since this game is made from the idea of the WC3 mode Defence of the Ancients why not integrate another popular WC3 mod into the mix namely "Footmen" or also known as "Footies" if u dont know how it works its basically you select a hero and each given a building that spawns men at a slow pace which u use to fight other players all the men that the footmen u control kill turns into gold and exp for you and u can upgrade them or urself.
since Demigod soldiers are pretty weak in the game like the minatuars and since people are talking about towers dieing to fast i thought of an idea from what i said another post this is a copy and past of it.
>>"I believe being able to buy structures would work if u use team gold amount its the money everyone gains in the map(by kills only not gold mines) /2(divided) and can only be earned by a demigod kill not a creep kill then maybe if u dont have the flag u can at least get structures or heal (healing item for structures) them by buying when they cant capture the flag I.E flag locking."<<
so basically the idea is as above every soldier killed by a hero will turn into ur regular gold increase, minataur for example u get 4 gold and for the team guild it adds half of that so 2 gold this could also work for heroes if u get 100 gold the team bank gets 50 gold.
who controls the upgrades for the team is a problem but i was thinking that before the start of the game theres a Captain slot for both light and dark whoever's in the captain slot controls the team gold but if he leaves mid-game the the captain will be switched randomly to another player, since the captain slot will prob be fought for i just thought of the WoW roll system once everyone enters the game the host will click the "Lock" button which starts the roll system people can either pass or roll if everyone passes it randomizes to a player to not slow the game 2 much it would be best if the roll starts after everyone clicks rdy and host clicks start then for 5 seconds u get to chose roll or pass.
Captain will get access to the building and soldier upgrades through the Stronghold and can choose to upgrade def, creep atk, speed, spawn speed, building dmg etc..
there can also be a repair button but to not slow down the game of picking which building to repair it repair all building for the same amount or spread out so if u click the 1k health tower repair and u got 5 towers weakened it will heal all the 5 towers evenly for 200 health each but if theres 1 it heals for the full 1k but if the building only lost around 80 health the remaining 120 will be diveded evenly towards the other 4 until the full amount is healed
this way of play fixes the problem people have mainly
1) the weak spawns and towers
and if the Finger of God is also in multiplayer this would also give way to enable tower upgrades give the stronghold 4 build slots where they can chose to fortify or create towers and 1 special slot for the Finger of God which obviously costs the most.
1 problem I see with my own idea is wheather or not Generals should only have this option or Both Generals and Assassins becuase we aren't given Generals yet i dont know what kind of Play or role they will have during the game cause they might be able to do somethings this idea has like increase mob strenght.
EDIT
Since the Game is designed for 30-60 minutes or something then i was thinking of this being a seperate game mode cause having this idea will increase game time or shorten it if the captain constantly increase ur spawn strenght. it could be a seperate or non-seperate game mode but we'll see what the replys say and if u do implement this itll take alot of balancing and feedback from us.