wicked idea! tho the # of players on the teams may be unbalanced if the items are between a super cool one and a not-so-great one
kurthnaga
[quote who="Busdude" reply="6" id="2355687"]The exploits mentionned about Sedna and Erebus had very little to do with their win ratios, first off Sedna's level 3 priests were more of a bug than an exploit, I'd bet at least 30-50% of the players didn't know about it, not to mention it really wasn't that significant. I guess Erebus exploits refer to the minions inside citadel thing which I've never even seen used (and I've played a shitload of games) so it must have been extremely rare. Drinkin
we could also have an item that creates a wall that closes a lane and stops any1 fro going thru for say, 30 secs, with a 60 secs cooldown
"new idea" dog of war ( and the game of fetch) u could throw a bone at an enemy dg, which would cause this dogzilla to come out of the ground and start chasing for them for x seconds
how about a minions general favor item? it could let u summon minions, say 2 monks or etc...... for asassins = "frostbite" gives a slow aura,and turns every nearby enemy blue "y r u so sad?" "my dg got frozen, cooked, electrocuted, and killed....."
this is true about the broken system, but there is no great alternative. it simply rewards good players for playing well, and whil it increases the gab between noob/pro, it doesn't have many other options. i'd like to hear ur alternatives to it.
"blushes" this is my first time giving karma
[quote who="habicabi" reply="18" id="2176132"] Reduced 73% Original 750 x 600 [/quote][quote who="Siphaed" reply="25" id="2176224"] lol epic win for dg, epic fail for whoever said that
i agree that it shouldnt hurt ur allies, but the hp regen is still great its worth getting, especially when everyone knows u have it (ur allies) my response is to never drink pots when an erebus is the match also, there is a tooltip error that should be removed at lvl 20, when every1 drops rejuv., it says hp 3k thats a HUGE sign post that needs to be fixed
the whole idea of powerful reinforcements is purposeful, as it gives u the decision to get items vs upgrades its the biggest difference from dota, and one i like
i would go with a cit. upgrade where u get new towers at predetermined spots, with a new upgrade tree, like +5 range etc.(total +5)
ive tested and confirmed that the base damage of 20/40/60 is active even when u don't have spirits out u can minimze the stats display and compare ur damage before and after getting soul power with no spirits
if u own everyone u can buy the bulwark of ages if playing against TB it reduces ALL damage by 25% which includes abilities like snipe or fireball only such item that i know of. does any1 else know of a similar item?
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