Hehe, trip down memory lane: forgot about this epicness... I should have used some of this as a base for CrazyTown changes (heh, that's kind of sad I didn't actually, and funny that some stuff ended up pretty close)
You can see how some things were over/under nerfed... look at TB, he lost 55% of shatter damage. (pout)
- ITEMS
- Heaven's Wrath:
- Cooldown reduced from 60 to 45 seconds
- Damage increased from 200 to 250
- Area of Effect increased from 5 to 7
- Blade of the Serpent:
- Returns 75% of damage instead of 50%
- Damage increased from 10 to 25
- Mana increased from 210 to
- Cloak of Night:
- Cooldown increased from 30 to 60 seconds
- Damage reduced from 200 to 100
- Wyrmskin Handguards:
- Chance to proc reduced from 20% to 15%
- Damage inflicted reduced from 100 to 60
- Movement and Attack slow reduced from 25 to 15
- Furious Blade:
- Health reduced from 250 to 200
- Rate of Fire from proc reduced from +50% to +30%
- Armor of Vengeance:
- Damage reflected increased from 25 to 35
- Staff of Renewal:
- Is now a passive item that gives 20% off cooldowns.
- Cost increased from 400 to 600.
- Bloodstone Ring:
- Lifesteal reduced from 5 to 3.
- Mageslayer:
- Lifesteal reduced from 15 to 12%
- Ashkandor:
- Lifesteal reduced from 15 to 12%
- Warpstone:
- Cooldown increased from 30 to 45 seconds
- Cost increased from 3500 to 5500 gold
- Range reduced from 20 to 15 yards
- Parasite Egg:
- Cost increased from 4500 to 5000.
- Summoning Idols:
- Cost of all Summoning Idols reduced
- Mana cost of Summoning Idols reduced
- Cooldown of Summoning Idols reduced from 45 to 30 seconds
- Casting Time of Sumoning Idols reduced from 1 to 0.5 seconds
- DEMIGOD STATS
- Rook
- Base Health reduced from 1989 to 1900
- Health per level decreased from 194 to 150.
- Base Armor reduced from 440 to 240
- Hammer Slam damage reduced from 600/1100/1600/2100 to 500/900/1300/1700
- Boulder Roll stun reduced from 2/3/4 to 1.5/2/2.5
- Oak
- Damage per level increased from 7.5 to 8.2
- Base damage increased from 147 to 160
- Penitence Damage inceased from 75/150/275/300 to 200/400/600/800
- Penitence Move and Damage multpliers decreased from 10/15/20/25 to 7/10/13/16
- Surge of Faith radius of affect increased from 10 to 15 yards
- Surge of Faith cooldown reduced from 15 to 10 seconds
- Surge of Faith buff duration reduced from 10 to 7 seconds
- Sedna
- Health per level increased from 110 to 115
- Damage per level increased from 7 to 10
- Pounce damage increased from 350/550/750/1150 to 400/600/800/1000
- Horn of the Yeti cooldown reduced from 20 to 7 seconds
- Heal cooldown reduced from 12 to 7 seconds
- Magnificent Presence Cooldown increased from 5/10/15 to 7/12/17
- Healing Wind health regeneration increased from 10/20 to 12/24
- Silence radius of affect increased from 10 to 15 yards
- Silence energy cost increased from 600/775/950 to 800/900/1000
- Silence duration changed from 2/4/6 to 3/4/5
- Erebus
- Health per level increased from 137 to 145
- Armor per level increased from 25 to 35
- Damage per level increased from 7.125 to 8.9
- Now moves 10% faster
- Mist form drains 125 mana per second at all levels. Damage inflicted per level increased by 25.
- Bite damage increased from 200/350/500/650 to 300/500/700/900
- Bite debuff increased from 2 to 3 seconds
- Mass Charm creep stun increased from 3/4/6/8 to 3/5/7/9
- Mass Charm Demigod stun increased from 1/1.5/2/2 to 1/1.5/2/3
- Queen of Thorns
- Armor per level increased from 18 to 25
- Damage per level increased from 7.5 to 9
- Spike Wave and Ground Spikes now appropriately show as debuffs
- Bramble Shield cooldown reduced from 15 to 7 seconds
- Bramble Shield duration reduced from 60 to 30 seconds
- Bramble Shield absorption increased from 600/800/1000/1200 to 700/950/1200/1450
- Goddess of Thorns damage reduction duration increased from 5 to 10 seconds
- Goddess of Thorns shield duration increased from 10 to 20 seconds and damage increased from 25 to 35
- Mulch Shambler mana cost reduced from 350 to 250
- Mulch Shambler cooldown reduced from 10 to 7 seconds
- Summon Shambler cast time reduced from 1 to 0.5 seconds
- Summon Shambler cooldown reduced from 7 to 5 seconds
- Torchbearer
- Circle of Fire's radius increased to 10 for all levels, this makes a marked difference at low levels
- Shatter damage reduced from 150/300/450/600 to 100/175/250/325
- Regulus
- Mine range increased from 10 to 15 yards
- Unclean Beast
- Inner Beast Rate of Fire and Movement speeds decreased from 5/10/15 to 3/7/10
- Venom Spit damage of time component's damage increased
- Venom Spit mana cost increased from 450/575/700/825 to 500/650/800950
- Venom Spit cooldown reduced from 10 to 7 seconds
- Progression of damage reduced, resulting in less DPS as the Beast levels up
They left out some stuff (I checked the original file before posting this)
Spike Wave's hit
Snare reduced by 50% at all levels
30,40,50
vs
15,20,25
Maim's Snare / Duration Increase
10,15,20% @ 1.5 seconds
vs
5,7,10 @ 3
Poison Arrows (cut in 1/2)
20% snare at 30% proc
vs
10% at 15%
Clarify the Increase to Venom Spit (Seriously, WTF??!?!?! Someone actually thought this needed a buff, even back then people were complaining UB was OP)
Old Damage
40,70,100,130 / tick
vs
45,80,115,150 / tick
-Cooldown was decreased from 10 to 7 (this is just neurotic, it is a 10 second effect! Who the f**K thought this was a good idea!!!!!) 
-But they did raise the mana cost
500, 650, 800,950
vs
450,575,700,825
Bestial Wrath duration was decreased
10,10,10,20
5,5,5,10
Note: Some things have been further changed in patches (LE's stun duration is up, bite was renerfed) but alot of things are still the same.
What went too far?
Opinions?
My thoughts
You can see alot of unused items were hit (some were hit VERY hard, look at warpstone), and some of them wouldn't be used even with the pre day0 values from what we know now (I am looking at you parasite egg hehe)
I kind of like the spread on Pounce, considering how pounce scales now and alot builds don't bother with II,III or IV
400 + 200 per level
vs
350,200,200,400 (Level IV should probably be +350 with this scale)
Shatter was hit way too hard.
How epic would Oak be right now with that damage on Pen? Probably got buffed too high.
Should probably be 625 @ level IV like Gspike. 