Nightsb4ne

DEVS - If you are going to take away Favor from Custom games, then we NEED Arranged Teams in Pantheon. Please Read!

DEVS - If you are going to take away Favor from Custom games, then we NEED Arranged Teams in Pantheon. Please Read!

I just read the disturbing point that in epoch I you would no longer be able to get favor points from custom games.  While I understand that some people abuse this system, there is one primary reason custom games are the most popular for most people:

Arranged Teams


I bought this game to play with my friends!  They bought it to play with friends as well.  Pantheon only lets you play with random people which is ALWAYS an EXTREME anoyance in strategy games.  You get hosed because of an unskilled teammate.  It does not cause any balance issue just to let people play together.  Both sides have the option as they do in most modern games (Dawn of War II, Company of Heroes, Warcraft III, ect)


please,Please,PLEASE consider adding arranged teams before you ever take away favor from a mode.  It will make it very hard to get get to play team games with your friends as the fervor rush goes to Pantheon and we all play with strangers.  This is not fun.  I gave Demigod it's first 10/10 on gamefaqs because I felt compelled to do so out of love of this unique and AWESOME experience that is Demigod; BUT even I cannot stand to play a game where ranked is all about forcing people to play with random people.  If this is ever to be a clan focused game, let us start playing the ranked games with each other right now!

Not everyone exploits the custom game system, and this only punishes those who do not.  Doesn't that sound familiar to the stardock stance on piracy,  not to punish those following the rules?

Just a thought!

12,989 views 44 replies
Reply #26 Top

Quoting techubus, reply 25
No, you know what, I like the Pantheon the way it is.  If they want to add additional modes for what you guys are requesting, that's cool.  But I don't see any reason scrap the current Pantheon system. 


It wouldn't be scrapping it. It would enhance it. All we ask is a simple system to create a team to rank up with friends. Do you enjoy playing with random n00bs all the time, not communicating, and ultimately failing to develope a strategy with your team? As it is every just runs around doing their own thing. Not very compelling. A game's success relies on team work e.g. WoW, TF2, Halo etc

I've told my friends about this game, but they won't buy it til this is implemented. IMPLEMENT THIS NOW! If they don't they'll go the way of Age of Conan and no one will care anymore. The first few weeks are crucial to sales.

Reply #27 Top

I dislike arranged teams because it makes it impossible for people like me who don't have a tons of friends playing to participate.

 

I think possibly a seperate bracket for Team V Team would be a good idea though.

Reply #28 Top

I know this kind of detail is something that really do raises emotions.

Do take a step back though and look at the bigger picture, custom is abusable as it is. Thus if really pantheon favour points would be gatehred there that is obviously a no-no. Im not sure, but things could easier and seem to be somewhat resolved by the fact single player and multiplayer favour is earned separately?

 

I admit I would like a feature where I can play with my friends, but I dont see ranked especially multiplayer three vs three in pantheon gaining a fair edge by doing that. Ill try to explain, ive played a good deal of Dawn of War II and honestly, I never had a constant solid team to play with. The rankings were completely warped by competing teams vs those that were cursed by pugs and so forth. Even saying this, I fully understand playing with pugs can be a hair pulling experience and you frankly... often just want to shoot your 'own' group for being stupid.

If I would suggest something it might be something like a allowing people to create teams for pantheon, but penalizing them extremely heavily on gained favourpoints in comparison to people whom play pugs and win against odds.

Reply #29 Top

In my humble opinion, arranged teams would ruin Pantheon and turn this game into the angry, elitist, mess that most of the games referenced in this topic are.  It's a lot more fun to roll the dice on who your teammates are than play with the same group every time, and it also prevents team stacking and unfair strategies which would ruin the game for pretty much anyone who isn't on a pro level team.

In the long run, I think that it would be a much better idea to lose the few people who are whining about this who will actually follow through on their threats to leave (and not invite their angry, elitist friends),than to allow arranged Pantheon teams and potentially ruin the spirit of the game.

Reply #30 Top

Arranged Teams only vs Arranged Teams and Randoms only vs Randoms, just like in WC3 whats the problem @_@

Reply #31 Top

this game needs ladders, and arranged team games to have ANY longevity at all.

 

random matchups are okay for when we dont have friends to play with.. but 99% of the time, i fire up games to play WITH my friends.

Reply #32 Top

This isn't even a question, arranged teams are mandatory for this game to have any kind of potential...

Reply #33 Top

Arranged Teams only vs Arranged Teams and Randoms only vs Randoms, just like in WC3 whats the problem @_@


I honestly find that this solution is the best.

In my humble opinion, arranged teams would ruin Pantheon and turn this game into the angry, elitist, mess that most of the games referenced in this topic are.  It's a lot more fun to roll the dice on who your teammates are than play with the same group every time, and it also prevents team stacking and unfair strategies which would ruin the game for pretty much anyone who isn't on a pro level team.

In the long run, I think that it would be a much better idea to lose the few people who are whining about this who will actually follow through on their threats to leave (and not invite their angry, elitist friends),than to allow arranged Pantheon teams and potentially ruin the spirit of the game.


Having no way to make your teams inspire independent play, which is extremely detrimental to this teamwork focused game. People usually ignore their teamates and often are frustratingly inept when they play with random teams. The "elitists" that are found in DotA usually are people who have played the game for a long time and usually have enough skill behind their words. You won't be losing just "a few" people if this isn't implemented, you are going to lose more than half of the community. Such a good multiplayer game emphasizing teamwork should not be without a way to arrange teams.

Reply #34 Top

Quoting Syfted, reply 7
This isn't even a question, arranged teams are mandatory for this game to have any kind of potential...

 

This.

Reply #35 Top

Quoting TritaNz, reply 9

Quoting Syfted, reply 7This isn't even a question, arranged teams are mandatory for this game to have any kind of potential...
 

This.

 

This.

Reply #36 Top

Yes arranged teams are totally nessary, In fact I think that's the number one reason why so many people are playing custom right now because they want to play with thier friends against another team (and that's the only way to do it).

Granted once arranged teams come to skirmish you'll have other issues like:

  • The invidviduals joining Skirmish having to fight against arranged teams.
    • Basicly 1-5 people who don't know each other and have never played together Vs 5 people in a prepaired team on Vent is not going to be a good match up.

So once they do impilment it having a way to keep all the solo joining people away from the organized teams will be an important factor.

As far as Favor goes, yeah having favor for custom games due to the fact that you can just crank up the settings fight an easy comp starting at lvl 20 for a fast game totally defeats the purpose. 

My suggestion for favor:

  1. Use it how it is in single player.
  2. Keep it as it is for Pantheon, Skirmish.
  3. Custom games, have everyone start with all favor items avaliable, no persistance to favor.
    • Alternatively, custom games only give favor if played on default settings with at least 1 real opponent.
      • I honestly see this option harder to impliment, so it might not be worth it.

Personally I think having 3 seperate pools for favor very confusing to the end user!  If you're going to have 3 pools you need to be able to see all of them in a menu.  For example:

Going to purchase an item:

Favor:

Multiplayer LAN: 320
Multiplayer Skirmish: 600

Not having acess to how much you have is very fustrating.

Which is why I think favor should be dropped from MP LAN/Custom games, just give those players access to all favor items right off the bat.  Keep favor as something only for Skirmish/Patheon games.

-Jara

Reply #37 Top

Stardock too broke to make a backend closed cluster of servers.

Stardock doesn't give a shit about arranged teams in Pantheon because they can't code. It will probably be available in Epoch x, months down the road for a basic launch feature.

Why can't we have random vs random, premade vs premade?. That is a basic feature that even WC3 had back in it's own release.  It seems like this community is awfully forgiving.

Reply #38 Top

Quoting Nolc, reply 5
Arranged Teams only vs Arranged Teams and Randoms only vs Randoms, just like in WC3 whats the problem @_@

 

That works for me.

Reply #39 Top

""this game needs ladders, and arranged team games to have ANY longevity at all.""

 

People need to stop spreeding lies like this to try and get there way.

It might not last for YOU but many others will still play and enjoy it.

 

Kohan was my fav RTS of all time played it online for 5 years(3 years later people are still playing it so 8 years total) and yet it has NO ranking system at all you dont need ranks or ladders to make a game last, you need to make it fun thats it if people enjoy it they will keep playing it.

 

 

Reply #40 Top

he probable means

 

"this game needs ladders, and arranged team games to have ANY longevity in eSport compativ gaming at all"

Reply #41 Top

Simple as this. Implement an arranged match feature where two arranged team faces each other. Then in turn either have a seperate ladder for that, or simply include it in the pantheon. But NEVER EVER let an arranged team fight a random team(instant GG)

Reply #42 Top

I'd kill for built in VOIP. Built-in VOIP is such a nice thing in pickup L4D and TF2 games.

Seperate rankings for arranged team games and individuals in random pickup games. Its the way to go.

I was just in a 5 vs 5 Pantheon. Me vs 2 good players. How was I ever going to win that with 4 AI doing random things on my side?

Teams should always start balanced with no AI. Pantheon should allow choice of map size and game type.

Reply #43 Top

Agreed.  Arranged teams for competitive modes are necessary.

Reply #44 Top

yes it definetly should be a priority for epoch 1, if favor is taken away for custom, but no arranged teams added in epoch 1 there will be a sharp drop in players I would imagine, until it is added in.