I tried to make a build that maxed out spirit damage and health but i noticed something weird.
The spirits normaly go pretty fast when i give them move commands, but it seems that when they are told to attack an enemy demigod they get close to being in range but don't actualy attack if the opponent moves faster than the base speed.
I had a ton of minions that would just kind of follow people, rather than attacking, even though i know they can move faster than the target.
I don't know if I'm right or not, just wondering if somebody noticed this too.