[/e]