So I've noticed two bugs that I havnt seen mentioned. (Well, one at least, I dont THINK I've seen the first)
1: When using a single target ability after standing still for over 2 seconds, I have to use a move order in order to use the ability. I've noticed this with Fireball/Brambles/Deep Freeze/Bite/etc. I can't seem to get this one to reliably reproduce, but that seems to be how it goes.
2: When buying Citadel Upgrades, if you have enough to afford one upgrade, but can select between two, if you click them fast enough, it will purchase them both.
For example: If you can afford either Troop Health OR Troop Damage, if you click them both real fast, you purchase them both.
This one you can make happen every time.
Anyone else notice these?