[Bug] Rook ToLs

I was playing a 1v1 rook v rook, with ai to help. Anyways my tower randomly disitergrated at the same time as the enemy rook's tower, nothing to trigger it they just randomly died.

2,163 views 10 replies
Reply #2 Top

Would be nice to see how long.

 

:fox:

Reply #3 Top

They could just slowly lose health, then it'd be obvious, as it'd be when they go to 0hp. :P

Reply #4 Top

They could just slowly lose health, then it'd be obvious, as it'd be when they go to 0hp.
End of quote

It doesn't have the Catch-22 of having to attack it so you can get to the next layer of defenses but knowing that any damage you do is essentially wasted because the thing's going to collapse anyway. Not sure which way I prefer, TBH.

Reply #5 Top

Towers raised by the Rook, decay after a period of time.
End of quote

Perhaps put that in the tool tip?

 

Also ALL the towers disintergrated at the same time...

Reply #6 Top

If all disapeared at the same time the nthat sounds like a bug.

Reply #7 Top

Quoting mOoEyThEcOw, reply 5

Towers raised by the Rook, decay after a period of time.
Perhaps put that in the tool tip?

 

Also ALL the towers disintergrated at the same time...
End of mOoEyThEcOw's quote

ive set up 5 before and they didnt dissapear at the same time just in the order i created them in

Reply #8 Top

Hmm, might be a coincidence of timing, MOo, I haven't seen this

 

edit: BTW, you guys see that we have an unlimited edit function now?  Removes alot of the pain from using these forums, imo

Reply #9 Top

Maybe there should be a separate casting timer below the health bar that degrades. Perhaps only the casting team sees this bar.

Reply #10 Top

Wow this is the 3rd thread on this in the last week.  Clearly we need a tool tip and a serious discussion on whether casting a tower that disentigrates after a predetermined time is really the direction this power should go, especially considering the rooks slow speed.