Am I the only one who is bored of space battles in the dev stream? For a capability that will likely turn out to be 5% of my gameplay experience with this game, and I'll probably fast forward to the end to view the results, they have been spending a lot of development and dev stream time, for the last few months, on it. I realize moving sliders around, queuing production, and talking to aliens doesn't sell the game very well, but that's what im going to be spending most of my time doing when I play this game.
I get what you are saying; my take on this is perhaps because my glasses are tinted toward the red end the spectrum. I think showing the nuts and bolts of the underlying mechanics would be hard to follow and not likely very helpful. That is, except to those of us who want to take it apart piece by piece. But there's another point here. What part of the underlying engine does it make sense for them to reveal? There are such things as proprietary secrets, which is why I think their discussion of the AI is always rather vague (among other reasons, it is evolving as we go).
But here's the plus side. In the battle viewer they can show rather dramatically the progress is being made. Like I say, maybe I am being too optimistic, but I think that progress on the battle viewer is very likely similar to the progress made on the less flashy, but as you say, more critical, parts of the game. We shall see.
All that being said, I think the developer comments on their approach to different aspects of the game is definitely the best part of the live feed, followed closely by the open admission of the problems they are working on. The game crashes, well ok, we'll work on that. Very refreshing and gives me a good feeling about the results.
There is a part of me that is a little kid though, that loves watching those ships flying around like crazy blasting away. I think it will work well in the game --- you sweat blood for a long time with the strategy and then you sit back and watch how it worked out. Sort of like comic relief in a way. And a reason for not having the battles end too quickly.
Just my 2c, like I say, I do see your point.