The Hooded Knight: Assasin
Appearance: this demigod has a large cloak and a two handed sword. in rage form the hood is down, revealing his gray head and eyes with burning fire seeping out and a small aura of red surrounding him. in fear form his hood is up, concealing his face with a black cloud as well as surrounding the rest of him with a think black aura.
Summary: The Hooded Knight goes into unpredictable rages where he pummels the enemy demigods to death. when he is fearful he becomes sullen an eerie, a cause of great discomfort for his enemies.
On the battlefields of the broken world of Rill there was a knight who stood among all the other soldiers in a great battle that would end the pit wars. Awaiting the battle, he suddenly became unnerved and lost his will to fight. As the feeling passed he realized that the battle had started without him, and he was in the middle of a mass of people fighting for a cause he did not believe in. as he took up his sword and continued to fight for his life, he came upon a large group of the enemy general’s elite guard.
He slew many of them before he was wounded, but his efforts were in vain, for when he looked at the battle he could tell his allies were growing disheartened. He also realized that he no longer cared who won or lost in this battle, all he wanted now was to survive.
In order to achieve his new goal, he killed everyone who came close to him, rampaging like a maddened beast of burden. In his fervor to kill he forgot his wounds, and the weakness of blood loss was gone. He killed hundreds of the enemy and his allies at the same time, forsaking his oath and his country; he made his way to the far edges of the battlefield to escape. Unbeknownst to him, he was now being stalked by both sides. As he turned around to assess the battle, men from both Great Armies ambushed him and killed him with heavy casualties.
When he awoke to the sound of Death, he did not feel how death had been described to him. There was no sleep anymore; in its place was his burning tenacity to live. As he stood up, he felt his strength return, and smote Death in the jaw.
As he took the hood of Death, he noticed that there was nothing under it.
The Hooded Knight: Assasin
strangths: high life amount in both forms, damage and channeled buffs in in rage form, debuffs and chase/run potential in fear form
weakness: low mana and armor, must switch between forms to use all abilities
Hp: High
Armor:low
Move speed: Moderate
Attack damage:moderate
Attack speed: High
Mp: low
(unsure of exact amount each ability's effects should have, examples given just to have place holding numbers, would appreciate any coments, suggestions, or constructive criticism.)
Will to Live: (rage form) the Hooded Knight gains extra maximum Hp and a small amount of extra hit point regeneration for a duration of time.
500/700/1000/1500Hp 10/20/25/30 extra regen 100/150/200/250 man cost
Berserker rage: ( Rage form) the Knight goes into a rage, dealing more damage per attack and draining mana over time. (maybe as a balancer, the debuff to movespeed may not be needed)His movement speed is decreased.
Extra damage 50/70/90/110/130/150 and small life steal on attack
Fury of new life: (rage form) when the Hooded Knight is revived after death, his attack damage, movement speed, and health are increased for a short time
20seconds/30/35/40
Knights Strike Of Hatred: the Hooded Knight strikes an opponnent for an increased amount of damage. (last point could possibly add a buff to the Hooded Knight's attack damage or even to health)
+100/150/200/250/300
Undying hatred: (switches into rage mode) (possible buff when switching out of rage form to give increased attack damge for a short time)
Undying fear: (Switches into fear mode) (possible buff when switching out of fear form to give an increased movement and attack speed bonus for a short time)
Fear of death: (fear mode) the hooded knight exudes his fear in an aura of darkness, decreasing health and health regen of enemy demigods, each time they attack while under this effect, there is a small chance of recieveing a debuff to their move and attack speed
2/4/5/7/10%health last point gives 10% on attacks to recieve movement and attack speed debuff 5%, (possibly stacking, not sure how to ballance just yet)
fearful leap: (fear mode) the Hooded Knight exudes his utmost fear of death onto himself and those around him causing himself to jump a certain distance, either to escape or to chase his prey. When he lands he gives an AoE debuff to all enemies reducing movement speed
9/14/17/20%
Uncommitted to the Cause: (fear mode) the Hooded Knight thrusts his uncommitted personality on others, causing them to lose heart for a short time.
Stuns for 0.5/1/1.2/2 seconds in a short aoe.