I think we should leave this topic to after beta 3 comes out, but after reading some posts here i can't avoid not posting because so many things are not true.
I dont think this debate is players who actualy play regulus versus the ones who dont play him. Althou some times i think some players only play regulus because somehow they love him so much.
I, and i can only speak for myself, play all the demigods, even broken demigods like QoT, and about QoT: NO she cant attack while moving, that was removed in last patch, and she is fragile and she does no dmg, if you dont know this you haven't played her in a while.
The most OP Demigod right now, imo, is Oak, very nice play style and skills, does some nice dmg but, imo, heals himself (and the ones around him) too much and the spirits do too much dmg.
Right after Oak, in terms of OP, and because TB and EB are out of the game, comes Regulus, i think in the end everyone knows this, even if ppl try to put it in every other ways.
The fact that anyone can just come and push us off the flag is extremly annoying and its a big advantage to are opponet.
Regulus, imo, can take every other demigod from anywhere with much less effort, its ranged and has increased extra range in skills. Its very easy to kite someone with regulus. To someone push regulus off a flag has to go "on top" of him and to walk there gets hitted by regulus shots. And dont come with any item strategy, or potions, or any other things besides the demigods and their skills, because that is what balance is all about. Items and potions are there for anyone to buy so anything like warp on top of him can be countered by warping out for instance.
things like:
With the possibility of countering Regulus via warpstone, wand of speed, excessive damage reflection and health, etc... It seems that the Regulus players have the disadvantage, Lowest health being the most debilitating.
Are not relevant in balance, in my opinion. Regulus can buy items too, like chests (for the low health), warpstones, not just gloves.
Rook, in my opinion, is not OP, his hammer does the damage it should do, he must get close, the skill take some time to hit, and if you are focused it makes an interesting game agains another human while he tries to fake the hammer skill and you try to do some damage to him. Rook has nice HP and Armor.
UB is a nice demigod to play, but completly underpowered and first levels, and very fragile if you dont invest in a chest. Some nice skills like the ranged poison help to keep enemies worried about you. And has you level up you can punch some nice damage. Much like an assassin that is just very fragile in the first levels.
Sedna feels nice to play, yetis are dumb but quite durable, pounce is balanced imo and the ability to heal yourself and others make her a very important piece of strategy when she is on the "table". Generals minions overall should and will be revised to make them more viable. But in sednas case, and in my opinion of course, when i play with her I dont feel like doing too much dmg to be taking enemies down in seconds and i dont feel underpowered enough to be allways running away, its a nice demigod to play in games other than 1v1.
I could elaborate more about what i think about each demigod, but like i said at start, i dont think its the right time to do it. We should all take a look at what they changed for beta 3 and try to reach a balanced game but at the same time a fun game to play. No point in having a demigod that is OP for realease, just will make that demigod more played than the others.
I would prefer, as expressed above, that he was restored to his former glory and all the other DGs brought to the same level of deadliness...
I completly agree with you buddy, Demigods should be cool to play and feel powerfull. And if we all together can have them all feel powerfull and balanced at the same time this game will be just perfect. And please remember everytime i use the term overpowered and underpowered just means that one feel OP or UP in relation to the others, balance should never be just nerfing the powerfull but many times buffing the weak.