Helios Helios

Tower rook OP?

Tower rook OP?

Hey guys,

 

Before the flames start pouring in, let me just say that i may be wrong about my accusations so any CONSTRUCTIVE comments will be happily accepted.


Firtsly, let's look at the advantages and disadvantages of tower rooks. 1) No one can go into a tower farm alone and survive. 2) The Rook can easily sit in his tower farm all day and gain mad XP. 3) People may claim mobiliy is an issue with tower rooks but i beg to differ, if they want to move, they will just start moving their towers up. 4) If a tower rook is patient, he can literally let his towers do all the work, and take no damage, this includes taking enemy towers down. 5) A tower rook is the ONLY demigod that requires at least 2 people to take him down, you may claim this is a team game but in the case of a 3v3, 2 will be busy with the Rook and the remaining one will be going up against 2 DG's.


Now for the Cons... Well i cant think of any so you'll let me know if you come up with some. I've played a tower rook before and i was able to hold 2 lanes at once, having my towers in one lane and teleporting to another, this is another HUGE advantage for tower Rooks. So, with all of this combined, i honestly believe that tower Rooks are OP.


What do you think?

17,094 views 126 replies
Reply #76 Top

Quoting lifekatana, reply 25
lol, dont get too upset about;-), I didn't mean any harm.

quote doesnt work in chrome, so this kinda happens sometimes.

 

 

 

 

 

 

 

P.S. And yes I know /quote works, but I'm too lazy.
End of lifekatana's quote

 

kill urself

Reply #78 Top

Towers + Shoulders with auto attack is more than Towers + shoulders without auto attack, righ?  So Mils is right, it is less damage, and you do not get away anyway, so why run?  Unless you have a real tower nearby, there isn't much point.

 

Yeah, but while you're catching up to Rook, you're taking damage while he's not. So that extra damage is free.

Reply #79 Top

DeadMG, I meant to say you should retreat INTO your castle. Not run.

Reply #80 Top

Quoting lifekatana, reply 2
Foreshadowed GTFO. 

 

Stupid Troll is Stupid. http://forums.demigodthegame.com/355438....
End of lifekatana's quote

last time I checked I successfully trolled that forum....

 

kill urself<3

Reply #81 Top

Yes succesfull troll is succefull, but you´er still stupid, and in my humble opinion society as awhole would benefit significantly more from your death than mine, so kill yourself. =)

Reply #82 Top

This thread has now run the gambit from bad math, all the way to pointless trolling.  I will now add that Foreshadowed is not in fact unlike Hitler. With Godwin's law in effect, this ends the argument.

Reply #83 Top

Whatever, I did try;-)

Reply #84 Top

Quoting Zechnophobe, reply 7
This thread has now run the gambit from bad math, all the way to pointless trolling.  I will now add that Foreshadowed is not in fact unlike Hitler. With Godwin's law in effect, this ends the argument.
End of Zechnophobe's quote

mmmmm

youre just stating your "opinion" youre under the effect of godwin's law too, faggot :grin:

 

Reply #85 Top

Quoting lifekatana, reply 8
Whatever, I did try;-)
End of lifekatana's quote

For christ's sake just report him.

Reply #86 Top

Quoting JagerJack, reply 10

Quoting lifekatana, reply 8Whatever, I did try;-)
For christ's sake just report him.
End of JagerJack's quote

 

Christ was a troll

pretty sure God is too

Reply #87 Top

Just played a game with 3 friends on vent. We outplayed the shit out of them, their Oak was 2 levels lower than us and the Erebus was feeding us a few kills. They had 1 tower rook who pulled the weight of his teams failures and won the game for them. Thats the problem with tower rooks, they're way too powerful.

 

And dont blame it on my friends, we only lose games when we're against tower rooks, and we NEVER lose games when we have a tower rook on our team.

 

One of the things that really pisses me off though is that when a general dies, his minions die with him, when a tower rook dies, his towers stay up, this needs to be fixed.

 

And to anyone saying late game they don't scale, your a fuckin idiot, if a game with a tower rook lasts past lvl 15, you have a noob tower rook.

Reply #88 Top

Did I just play against you as that rook?

Reply #89 Top

So, you haven't posted in here for a while... I take it this is the only tower rook you've played recently, right?  I mean, if you'd beaten any, I'm sure you'd jump on here and tell us, just like when you lose?

Reply #90 Top

Quoting Helios, reply 12
Just played a game with 3 friends on vent. We outplayed the shit out of them, their Oak was 2 levels lower than us and the Erebus was feeding us a few kills. They had 1 tower rook who pulled the weight of his teams failures and won the game for them. Thats the problem with tower rooks, they're way too powerful.
End of Helios's quote

So he was a good player and was able to carry his team. Nothing new, it happens.

And dont blame it on my friends, we only lose games when we're against tower rooks, and we NEVER lose games when we have a tower rook on our team.
End of quote

All that proves is that people don't know how to counter tower Rooks. The same could be said about UB's spit.

 

One of the things that really pisses me off though is that when a general dies, his minions die with him, when a tower rook dies, his towers stay up, this needs to be fixed.
End of quote

That's because towers don't count as Rook kills. If he isn't near the tower, he doesn't make gold or xp. They also die after a short period.

 

And to anyone saying late game they don't scale, your a fuckin idiot, if a game with a tower rook lasts past lvl 15, you have a noob tower rook.
End of quote

By level 10 towers become useless against anyone stacking health and armor. Early game you have to avoid him, but by mid-game you should be able to bust him up. Really, the only time I have a hard time with tower Rooks is on Crucible, and that's more of a map design flaw.

Seriously, you're being vague here. Why don't you give us details(map, DG, etc.) so we can actually give you a counter strategy?

Reply #91 Top

Tower rook isn't OP at all, except on Crucible where he's retardedly imba. Think about this for a second - when you play against a tower rook, and he's setting up farms in one of the lanes, what is he constructively doing? Sure, he's creating a trap for any DG that tries to take him out, but any decent player should not be stupid enough to do so. He'll farm creeps, but if he's only in one lane, then you can kick his rear end easily, cause you can cap more than one flag. If he tries to challenge, he's most likely useless without his towers, unless you've let him farm so much that he outlevels you by 5. If that happens, it's not a case of rook being OP, it's just a case of you stinking it up. 

Just play like that lane doesn't even exist against a tower rook. He'll slowly move up, sure, but one of your towers can keep him back well past level 5, and you should have a good lead by then. Heck, cap lock his portal and tele around. IMO a straight tower rook is stupid. Early on, when most other DG's are squishy, towers are very good, but mid-late game rook's have to go with some BR/HS or they'll get embarrassed.

Reply #92 Top

Hey, didn't get a response, but I might be able to give you some feedback about what worked and didn't work against me that game if you can tell me if it sounds like I was the rook you were fighting.

I finished a 3v3 on cataract just a few minutes before you posted.  My team consisted of EB, Rook, and Oak, the other team was EB, TB, and UB and the part about the early kills matches up with the game you described.

Reply #93 Top

Tower rook isn't OP at all, except on Crucible where he's retardedly imba. Think about this for a second - when you play against a tower rook, and he's setting up farms in one of the lanes, what is he constructively doing? Sure, he's creating a trap for any DG that tries to take him out, but any decent player should not be stupid enough to do so. He'll farm creeps, but if he's only in one lane, then you can kick his rear end easily, cause you can cap more than one flag. If he tries to challenge, he's most likely useless without his towers, unless you've let him farm so much that he outlevels you by 5. If that happens, it's not a case of rook being OP, it's just a case of you stinking it up.

Just play like that lane doesn't even exist against a tower rook. He'll slowly move up, sure, but one of your towers can keep him back well past level 5, and you should have a good lead by then. Heck, cap lock his portal and tele around. IMO a straight tower rook is stupid. Early on, when most other DG's are squishy, towers are very good, but mid-late game rook's have to go with some BR/HS or they'll get embarrassed.
End of quote
I don't really agree with this post at all, though I'm glad to see it because I'm an avid rook player and am more than happy to see people opposed to nerfing him.

I honestly have no idea how someone would even make a "straight tower build."  What does that even mean, just nothing but stats, towers, and structural transfer?

Also I find Rook to be even more powerful on Leviathan than on Cataract and he's quite effective on prison as well.  I honestly can't think of any maps he's bad at, certainly not any of the popular ones.

That's because towers don't count as Rook kills. If he isn't near the tower, he doesn't make gold or xp. They also die after a short period.
End of quote
I think this is only part of it.  The other part is that you can summon four yetis/shamblers, 2 monks, siege archers, and minotaurs in the time it takes to set up a second tower, and Oak/EB can summon a whole army quite quickly and either completely passively or with the press of a single button. 

At later levels when a rook can have a large amount of towers up you're seeing 50% or more of every fallen enemy being raised as a minion until those DGs hit the cap, so the time it takes the summon, the mobility of said summoned creatures, and the mana costs are so wildly different that I think the persistence after death is justified.

 

Reply #94 Top

Most of the problems I see on how people say tower rooks are OP is that ( I play a mad tower rook so I see it first hand)

1. The team dosent work together to take his farm down

2. people just go balls out and charge in and sit in the tower farm, then meet a boulder roll /gg

3. I've seen no counter pushes or when a tower rook is pushing I dont see anyone come behind or any flanks. dunno why

Just my input

Reply #95 Top

Most of the problems I see on how people say tower rooks are OP is that ( I play a mad tower rook so I see it first hand)

1. The team dosent work together to take his farm down

2. people just go balls out and charge in and sit in the tower farm, then meet a boulder roll /gg

3. I've seen no counter pushes or when a tower rook is pushing I dont see anyone come behind or any flanks. dunno why

Just my input

End of quote
I'm a rook enthusiast, but you've gotta be reasonable here.  #1 is basically saying you acknowledge a rook requires multiple opponents to defeat, number two is fine, and number three is impractical on pretty much every map but prison.  It's pretty rare that someone will sneak all the way behind me on cataract unless my creep waves are completely shut off and the corner towers are gone.

Reply #96 Top

Quoting Helios, reply 12
Just played a game with 3 friends on vent. We outplayed the shit out of them, their Oak was 2 levels lower than us and the Erebus was feeding us a few kills. They had 1 tower rook who pulled the weight of his teams failures and won the game for them. Thats the problem with tower rooks, they're way too powerful.

And dont blame it on my friends, we only lose games when we're against tower rooks, and we NEVER lose games when we have a tower rook on our team.
End of Helios's quote

Played a 3v3 last night with a friend and 4 pubs. The other guy on our team was a tower rook. My friend and I outplayed the shit out of them. We had 2:1 K:D ratios, +2 war rank and +2 level advantage all game. During this time our rook did nothing of consequence, but that didn't seem like it was going to matter. Then he started dying a lot, giving back our kill advantage. We tried holding his hand in his tower farm, but that only gave back our level and rank advantage. He was completely incapable of escaping once attacked, or contributing anything to large battles. By endgame it was basically 2v3. I've experienced this multiple times, actually, but last night's game was the worst example. 

Seriously, why do people play Rook? How can anyone possibly think he might be OP? He can't run, he can't chase, he doesn't deal good damage except in very specific circumstances, and he doesn't have any particularly inspiring abilities. He's a stinking pile of low-tier crap, and I refuse to play any more games with one on my team. 

Reply #97 Top

Quoting SoFFacet, reply 21

Seriously, why do people play Rook? How can anyone possibly think he might be OP? He can't run, he can't chase, he doesn't deal good damage except in very specific circumstances, and he doesn't have any particularly inspiring abilities. He's a stinking pile of low-tier crap, and I refuse to play any more games with one on my team. 
End of SoFFacet's quote

 

Why are you judging Rook based on one bad pub player?

Reply #99 Top

well, tower rook is hard to counter in a straight up fight early game, just as oak is late game.  you give and you get.

typically vs a very good tower rook, it takes me and a teammate to push him.  no need for the you suck comments here, this is with and against superb opponents.  but this is counteracted by his lack of mobility.  but then if you have a good queen, she can usually take him solo. Its just critical to keep an eye on his farm, and going over en masse to clear it out periodically so you dont find him pushing your portal.

one great strat ive seen on cataract has the tower rook pushing the middle lane and taking all the creeps.  was insanely effective and i got my ass roflstomped.

but agree that hes balanced. 

Reply #100 Top

AoE bursting on towers really isn't the way to go unless you can actually kill them.  And yes, you should know whether or not you can do it before wasting a bunch of mana.  Really, use the burst of damage on the rook itself, and let the frost nova hold down the towers for a while.

 

I've really only ever had one bad experience with a rook player. It was a guy who stacked all his towers in one spot, and hoodwinked me into thinking there were only like 2 there... instead of 10.  Know how I beat him?  While he was 'slowly' pushing, I went and killed his citadel. Bam. He tried to defend it, but died before he could finish putting up his farm. Pretty typical in my experience.