Recently , I have noticed a clear pattern in games, be it in whatever game type.
It usually involves tanking the hell out of your character, pummeling down the towers, etc...
And , that appears to be it. except for situational awareness being evident, there isn't the depth in tactics there could be.
Maybe, its to do with me being a 'casual' player..I'm unsure. I can appreciate that 'pro/l33t/whatever highend call themselves, possiably don't experience that, but us majority of casual players..do.
I usually play regulus, and find that against these 'tanked' opposition, there doesn't seem to be much response .
Dps early game is limited.
Your towers are taken out, opposition, pretty much is able to tank early towers dps.
Where is the vareity, when tank beats all, especially early game?
I think also that the static tower structures could do with more hp from match start, to counter this?
Yes, I'm aware that any DG given a minute can take down a tower, but where is the fun in that.. I think most players would like to have epic rallies. Where maybe you get to play past level 10. ( which lets be real, generally is getting rare to achieve)
This is clearly obvious on map like Cataract . Tank the hell out of your Ub/Erebus (for example) , rush the lane, knock out opposition towers, stroll off laughing.
Add into the mix a lagging game, where any reasonable attempt at kiting, or playing with any finesse is thrown out of the window , leaving only the tank standing. So I can understand why a heavy tank is always going to be popular build.
Again, this is an observation/niggle... but the actvity is prevalent enough to be noticable.
If i'm missing a part of the equation , lets discuss it.. but please.. let's keep it civil and flame free.. ( I wish)