Well Kryo, the thing is... everyone (!!) crashes in lobby. Before 50% of games I see AT LEAST one crash / host freeze. Lobby is just one big bug right now.
There's little chance, lobby will crash when someone joins.
There's high chance, lobby will crash when someone leaves.
There's very high chance, lobby will crash when host kick someone.
Just when someone leaves / someone was kicked, one second later host's game sometimes just freeze, so he has to kill Demigod.exe process (sometimes all other players in lobby crashes, but most of the time they just see "host don't responde... give up" message).
It's very annoying when you are trying to make 4 vs 4 or 5 vs 5 game, because there are many rotations in lobby, so it's almost sure you will crash few times before game start.
Maybe that's some problem with sending data between leaving player and host ?
Really, all people I know have problems with lobby - it's just like part of the game right now. Do SD/GPG have testers which are actually playing this game ? I just can't believe someone who plays Demigod right now don't see lobby problems.