[Bug - or just bad and wrong] Flag cap XP not split

If a player solo captures a flag he gets 100 xp.

If a group of 2-5 Demigods captures a flag everyone gets 100 xp.

Imagine a scenario where Player A captures a flag alone and then loses it to a crowd of three players and then captures it again etc. Now Player A gets for example 800 xp from flag captures and so does the other team, Player A's team allies however get 0 Xp from flag captures. That means staying together is artifically rewarded while spreading out is punished. The XP must be split, capturing a Flag needs to be as good as single guy as as Team or it totally messes up the game dynamics - Nobody will solo cap a flag in early game anymore as this is lost xp. I think this is one of the main reasons why keeping together as group of 3 Demigods is so efficient in 3vs3 - always wondered why they aren't behind in levels vs spread out teams.

If that is for some reason intended (what I doubt to be honest) why is the XP for Reinforcements split?

2,048 views 7 replies
Reply #2 Top

Like I said in IRC, I don't think it should be an even split.

The 3 people getting 100 xp is bad, but 3 people getting 33.3 xp I don't really like either.
I don't think it'd be so awful for the 3 people to get 66 xp.  For 2 people capping, 75.  Something like that.
Like 100-75-66-50-33 per person when it's 1-2-3-4-5 people. :/

But even split is still better than all getting 100 like it does now.

/half-signed.

Reply #3 Top

you get xp for capping a flag not gold.

Reply #4 Top

/signed for splitting XP

Very good way to encourage splitting up and not sticking together all the time.

Reply #5 Top

I meant xp.  It was a fruedian slip.  No idea how the heck I did it 3 times. :|

Reply #6 Top

/signed

Good catch, TBO