Hmm, there is a particular assassin build though that can solo the entire map.. Granted, it needs a custom faction to work, but it can solo everything and anything 100%
For faction, you need wraiths, with lucky, scout(optional, but REALLY helps with leveling up faster), and any disadvantage other than magic vulnerability.
Then your Sov gets brilliant, the 2 abilities that give accuracy and spell resistance per level, and this is critical: air magic disciple. You want tutelage readily available from the get go, as well as evade. For disadvantage I pick scarred, as I rely on wraith touch to be in top health most of the times.
When you start, use tutelage and evade on your sov, pick potential first, then on leveling focus on dodge first. Also research monk robes asap, you NEED those. By the time you get the +1 dodge per level trait, it is possible that you have found another +dodge item, use it even if it is the weakest competitor for it's slot. Eventually you will lose your militia and spearmen, and by then you need your dodge to be above 80. Next stop is the +10 dodge cloak. By that time, it will be quite impossible to get hit in battle.
After you are done with +dodge, go up vital strike, and grab the eviscerate skill, then finish vital strike and go up the armour piercing skills.
As far as weapons go, anything with armour piercing or +crit chance and damage is a go, although eventually you will get the druss blade which is awesome for your character. Generally you want to stick with swords/daggers and shields for the extra dodge, initiative, and counter (counters crit too, and with such a good dodge and being solo, countering is often half your damage right there.) Note that +resistance items and elemental defences are also highly sought after.
The magic skill you search for in your champions you recruit is earth. You want nature's cloak on your sov asap, to be able to tackle an arena (and for general drake and such monsters in lairs)
The end product is huge amounts of stacked evade (my last assassing sov had 130+ evade, but that doesn't mean he doesn't occasionally get hit, only that he can heal that minor damage back up with wraith touch), often a 50% crit chance with much boosted crit damage, and a killing machine that ignores armour and never gets hit. I used that Sov to solo the entire map, taking everything and everyone, from the highest level dragons, to all wildland bosses.
He usually 2-3 hits ashwake and chambercoil dragons.
The key is to know what you can tackle at each step of the build-up, and get xp fast.
Does this make assassins op? Well, this assassin is op, but I doubt this applies to anything else but this very specific build. I will try a krax blood or tarth blood assassin now that I perfected this one, but I doubt it is going to work without wraith touch and the inherent dodge bonus wraiths have.