yes tried that (they didn't exist) but it didn't work any better, (just a different log posted bellow if that helps) tried uninstalling reinstalling but the same error came back, i updated my drivers, i have ample space on my hd so that should be ok and changing the settings doesn't seem to work much better
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x004b6fb3
attempted to read memory at 0x00000008
Program : C:\Program Files\Stardock Games\Demigod\bin\Demigod.exe
Cmd line arguments :
Callstack:
Unknown symbol (address 0x004b6fb3)
Last 100 lines of log...
debug: Loading module '/characters/sniper/sniper_character.lua'
debug: Loading module '/characters/spirit/spirit_character.lua'
debug: Loading module '/characters/trebuchet/hrooktreb_character.lua'
debug: Loading module '/characters/trebuchet/trebuchet_character.lua'
debug: Loading module '/characters/unclean_beast/unclean_beast_character.lua'
debug: Loading module '/characters/unclean_beast/unclean_beast_movie_character.lua'
debug: Loading module '/characters/waridol/waridol_character.lua'
debug: Loading module '/characters/whiptail/whiptail_character.lua'
info: Preloading resources.
debug: Loading module '/lua/common/preload.lua'
info: Preloading resources for unit stronghold01
info: Preloading resources for mesh /units/strongholds/stronghold_mesh
info: Caching asset c:\program files\stardock games\demigod\units\strongholds\stronghold_mesh.gr2: 4ea4133cf1b87c8250c7ccc9c5d03e69.gr2
warning: Granny: Win32Subsystem (C:\work\forge\beta\code\src\libs\granny\win32_granny_windows.cpp(64): CreateFile failed with error "Le chemin d'acc耀s sp退cifi退 est introuvable.
" at C:\work\forge\beta\code\src\libs\granny\win32_granny_file_writer.cpp(195))
info: GI = {
info: GameMods={ },
info: GameOptions={
info: AllowObservers=true,
info: CheatsEnabled="false",
info: FogOfWar="explored",
info: GameSpeed="normal",
info: HeroSelect="duplicate",
info: ScenarioFile="/maps/map05/map05_scenario.lua",
info: Timeouts="-1",
info: UnitCap="50",
info: Victory="conquest",
info: trackstats="statsoff"
info: },
info: Observers={ },
info: PlayerOptions={
info: {
info: ArmyColor=1,
info: Civilian=false,
info: Faction=1,
info: Hero="hrook",
info: Human=true,
info: OwnerID="0",
info: PlayerColor=1,
info: PlayerName="Godix",
info: Ready=true
info: },
info: {
info: ArmyColor=1,
info: Civilian=false,
info: Faction=1,
info: Hero="hema01",
info: Human=false,
info: OwnerID="0",
info: PlayerColor=1,
info: PlayerName="AI",
info: Ready=false
info: },
info: {
info: ArmyColor=1,
info: Civilian=false,
info: Faction=1,
info: Hero="hrook",
info: Human=false,
info: OwnerID="0",
info: PlayerColor=1,
info: PlayerName="AI",
info: Ready=false
info: },
info: {
info: ArmyColor=1,
info: Civilian=false,
info: Faction=1,
info: Hero="hgsa01",
info: Human=false,
info: OwnerID="0",
info: PlayerColor=1,
info: PlayerName="AI",
info: Ready=false
info: },
info: {
info: ArmyColor=1,
info: Civilian=false,
info: Faction=1,
info: Hero="hema01",
info: Human=false,
info: OwnerID="0",
info: PlayerColor=1,
info: PlayerName="AI",
info: Ready=false
info: },
info: {
info: ArmyColor=1,
info: Civilian=false,
info: Faction=1,
info: Hero="hema01",
info: Human=false,
info: OwnerID="0",
info: PlayerColor=1,
info: PlayerName="AI",
info: Ready=false
info: }
info: }
info: }
debug: Loading module '/lua/ui/game/versus_pax.lua'
debug: Loading module '/lua/ui/help/gametips.lua'