Greetings,
I suggest the following:
1. Make the A.I. army units that appear out of the gateways & portals appear in line with your character. You may already have this in the works judging from a few recalled video snippets I`ve seen, but nonetheless I would love to see specific beasts emerging when you play as the Torch Bearer and different ones for the Rook, ectetera. You would *not* need to make them different units, just alter the appearances to suit the Demigod for whom they are fighting. That`d look really cool and also be to some degree useful in distinguishing one player`s portals from anothers (if such ever is an issue...).
2. Shake up spawn times and unit types some more for portals & gateways. As the game progresses I realize things get more intense. I also acknowledge that there needs to be concrete reward for accomplishments pertaining to those portals & gateways. But I would like to see the *chance* of something odd & unexpected happening every once in a while. Accomplishments should mightily influence the average performance of a portal. Don`t let me so exactingly estimate the utility of these things.
3. Pursuant to #2, VERY rarely, have some chaotic monster emerge from a portal & gateway, something that fights everybody. Or an unaligned horde that just shows up. A toggle in game setups to be sure, but it would be nice to add just that extra tinge of rpg/adventure flavour to what you`ve got. A 1 in 10000 kind of thing.
4. Unlimited levelling. Diminishing returns beyond 25th level, but unlimited for nothing more than ego (!). As per my suggestion with Cap. Ships in SoaSE.
5. Vasari Dark Armada Returns should be more frequent.