Hi, everytime when i want to join a game or host one, demigod minimizes, and a Window appears with that text:
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0096deed
attempted to write memory at 0x965c38b0
Program : C:\Programme\Stardock Games\Demigod Demo\bin\Demigod.exe
Cmd line arguments :
Callstack:
Unknown symbol (address 0x0096deed)
Reactor version: 1.00.59
Demigod version BETA.1.10.0063
Last 100 lines of log...
A full record of the log is stored in the Demigodlog.txt file
info: >>> IsAppUpdateRequired????: false
info: MUSIC : Activating cue [Main_Menu]
info: *DEBUG: OnHide: \000false
info: >>>Entering CVPInterface::ClientLogin()
info: >>>Exiting CVPInterface::ClientLogin()
info: >>>Entering CVPInterface::UpdateCharacterDataFromServer(0)
info: >>>Exiting CVPInterface::UpdateCharacterDataFromServer(0)
info: >>>Entering CVPInterface::GetUserPlayerData()
info: >>>Exiting CVPInterface::GetUserPlayerData()
info: Favor Points from impulse: 150
info: Number of favor items from Impulse: 0
info: >>>Entering CVPGetPlayerAchievementsByID for 34843
info: <<<Exiting CVPGetPlayerAchievementsByID
info: Adding name/ID mapping:[DenOdin:34843]
info: *DEBUG: OnHide: \000true
info: MUSIC : Activating cue [Main_Menu]
info: *DEBUG: OnHide: \000false
info: CVP: entering idle state.
info: *DEBUG: OnHide: \000true
info: Clearing out old game data
info: LOBBY: Refreshing Available Games List from Impulse.
info: Clearing out old game data
info: LOBBY: Refreshing Available Games List from Impulse.
info: Clearing out old game data
info: LOBBY: Refreshing Available Games List from Impulse.
debug: Loading module '\000/lua/ui/dialogs/dialog_hostgame.lua\000'
debug: Loading module '\000/lua/ui/lobby/lobby.lua\000'
debug: Loading module '\000/lua/ui/lobby/lobbybase.lua\000'
debug: Loading module '\000/lua/mods.lua\000'
debug: Loading module '\000/lua/ui/dialogs/modmanager.lua\000'
debug: Loading module '\000/lua/gamecolors.lua\000'
debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000'
debug: Loading module '\000/lua/ui/dialogs/dialog_connecting.lua\000'
info: Creating connector
info: LOBBY: Connector created
info: LOBBY: starting with local uid of 34843 [DenOdin]
info: CVP: entering lobby state.
debug: Loading module '\000/lua/ui/controls/mappreview.lua\000'
info: Setting audio parameter 'UI_Not_Frontend' to value '1.000000'
info: MUSIC : Activating cue [Lobby]
debug: Loading module '\000/lua/ui/waitanim.lua\000'
info: >>>Entering CVPInterface::UpdateCharacterDataFromServer(34843)
info: >>>Exiting CVPInterface::UpdateCharacterDataFromServer(34843)
info: >>>Entering CVPInterface::GetUserPlayerData()
info: >>>Exiting CVPInterface::GetUserPlayerData()
info: Favor Points from impulse: 150
info: Number of favor items from Impulse: 0
info: >>>Entering CVPGetPlayerAchievementsByID for 34843
info: <<<Exiting CVPGetPlayerAchievementsByID
info: CVP_GameData:
szGameName: LAN 
szHostPlayerName: DenOdin
szHostIPAddress:
szPassword: tandel
szMapName: Cataract
szGameSpecificXML (size): 3572
szGameGUID:
szGameToken:
szStartTime:
szLastNotificationTime:
szGameVersion: DEMO.1.10.0063
dwHostPlayerID: 34843
dwHostPort: 0
dwMinPlayers: 1
dwMaxPlayers: 10
dwGameTypeID: 5
dwGameMapID: 53
dwNumPlayers: 1
dwGameID: 0
bRanked: 0
bPrivate: 1
dwHostTeamID: 0
dwHostEntityID: 0
dwWinningTeamID: 0
info: >>>Entering CVPInterface::CreateGame()
info: >>>Exiting CVPInterface::CreateGame()
info: >>>Entering CVPInterface::GetGameData()
info: >>>Exiting CVPInterface::GetGameData()
info: Adding name/ID mapping:[DenOdin:34843]
info: Starting background task "Map loader /maps/map05/map05.scmap"
info: Background task "Map loader /maps/map05/map05.scmap" running.
info: Active game mods for blueprint loading: \000{ }
info: Loading blueprints...
info: ImplCVPInterface::OnPlayerDataUpdated
info: Registering blueprints...
info: CVP::HandlePlayerDataUpdated
debug: Loading module '\000/characters/angel/angel_character.lua\000'
debug: Loading module '\000/characters/archer/archer_character.lua\000'
debug: Loading module '\000/characters/archer/archer_movie_character.lua\000'
debug: Loading module '\000/characters/bird/bird_character.lua\000'
debug: Loading module '\000/characters/flag/flag_character.lua\000'
debug: Loading module '\000/characters/giant/giant_character.lua\000'
debug: Loading module '\000/characters/giant/giant_r_character.lua\000'
debug: Loading module '\000/characters/highpriest/highpriest02_character.lua\000'
debug: Loading module '\000/characters/highpriest/highpriest03_character.lua\000'
debug: Loading module '\000/characters/highpriest/highpriest04_character.lua\000'
debug: Loading module '\000/characters/highpriest/highpriest_character.lua\000'
debug: Loading module '\000/characters/leopard_rider/leopard_rider_character.lua\000'
debug: Loading module '\000/characters/minotaur/minotaur_character.lua\000'
debug: Loading module '\000/characters/minotaur/minotaur_movie1_character.lua\000'
debug: Loading module '\000/characters/minotaur/minotaur_movie2_character.lua\000'
debug: Loading module '\000/characters/minotaurcaptain/minotaurcaptain02_character.lua\000'
debug: Loading module '\000/characters/minotaurcaptain/minotaurcaptain03_character.lua\000'
debug: Loading module '\000/characters/minotaurcaptain/minotaurcaptain04_character.lua\000'
debug: Loading module '\000/characters/minotaurcaptain/minotaurcaptain_character.lua\000'
debug: Loading module '\000/characters/priest/priest_character.lua\000'
debug: Loading module '\000/characters/priest/priest_movie_character.lua\000'
debug: Loading module '\000/characters/rook/rook_character.lua\000'
debug: Loading module '\000/characters/serpent/serpent_character.lua\000'
debug: Loading module '\000/characters/siegearcher/siegearcher02_character.lua\000'
debug: Loading module '\000/characters/siegearcher/siegearcher03_character.lua\000'
debug: Loading module '\000/characters/siegearcher/siegearcher04_character.lua\000'
debug: Loading module '\000/characters/siegearcher/siegearcher_character.lua\000'
debug: Loading module '\000/characters/sniper/sniper_character.lua\000'
debug: Loading module '\000/characters/sniper/sniperfury_character.lua\000'
debug: Loading module '\000/characters/trebuchet/hrooktreb_character.lua\000'
debug: Loading module '\000/characters/trebuchet/trebuchet_character.lua\000'
debug: Loading module '\000/characters/vampire/vampire_character.lua\000'
debug: Loading module '\000/characters/vampire_lord/vampire_lord_character.lua\000'
debug: Loading module '\000/characters/waridol/waridol_character.lua\000'
debug: Loading module '\000/characters/whiptail/whiptail_character.lua\000'
debug: Loading module '\000/characters/yeti/yeti_character.lua\000'
info: Preloading resources.
debug: Loading module '\000/lua/common/preload.lua\000'
I don't know what to do