demigov

demigov

Joined Member # 3662284
20 Posts 32 Replies 292 Reputation

I was in a custom game where everyone left and the AI's were moving extremely fast like they were on hard mode. It was only me and one other person left in the match. When he decided to leave it gave this msg.

2 Replies 1,155 Views

So I was in this game where before it started the host was talking about some hacks. I didn't believe him until early in the match I got the msg "A player has left the game." spammed across my screen. I was left with just me and the AI. So I win the match and I go check my statistics and I see that it counted it as a loss!! After some digging I noticed that the person bragging about hacking has a huge win history in the same custom game he hosts. <a id="ctl00_ContentPlaceHolder1__Game

7 Replies 1,816 Views

Hey I just noticed a problem with the stats for the last game. My team won a fortress defense pantheon game. Yet it shows that I lost and my partner won b/c I was dead at the time the last fortress was destroyed maybe? idk Also everyone was an AI except me b/c of people disconnecting.

454 Replies 212,699 Views

When players d/c in games and AI's take over they seem to always end up picking the same builds. Like Regulus always gets mark of betrayer. So is there a standard model the AI follows or are the builds completely random?

6 Replies 4,172 Views

got this when I hit to eject player in the connection info window in a pantheon queue EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00991c7b attempted to read memory at 0xff1a0084 Program : C:\Program Files\Stardock Games\Demigod\bin\Demigod.exe Cmd line arguments : Callstack: Unknown symbol (address 0x00991c7b) Reactor version: 1.00.56 Demigod version MAIN.1.01.0139 Last 100 lines of log..

12 Replies 2,886 Views

got this just now when trying to open vent as the game was loading c:\Work\forge\main\code\src\libs\gpggal\DeviceD3D9.cpp(1154) unable to set wireframe state, invalid pipeline state Program : C:\Program Files\Stardock Games\Demigod\bin\Demigod.exe Cmd line arguments : Callstack: unavailable. Reactor version: 1.00.56 Demigod version MAIN.1.01.0139 Last 100 lines of log... A full record of the log is s

12 Replies 2,886 Views

This guy was smart about when to get city upgrades & what flags would benefit us most. Thanks for the win!

7 Replies 4,004 Views

It doesn't seem Venom Spit is giving me kill credit. Do dmg over time abilities not count? What about mines, player made towers, minion kills?

2 Replies 1,859 Views

I was thinking it might be nice to know of all the games I've won or lost, which ones had team members d/c or quit early to be left with an AI? It would help me know of my losses which ones I can count as being more valid. Thanks.

1 Replies 1,357 Views

Go figure he was so good our opponents rage quit after we destroyed a fortress. He layed towers like a pro and had this sixth sense to know when to run away and regen. He was all over the map and they say rooks are slow? It was fun playing with a stardock employee.

10 Replies 5,167 Views

I have had a couple games where my partner disconnects for whatever reason before or during the match. I am then left with an easy mode AI that feeds the opposing team. If we could balance it a little by making the AI nightmare difficulty it would be great.

5 Replies 19,965 Views

I was in a pantheon game with a german fellow who I didn't understand. I was thinking how nice it would be to have an autotranslate fuction or some pre-set translate commands like "assist me, heal me" etc. Or just be able to add a note next to yourself in the window when you hit tab that shows if your German or Chinese or whatever.

6 Replies 1,046 Views

got this while in the lobby for a custom game EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x1023f336 attempted to read memory at 0x002f003c Program : C:\Program Files\Stardock Games\Demigod\bin\Demigod.exe Cmd line arguments : Callstack: UPNPNAT::add_port_mapping + 262358 bytes ((Unknown)(0) + 0 bytes) Reactor version: 1.00.55 Demigod version MAIN.1.01.0139 Last 100 lines of log... A full record o

12 Replies 2,886 Views

Today got this while in the queue for a skirmish online. EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00aed3f2 attempted to read memory at 0x00000004 Program : C:\Program Files\Stardock Games\Demigod\bin\Demigod.exe Cmd line arguments : Callstack: Unknown symbol (address 0x00aed3f2) Reactor version: 1.00.55 Demigod version MAIN.1.01.0139 Last 100 lines of log... A full record of the log is stored

12 Replies 2,886 Views

I don't see a windowed mode in the video options. Is there one? I'd like to just click to the forums window while waiting for a match instead of alt tabbing which often causes game crashes.

3 Replies 2,205 Views

Windows Vista 32 3ghz 2gig ram Nvidia 9600GT Selecting game in multiplayer. Changed character, clicked ready. then error window. EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x1023f336 attempted to read memory at 0x0031002e Program : C:\Program Files\Stardock Games\Demigod\bin\Demigod.exe Cmd line arguments : Callstack: UPNPNAT::add_port_mapping + 262358 bytes ((Unknown)(0) + 0

12 Replies 2,886 Views

oh I got it to work now. I had to change my username in my account profile linked at the top of the forums here. Then it let me log in with that new username 'demigov' in the Impulse console. Cool beans. thanks for the quick reply :)

5 Replies 1,026 Views

and now it works if I change my username back to the old one on these forums... I don't want to switch usernames everytime I need to update. can't it just go by my serial number or something when validating instead of checking if that username still exists? the impulse console doesn't even have a spot I can tell it that my new username is demigov

5 Replies 1,026 Views