just curious, how many of u still regret they bought this game ?

subj.

i myself regret every time i start 3v3 with friends. endless reconnects, in game stuttering caused by 1 low end reg.
30 minutes to start a match and 15 minutes in game. 60%  1 player gets disconnected during loading screen.
excluding ragequitters\complete noobs wich makes in game time even shorter. to sum up - everything above 2v2 is a complete waste of time.

2 weeks of patches already, give me a break !

strange thing why demigod tech\net dev team still working on this project. they shud definately quit - so obvious they dont like their job. 2 fk up such wonderful game... ppl like them stick "till starcraft 2" label on every demigod box. watch out stardock, u got inside enemy.

graphics 5\5
animation 5\5
engine 5\5
net realisation 0\5

p.s. rage

15,332 views 34 replies
Reply #1 Top

The servers are flooded with pirates. Thats why people are having trouble. It has nothing to do with the game itself.

Reply #3 Top

if i had to choose today theres a 60% chance i would return the game but the game should and hopefully get better and tbh this game is what im gonna do until starcraft 2 to be honest.

Reply #4 Top

Well.. I do for some of the game breaking bugs that are still around since early beta like the getting stuck one.

Besides that it's fun.

Reply #5 Top

Quoting JuleTron, reply 1
The servers are flooded with pirates. Thats why people are having trouble. It has nothing to do with the game itself.

Well, to be fair, the servers aren't flooded with pirates.

Anyway, having been here since the first beta.. it's hard to regret.

Reply #6 Top

This game is fantastic, I'm having a blast playing through game ranger now, and i hope that the issues are fixed this week and I can hop on the pantheon

Reply #7 Top

What you do not understand is that Stardock ha sa history of patching games.  Usually we don't really call this 'patches'.  Now Demigod right now, the patching has been to fix the multiplayer issue, its the only issue in the game at the moment, the rest of the patches will be to improve the gameplay on PLAYER feedback.  They listen to the community.  Take a look at GalCiv2.  God, its like there were at least 100 patches.  But if felt like it was a fresh version of the game for almost every patch.

 

I love thsi game.  The gameplay itself is absouletly awesome.  I have no multiplayer problems anymore.  

Reply #8 Top

I certainly dont regret it, I dont have much time on my hands and just play a singleplayer tournament on hard if I jump in. 

Only at my second try with the Rook, but its enjoyable alright. :) So I have no problems with connectivity anyways :D

Reply #9 Top

No regrets...if you regret the past, then the future means nothing because you may end up regretting that too when the future passes into the past...

That's my philosophyy :D

-Phal

Reply #10 Top

Atm i regret not to wait for the european release. And I always regretted not buying a blizzard rts ^^

I' loosing patience with this game.

graphics 4/5

gameplay 3/5 so far

connection -5/5

Reply #11 Top

I dont regret buying it.

Im confident they will eventually get the net problems sorted, and they wont just abandon us (like so many other publishers)

Reply #12 Top

I love thsi game. The gameplay itself is absouletly awesome. I have no multiplayer problems anymore.

Count yourself lucky.  I have yet to start a game in less than 15 minutes.  Usually more like 20-30 minutes depending on getting the last spot filled and trying to convince every yellow ping they need to reconnect.

I shudder when someone tries to get a 4v4 game going as I feel that is just asking for pain - you know someone is going to drop.  3v3 right now is a good balance of stability and fun.

Speaking of dropping..  assuming the connectivity issues get resolved perhaps there could be an option added where the focus item you choose gets put up for collateral.  If you QQ and quit the game early you lose the item.  Perhaps that would curb some of the "I'm not winning/OMG my team sux I'm quitting" mentality.  It takes long enough to get a game going - win or lose I'd like to actually finish a game with real people.  There are issues with doing that I'm sure.  Perhaps differentiate between those people that click the Quit Game button and those that are disconnected by the game.  Of course that wouldn't stop the kids from just turning off their systems as soon as the tide turns but hopefully Windows will fail on a few of them.

Another option would be for a teammate to be able to call for a forfeit.  The other team members would be allowed to vote on it via pop-up and if unanimous (or majority...) the game would end at that point.

Actually, is there any type of community started where people play closed games?  Not sure how well it would work but if you had a group of people that wanted to play full games w/o QQ there could be a universal password for each of those lobby's and even a list of players.  Could even get a good voice connection going via Skype, etc.  I'm not talking about an elitist players club - I'm talking about people that want to play the game and want to get better by playing with a group of other like-minded people.

Probably not the thread for most of this...  so I'll add in:  I don't regret buying this game at all.  It is frustrating to wait for good connections and it is frustrating when people time out.  It is frustrating when one game I have 550 favor points, the next game I have no items and 180 points and the NEXT game I have no items and no points... 

...but when the game connects well and we get 6 or 8 people battling it out...  it is just a thing of beauty.  I really enjoy working on streamlining my build/items/upgrades based on the flow of each battle.  Nothing better then when one of your opponents makes that one first mistake...  stretches out a little too far... gets a teeny bit too greedy.....Bam!  Smiter!

My main focus at present is this:  Neither the developer nor the publisher had any designs to release a game that majorly sucked in key areas.  They will fix it.  This doesn't help those that are not happy with the retail release i know.  But it's enough for me.  I'll just keep playing as I'm able to for now and be ready for when it all irons out.

Reply #13 Top

I for one will never buy another game from stardock or gas powered games. Thanks for the wasted time and money.

Reply #14 Top

Quoting doubledigit, reply 13
I for one will never buy another game from stardock or gas powered games. Thanks for the wasted time and money.
:waaaa:

 

Reply #15 Top

Quoting Xinoxlx, reply 14

Quoting doubledigit, reply 13I for one will never buy another game from stardock or gas powered games. Thanks for the wasted time and money.

 

What are you? Fanboy of the year? 

Reply #16 Top

Quoting doubledigit, reply 15

Quoting Xinoxlx, reply 14
Quoting doubledigit, reply 13I for one will never buy another game from stardock or gas powered games. Thanks for the wasted time and money.

 
What are you? Fanboy of the year? 

What are you? Disgruntled customer of the year?

Reply #17 Top

Quoting doubledigit, reply 15

Quoting Xinoxlx, reply 14
Quoting doubledigit, reply 13I for one will never buy another game from stardock or gas powered games. Thanks for the wasted time and money.

 
What are you? Fanboy of the year? 

What are you? Douchebag of the year?

Reply #18 Top

I love the game and consider it my game of the year. Too early in the season you say?? What about SC2?? This is the FIRST game that has me playing online consistently. I was a single player only kind of guy, but now I'm hooked. You don't forget the gateway game that did that (btw, mid-thirties, playing on the pc since mid twenties).

That said, I do feel for those with connectivity issues, of which none do I have. So I have no idea what the experience is like from your end, and would pobably be JUST as frustrated by it all.

 

Jorune 

Reply #19 Top

What about SC2??

 

We already know it's just a graphical update of SC, with no new interface features.  No strategic zoom, no autocast, all it's got going for it is storyline.  Storyline alone does not a good game make.

Reply #20 Top

graphics 5\5  = Gas Powered Games
animation 5\5 = Gas Powered Games
engine 5\5 = Gas Powered Games
net realisation 0\5 = Stardock

Go figure... :\

 

Reply #21 Top

Quoting Dead, reply 20
graphics 5\5  = Gas Powered Games
animation 5\5 = Gas Powered Games
engine 5\5 = Gas Powered Games
net realisation 0\5 = Stardock

Go figure...

 

You know, that kind of over simplification is extremely frustrating.

While I am more than happy to fall on the sword, Stardock's portion of the game is connecting a player and handing it off to the game.

As most people can tell you, people ARE connecting to one another. The problem is what happens during that hand off.

Also, as someone who helped design a lot of the elements of Demigod, it's hard not to see such an over simplification as being incredibly insulting to all the work done here at Stardock on the actual GAME.

While it is certainly convenient for some people to simply blame the connectivity problems on Stardock, that is not an accurate picture.

I should point out that Stardock has been making multiplayer games since the 90s and we've never had problems like we've seen with Demigod.

Both Stardock and GPG are working very hard to address the connectivity problems. But the problems are far from being a simple matter "net realiziation" issue on Stardock's side. It's a lot more complex than that.

Reply #22 Top

You know, that kind of over simplification is extremely frustrating.

While I am more than happy to fall on the sword, Stardock's portion of the game is connecting a player and handing it off to the game.

As most people can tell you, people ARE connecting to one another. The problem is what happens during that hand off.

Also, as someone who helped design a lot of the elements of Demigod, it's hard not to see such an over simplification as being incredibly insulting to all the work done here at Stardock on the actual GAME.

While it is certainly convenient for some people to simply blame the connectivity problems on Stardock, that is not an accurate picture.

I should point out that Stardock has been making multiplayer games since the 90s and we've never had problems like we've seen with Demigod.

Both Stardock and GPG are working very hard to address the connectivity problems. But the problems are far from being a simple matter "net realiziation" issue on Stardock's side. It's a lot more complex than that.

 

Well said,  and as im sure you know the majority of your customers can see that the issues are being sorted out day by day.

Im in Ireland and the difference connectivity wise between this week and last week is extraordinary, I thank you personally for handling the situation so well. And wish Stardock games all the best in the future. Love this game!!!

Reply #23 Top

 

Not one single regret here!  

Call me what you will, Stardock is rapidly establishing themselves as one of the only devs I see myself purchasing from in the future.  Devs like Noobi-soft and EA should take a good hard look at what "customer service" means to SD.  Of course they wont..... but who's fault is that?

 

Stardock ftw!   :thumbsup:  

Reply #24 Top

I regret buying the game.

I was able to play in beta without a problem.

I have been able to play 2 out of over 100 multiplayer games since release.  With each patch I get more bitter.

 

Sammual

Reply #25 Top

Only thing I regret is clicking on cry threads. Everything else has been fun.