can we do seperate threads for anything controversial maybe? i find it hard to keep track of things we agree on :)
Antikid
only problem i see is that people will bitch to other people about the items they have "omg noob why do u have x item while y item is much better!!!! "
ye but i like to (p)click on the MINI map to have ping it properly (atm it pings but isnt very accurate) it isnt comfortable to zoom out ping and zoom back its easier if u can stay in your view and just ping on the minimap (esp large maps) in general theres some request from ppl to improve minimap functionality, like click on it and move to it and improve visibility etc
[quote]I completely disagree that being able to see the other team's mana and items makes the game "too soft." I'll just come out and say it - you can in Dota and it doesn't break the game at all. In fact it makes it more strategic in my opinion as you can actually build to counter what your opponents are doing. (He's going all attack speed and no damage? Thorns item - etc)[/quote] im not sure if i agree or not but it is controversial
[quote]More Suggestions: * Please allow grouping minions like in RTS games where you can press Ctrl-1 and make a group of units that is shortcutted to by pressing 1 afterwards. This will really help micro managing certain minions. * Pressing alt+teleport scroll will automatically teleport you to the crystal in your home base for those critical moments where you need to run away (IMPORTANT!) * Some kind of shortcut that will ping all near by players that you need suppor
eh stats suck u just get 2 friends on ts host a game and call it "noobs welcome" there ya go: 25 win streaks, 300 games played 10 lost just be a man and try builds the hard way,which is also the best way
i know its not supported and is buggy and might crash but for any1 interested heres howto watch a demigod replay http://www.gamereplays.org/community/index.php?showtopic=405375 when this game gets on its feet i think replays are a must have feature
[quote who="Frogboy" reply="3" id="2252035"]Chris emailed me prior to this post to say that he was taken out of context. For the record, Demigod does not use Impulse for MP. There is no such thing as an Impulse MP feature nor are there plans to make one. For Demigod, GPG developed the net code and Stardock licensed from Raknet the NAT fascilator to help people connect to Demigod. Now, since the launch problems, Stardock made the choice to assign its own
[quote]a specific type of animals (for example, Red Hawk, a shaman with a cloak/wings of feathers, focussed on fast movement, talon attacks and commanding a flock of (different kinds of) birds)[/quote] I would call that a beastmaster :) how about a Shapeshifter that turns into different forms u can do a nature one which turns into various animals with diff skills (lion bear wolf) but u can also do a devilish undead o
it really is a good game imo; very well executed, nice graphics, epic gameplay this deserves 100s of thousands of gamers and with some effort they should be able to get em I dont mind it has some (connectivity) issues, surely its in the devs best interest to solve them because atm its the main thing that is holding back sales The good side of this is that it scares off the casual/lazy gamer and gives this game a rather hardcore competitive flavour,which