Boxleitner

Boxleitner

Joined Member # 3635455
16 Posts 31 Replies 8,810 Reputation

Most of us seem to agree: We are online because we want to play with people! Not artificial intelligence. As a matter of fact, AI in this game usually means that team stuck with a computer as a mate loses due to feeding. I am asking that the creators of Demigod look into the following for Pantheon matchmaking: When players begin to connect and the connection info window comes up: 1) If a player cannot connect to another or t

0 Replies 765 Views

[quote]Experience and ranking are updated once daily at midnight. Bara[/quote] Oooooh! I understand now. The game list updates but the calculations are done at the end of the day. Thank you for pointing that out again. I didnt get it. BUT!! IS it true that games with ragequitting dont count towards ranking?

15 Replies 2,634 Views

[quote]Well I haven't played in a few days so this might have changed, but during the last few games I played if both of my opponents quit before the match was over the stats didn't record it. [/quote] Well I'm playing game after game and all i see is that games won goes up but my rank doesnt change!! Nor does my experience! =((( Someone help me? It feels futile to try and get anywhere.

15 Replies 2,634 Views

[quote]3) No, but I don't think a match counts if your opponent quits.[/quote] WHAT? You mean that if I start a match with a connection problem, or we have a ragequitter, then I dont get the better ranking? But then i'd leave the game too and get a loss!!

15 Replies 2,634 Views

Questions about gaining Ladder Rank and Experience from Matches: Does anyone know? 1) If a player is facing AI does he get less Experience/Rank from a win against them than he does against a human player? 2) What happens when a net split occurs and different people play the game thru to different wins? 3) If the enemy ragequits, do I get less experience or ranking from the match? Finally: What is cons

15 Replies 2,634 Views

It's the game load screen where the map is shown, the type of match (dominate, conquest etc) appears and the blinking symbol of light or darkness is shown. It is the normal load screen you see everytime you are about to begin a map match. No errors.

4 Replies 751 Views

I thought I'd report this error I'm having. I don't know how many other folks get it and I'm hoping someone here may have a solution? Or at least say whether or not this is common to Pantheon matches: I click Fight! and get 3 other players to connect just fine in a pantheon... but then at the map load screen you hear "Aplayer has left the game" and you load indefinitely... and I mean for ages! The load never seems to end! Once I decided to start timing it and I

4 Replies 751 Views

Hey Strangler dood! Thanks. This is something we all need to learn to do: work together. Personally, I find that when you make friends that cooperation comes naturally. You actually give a damn about others when you care about them! But ALSO being firm and giving directions when you know WHAT needs to done is definitely match defining. Teach other players to be a man!! Hope to play a match with you sometime, Boxleitner

35 Replies 150,882 Views

[quote who="goldmull" reply="19" id="2234701"]regulus is fine as he is except for one thing. his mines do a huge amount of damage..well that's fine as long as they're being used like mines. but in fact people always throw mines at their enemy to do huge burst damage. why are they called mines if that is possible? i think they should stay as they are but at least should take an additional second or so before they can be triggered after thrown... any thoughts? [/quote

27 Replies 4,340 Views

Altho this does not occur for every custom game I try to play, it occurs often: I attempt to connect to friend or a host for a custom game... i connect to all players and even hear the sounds of the typing in the lobby but never see the lobby itself!! Below I am including pictures to show what I mean. I have noticed that this occurs with hosts and players that I can connect to at other times. Anyone else have this problem? Any solutions pl

1 Replies 502 Views

This post is a player request to lower Regulus damage. I believe that Regulus has abilities which are annoying and frustrating to other heroes. He fosters a cowardly style of play which angers players. However, I do not believe they need to changed. Instead, I believe Regulus should do less damage. This way he will have to attack more often and be more precise with his sniping in order to get kills and overpower others. I also believe his landmines should b

27 Replies 4,340 Views

Update from Boxleitner: I've been running Demigod with /serverproxyonly since Frogboy first suggested it, and have been able to play a great number of games online. I have all firewalls down and have forwarded the correct ports. However, there are still people I cannot connect to. They appear as green 0ms sp

29 Replies 64,747 Views

[quote who="ZehDon" reply="17" id="2216644"]I believe I have a simillar issue, and have made a post about it here. I've detailed what I've discovered and what I've done to try and solve it. I hope some of it helps. [/quote] ZehDon: That's alot of information... but there is no solution for now? Limiting your upload didn't help you, if I understand correctly. Ping gets too high, right?

29 Replies 64,747 Views

I wish to suggest that Rook's towers have a longer lifespan. I can never seem to get 8 up at a time since they are always either vanishing or getting used.

11 Replies 1,692 Views

[quote who="KillaBart" reply="12" id="2215535"]so far a work around that has worked for me untill this gets resolved is host your own game and simply eject the people that can't connect to you i managed to host a couple 3v3 and 4v4 games yesterday !! [/quote] LOL Why didnt I think of that! But this problem still affects us all in Pantheon and Skirmish games. It practically appears every game. I'd like word from a developer on this pl

29 Replies 64,747 Views

Could it be a case of having to ope[quote who="KillaBart" reply="1" id="2214880"]I have the same problem and its generally the same players... so i made a post about it with a screen shot and it looks like for some reason certain players try to connect on crazy ports like 42765 or 2548 etc... which we dont have forwarded... So the developers gotta crack this one somehow [/quote] If that's so could it be a case of needing to open more ports thru 6100-?

29 Replies 64,747 Views

[quote who="KillaBart" reply="1" id="2214880"]I have the same problem and its generally the same players... so i made a post about it with a screen shot and it looks like for some reason certain players try to connect on crazy ports like 42765 or 2548 etc... which we dont have forwarded... So the developers gotta crack this one somehow [/quote] Could we please get a developer to confirm that it's random ports that are not allowing connection? Could someone p

29 Replies 64,747 Views

I believe it is a valid issue and my suggestion is a solution. We, as customers, are paying to play games against other human beings, not AI. When one person bails on his team that upsets the balance of the game in many ways. Since alot of people don't seem to give a damn about other people's patience in order to get a game freakin started in the first place then eject in the first few minutes because of one death... those people need an incentive to behave otherwise. I'm sorr

8 Replies 1,339 Views

I've forwarded ports, set firewalls ablaze, etc and can now play online. HOWEVER: In almost all matches there's one person I can't connect to! This has happened so often that players have come to recognize me as a bane!!! =((( Almost everytime I join a custom game or attempt to skirmish there's only one person I continuously "attempt to connect" to. That person connects to me but I cannot connect to them, most of the time and sometimes vice versa. The result is t

29 Replies 64,747 Views

Dear Demigod creators: I have noticed that Rage quitting and game leaving is very popular online in Demigod. I would like to suggest that along with wins, loses and games played players get a "number of games left" record on their website. If a player leaves before the match is over this will go on their record, whether it be an intentional disconnect or not. Furthermore, this number should show up in a chat message in lobby when a player joins a custom game. Th

8 Replies 1,339 Views