kyogre12 kyogre12

Battlestar Galactica - Sins of the 13th Tribe v0.96 Released 2/13/10

Battlestar Galactica - Sins of the 13th Tribe v0.96 Released 2/13/10

A mod for Entrenchment v1.05

This is the official thread for the Sins of the 13th Tribe mod.

Please note that it only works for Entrenchment v1.05

This is a total conversion mod, so the TEC, Advent, and Vasari are no longer playable

The Colonials and Cylons are now playable races

Download Sins of the 13th Tribe v0.96:

MegaUpload: http://www.megaupload.com/?d=ABORTM4L

Original Sins Version by Larkis:

MegaUpload: http://www.megaupload.com/?d=N0DA2GR0

*Note* I am not responsible for the OS version. Direct all comments, questions, concerns, etc, at Larkis.

Credits:

Coding by: kyogre12

Models by: Kreeargh, Coxxon, Unknown Warrior, Dnkids, Major A Pain, Koobalt, Larkis, and the members of Cloak & Dagger Studios.

Textures by: Kreeargh, Coxxon, Fallen Warrior, File'o'soft Koobalt, larkis, and others

Special Thanks to ManshOOter, Bailknight, Tenhunter, rjhughes, Danman, the Distant Stars Team, and the sins of Alethia Team. 
 
Distant Stars: Nacey, Skyling, Uzii, Gurkoz, Boshimi336, Solitaire, Titan, Nataku, -Ue_Carbon, Ryat, & Madeiner

 

Known Bugs:

  • Some ships do not have names or are improperly named
  • Colonials still glow occasionally

If you have any ideas for abilities, or want to report a bug, please post here. I will try to keep you up to date on progress.

v0.96 Changes

  • Entrenchment v1.05 compatability
  • Fixed String not found errors for the Galactica's colonize ability and the Worldstar's extra squadrons ability
  • Temporarily removed the custom static defense structures, so there will not be any more bug reports about the meshes reverting to the unmodded forms
  • The Cloud 9 is now correctly called the Cloud 9
  • New weapon sound effects for the Galactica+Mercury

Please, if you play this, report back here any balancing problems, particullarly in terms of research.

Additional Forums: http://danmangames.com/forums/index.php

Wallpapers: Click the thumbnail to view the full size (all are 1024x768)

                         

    

         

More Wallpapers, thanks to Unikraken:

    

3,367,369 views 1,489 replies
Reply #677 Top

Quoting Yanxa, reply 674
How comes all the ships have Red engines instead of blue?

Yep, like the others said, it's because of team color.

Reply #678 Top

Quoting kyogre12, reply 677



Quoting Yanxa,
reply 674
How comes all the ships have Red engines instead of blue?



Yep, like the others said, it's because of team color.

Ah, so if I wanted it to be realistic, I'd have to play as blues?

That's cool :)

Reply #679 Top

Why blue?  Everyone knows the Colonial color is red.  Only Cylons like the color blue.  You aren't a Cylon are you?

Reply #680 Top

Quoting SpardaSon21, reply 679
Why blue?  Everyone knows the Colonial color is red.  Only Cylons like the color blue.  You aren't a Cylon are you?

Technically, the engine exhaust on the Galactica is blue, but the other things, like the stripes on the front are red. But red looks way cooler anyway:P

Reply #681 Top

Quoting kyogre12, reply 680



Quoting SpardaSon21,
reply 679
Why blue?  Everyone knows the Colonial color is red.  Only Cylons like the color blue.  You aren't a Cylon are you?



Technically, the engine exhaust on the Galactica is blue, but the other things, like the stripes on the front are red. But red looks way cooler anyway

 

Columbia had blue - don't go forgetting her ;)

Reply #682 Top

Just one thing I found in the last release... I know you are about to release another one, but maybe you can fix it.

 

Cylon research, third missile research item...  I think it should say Precision Missiles...  you put persision.

 

Again, I love your work here.  GJ.

 

 

Reply #683 Top

Quoting Vulturev4, reply 682
Just one thing I found in the last release... I know you are about to release another one, but maybe you can fix it.

 

Cylon research, third missile research item...  I think it should say Precision Missiles...  you put persision.

 

Again, I love your work here.  GJ.

 

 

Whoops. Just fixed it:thumbsup:

Quoting Yanxa, reply 681



Quoting kyogre12,
reply 680



Quoting SpardaSon21,
reply 679
Why blue?  Everyone knows the Colonial color is red.  Only Cylons like the color blue.  You aren't a Cylon are you?



Technically, the engine exhaust on the Galactica is blue, but the other things, like the stripes on the front are red. But red looks way cooler anyway



 

Columbia had blue - don't go forgetting her

Columbia doesn't count:P She died 50+ years ago.

Reply #685 Top

Quoting kyogre12, reply 683



Quoting Vulturev4,
reply 682
Just one thing I found in the last release... I know you are about to release another one, but maybe you can fix it.

 

Cylon research, third missile research item...  I think it should say Precision Missiles...  you put persision.

 

Again, I love your work here.  GJ.

 

 



Whoops. Just fixed it




Quoting Yanxa,
reply 681



Quoting kyogre12,
reply 680



Quoting SpardaSon21,
reply 679
Why blue?  Everyone knows the Colonial color is red.  Only Cylons like the color blue.  You aren't a Cylon are you?



Technically, the engine exhaust on the Galactica is blue, but the other things, like the stripes on the front are red. But red looks way cooler anyway



 

Columbia had blue - don't go forgetting her



Columbia doesn't count She died 50+ years ago.

Hey, Columbia was the best damn ship in the fleet - she was the flagship of her class. *Grumbles*

Reply #686 Top

Hey, Columbia was the best damn ship in the fleet - she was the flagship of her class. *Grumbles*

Then why was she the one that went down?:P

And just an fyi for everyone, the mod won't be released first thing tomorrow morning. So don't ask where it is:P Expect it later in the day.

Reply #688 Top

Quoting kyogre12, reply 686

Hey, Columbia was the best damn ship in the fleet - she was the flagship of her class. *Grumbles*


Then why was she the one that went down?

And just an fyi for everyone, the mod won't be released first thing tomorrow morning. So don't ask where it is Expect it later in the day.

 

She went down because the other Battlestars weren't close enough to counteract. Also, her weapon systems went offline - maybe Cylons.

Never underestimate the Columbia! :L

Reply #689 Top

Hey Kyogre,

I was playing this mod last night, and got tired of getting spammed with Gammas...  so I built two Sentrus Battlestars, leveled them up to level 6, got the Board ability, and started boarding them...

 

then I noticed every time I boarded one, I got charged supply points for it.  I was cash floating by that point, and had more metal and crystal than I needed, so I couldn't tell if I was charged, but it looks like only my supply is being hit.  After stealing 7 Gammas, I looked at my supply, and found I was behind 200 supply points.

 

Is that ability supposed to do that?  If there is nothing that can be done, that's cool with me.  Stealing them is the best solution to being over run with Gamma's yet.

Reply #690 Top

Quoting Vulturev4, reply 689
Hey Kyogre,

I was playing this mod last night, and got tired of getting spammed with Gammas...  so I built two Sentrus Battlestars, leveled them up to level 6, got the Board ability, and started boarding them...

 

then I noticed every time I boarded one, I got charged supply points for it.  I was cash floating by that point, and had more metal and crystal than I needed, so I couldn't tell if I was charged, but it looks like only my supply is being hit.  After stealing 7 Gammas, I looked at my supply, and found I was behind 200 supply points.

 

Is that ability supposed to do that?  If there is nothing that can be done, that's cool with me.  Stealing them is the best solution to being over run with Gamma's yet.

 

That happens in base Sins as well - definately in other mods it does.

Reply #691 Top

Quoting Yanxa, reply 690



Quoting Vulturev4,
reply 689
Hey Kyogre,

I was playing this mod last night, and got tired of getting spammed with Gammas...  so I built two Sentrus Battlestars, leveled them up to level 6, got the Board ability, and started boarding them...

 

then I noticed every time I boarded one, I got charged supply points for it.  I was cash floating by that point, and had more metal and crystal than I needed, so I couldn't tell if I was charged, but it looks like only my supply is being hit.  After stealing 7 Gammas, I looked at my supply, and found I was behind 200 supply points.

 

Is that ability supposed to do that?  If there is nothing that can be done, that's cool with me.  Stealing them is the best solution to being over run with Gamma's yet.



 

That happens in base Sins as well - definately in other mods it does.

He's right, that's how Sins does it. AFAIK there is no way to change that. But in the new update later today, you'll be getting a new way to deal with Gammas:P

Reply #692 Top

So far, stealing them is my favorite solution...  looking forward to the update.

 

Reply #693 Top

Ok, I'm uploading the mod to Filefront right now. So if you'll all join me in praying that Filefront actually accepts it...:P

Reply #696 Top

Version 0.95 is up! Check the OP for the link. The changelog is also there, be sure to check it out. This is definetly the biggest update so far:cylon:

Reply #697 Top

Sweet changes :) you managed to get new planet types into this mod like we asked, thanks! Can't wait to try it out in a few hours or so.

Reply #698 Top

Quoting KingSpartan, reply 697
Sweet changes you managed to get new planet types into this mod like we asked, thanks! Can't wait to try it out in a few hours or so.

Yes I did. Also, I forgot to put something in the changelog (it's there now). I gave the Colonials something similar to the Gamma Basestar. The Berzerk-class escort now takes the place of the carrier.

Reply #700 Top

Unzipping the file, I got a boatload of file is broken messages.