Hello,
When I use my machine on OS XP Pro x64 the games runs fine, but when the minions die they stay rendered in the same position that they died on the map... for the entire game... Needless to say lost of clutter on the screen. This does not happen on the same machine with OS XP Pro x32. Have not seen this issue on any of the postings. Also the minions move as a block no running legs or moving arms, just like the old sprites i use to create on the C64
Again this only happened on my XP Pro x64 OS. I have all the latest drives from NVIDIA. I have screen shots but cant figure out how to post them on the forum. I'm a forum noob... Ran at various graphic setting and resolutions, still had the same effect. Please let me know if you require any more info on this issue. Great beta experience though.
http://s382.photobucket.com/albums/oo264/groove_theory/?action=view¤t=Dead3.jpg
CPU INTEL|C2Q Q9550 2.83|ABIT IN9 32X-MAX LGA, Bios 1.4 |
CORSAIR Dominator 8GB (4 x 2GB) DDR2 1066 (PC2 8500)
EVGA GeForce 8800GTX KO HDCP Video Card ,Driver v178.13
2x Western Digital Raptor 74GB 10,000 RPM
Plextor PX-7555A DVD Burner|XP Pro x64 Edition