Vladesch Vladesch

Fix the damn priest upgrade already sheesh

Fix the damn priest upgrade already sheesh

Im sick and tired of losing games on this because some noob fruitcake decides to get the priest upgrade and feed our enemies. Its pretty much gg if you get priests early. I am sick and tired of losing from this and theres not a damn thing I can do about it. How about being able to "unbuy" upgrades. or make priests worth a lot less gold/xp.

While your about fix the damn forums. Im sick of getting timeout errors when I click on "general". What are you using to run these forums, a trs 80?

end rant.

33,350 views 77 replies
Reply #26 Top

Quoting Vladesch, reply 22

lol, if you call not using something until you have to "strategy" then you must be pretty simple minded.
End of Vladesch's quote

You don't use heal until you're damaged, you don't use interrupts until your opponent is actually using a skill or item, etc.

Theres no "too soon". Its not at all. Theres no learning to to work with them. Its gg once someone buys them. You really are clueless about it aren't you.
End of quote

You're being a bit dramatic here. Buying priests early is a bad idea I agree, but by mid-game they can help you destroy towers if you have the power to support them and can upgrade to catapults fairly quickly.

The game mechanic is so horribly broken, and must be fixed, and for you to call that "childish" and defend it just makes yourself look like a total douche.I hope the develops listen to the majority rather than a few vocal fanboys like yourself.
End of quote

It's a feature of the game, it's not as if it's something completely out of your control, such as an autoattack or pathfinding bug.

As I said (but you obviously didnt read that far) I think its pretty rude to be lectured by a stranger on what to do/not do. I feel I'm being bossy if I do that. It has nothing to do with being lazy. (But thanks for the insult anyway)
End of quote

I don't see how asking your ally not to buy priests is rude, lecturing, or bossy.

Reply #27 Top

at the beginning of every pug i play I say

not dying>killing

no priests til rank8

Reply #28 Top

Frogboy said about this I think :

But on Demigod, I fear the community is evolving in a different direction. I read these forums and I see subjective feature requests being treated as "bugs".   For example, a guy just moments ago created a post demanding that GPG "fix" the preist upgrades because when "noobs" buy that upgrade early it can cause the one team to lose.  That's not a bug and is a perfect type of post that discourages developers from reading through the forums.
End of quote

http://forums.demigodthegame.com/357073

Reply #29 Top

As for the people who say that communication is key, you're just defending a bad mechanic, and your argument doesn't really make sense because there's a ton of bad advice on the internet so people are naturally going to try it for themselves eventually, especially when you're a complete internet stranger telling them what to do.

Reply #30 Top

Quoting Obscenitor, reply 4
As for the people who say that communication is key, you're just defending a bad mechanic, and your argument doesn't really make sense because there's a ton of bad advice on the internet so people are naturally going to try it for themselves eventually, especially when you're a complete internet stranger telling them what to do.
End of Obscenitor's quote

you've given no real proof why they are bad

 

any good player can buy them early, and use them to push there towers and keep pushing, or not get them at all

Reply #31 Top

you've given no real proof why they are bad
End of quote
Honestly I thought people had seen this info already.  Maybe, maybe not.

 

http://demigod.wikia.com/wiki/XP_and_Gold_mechanics

Unit Exp. value Bounty value
Soldier 33 4
Archer 33 8
Priest 50 33
Angel 50 66
Catapultasaurus 30 66
Giant 50 100
Tower 0 300
Fortress 0 300

 

Look at the considerable exp and the massive gold disparity between a wave with and without priests.

Priest are not useless.  However, the risk to reward ratio is way out of whack on them.  Why do they give as much exp as giants and more than catapultasauri?  I think that 40'ish xp and 16'ish gold would be much more reasonable and would keep the mechanic it being risky to put more units on the field intact.

any good player can buy them early, and use them to push there towers and keep pushing, or not get them at all
End of quote
Why do you say something like this?  A fight between two good players is almost always going to have a lock of back and forth action, and priests are more likely to be a detriment than a help, in spite of the fact that they can pull off some clutch saves at times.

I'm sure you'll ask me to prove that as well, which is obviously impossible (your position is also impossible to objectively prove).  However, I am confident that the vast majority of good players will agree that getting priests early is an awful idea and that priests are out of whack.

 

 

Regardless I'll probably just start a new thread about this topic without the indendiary wording the OP used, since Frogboy basically alerady said the post is going to be disregarded...  or maybe I'll just necrobump the most reasonable one I can dig up since nothing has changed.

Reply #32 Top

 

Soldier 33 4
Archer 33 8
Priest 50

33

Theres the XP/Gold grant table from http://demigod.wikia.com/wiki/XP_and_Gold_mechanics

Still think buying priests is a good idea? That's a lot of gold to give away. Unless you're ready to backdoor and lock enemy portal flags don't buy priests. Even then, you have to be ready to win quickly following that lock, because your opponents will get the opportunity to farm at their citadel, which if successful will blow up in your face (although it generally isnt).

If you buy priests too early, your opponents will get a huge gold boost and steamroll you with artifacts, if you buy priests too late, at worst you'll be pushed back a bit.

This has been debated many times on the forums, see posts by Ke5strel, like this one.

http://forums.demigodthegame.com/355887/page/2

EDIT: Obscenitor beat me to it

Reply #33 Top

priests are fine, they take more to kill, get the game going if you buy them for a push, and if you cant push with them dont buy them

point is they can work, the op messed up

the real problem to me are the angels

Reply #34 Top

priests are fine, they take more to kill, get the game going if you buy them for a push, and if you cant push with them dont buy them

point is they can work, the op messed up

the real problem to me are the angels

End of quote

angels are fine, they take more to kill, get the game going if you buy them for a push, and if you cant push with them dont buy them

point is they can work, the guy above me messed up

 

Do you see how easy it is to make that kind of claim when you don't really back it up at all?  I've been killed at low health by an angel, I've had it happen to my opponents, and they're very annoying when they interrupt HoL, not to mention they absorb a fair amount of minion and tower attacks.  In some cases they're useful, however they're not typically useful enough to merit the upgrade except for when you buy them to get catapults... 

I would say they're exactly like priests, but unlike priests they're tedious enough to chase down and kill and they naturally spread out and avoid AoE frequently enough to not consistently actually be a detriment.

Tell me, honestly, if priests and angels were free would there ever be a bad time to buy priests?  Would angels ever be an equally bad decision?

Reply #35 Top

Quoting Obscenitor, reply 9
angels are fine, they take more to kill, get the game going if you buy them for a push, and if you cant push with them dont buy them

 

Do you see how easy it is to make that kind of claim when you don't really back it up at all?
End of Obscenitor's quote

you really are missing the problem here. the problems not the priests, its the op's lack of communication. i have seen people never buy a single minion upgrade, i've seen them buy only priests, i've seen them spam them all at the end. the key is being on the same page as your allies, so if you do buy  priests, you know you need a man on each lane pushing with each wave to take down towers, they can do immense damage if you can take some of the hits from a tower.

 

however, if you are on cataract, and you see  rook holding a lane and you can't push, well you need to say don't upgrade, we'll feed him and his tower farm

 

problem: lack of communication

solution: communication

 

Reply #36 Top

So you think you should buy priests, push, and the success or failure of that push should decide the outcome of the game? 

Stupid.

Reply #37 Top

you really are missing the problem here. the problems not the priests, its the op's lack of communication.
End of quote
Don't you see the root of the problem is how counterintuitive the mechanic itself is?  No other upgrade is going to have the same kind of negative impact on your team that priests at the wrong time does.  If someone forgoes buying any armor and grabs all the tower damage upgrades that's probably going to hurt you quite a bit, but still not in the same way that getting priests would.

Don't you see you're admitting that priests are so bad that players have to remember to warn their team not to get them every game just in case?  That's indicative of a problem.  Also I'm sure we can both agree that getting people to do what you say on the internet is not guaranteed to be successful.

Reply #38 Top

i don't think i have ever pushed with priests because i wanted to, only when i said, that one teammate bought them reguardless, and i agree the minion system sucks now

if the op wanted to complain about that and say that priests are not balanced and show that data and how he believes they are not ever worth it, well maybe he should post about that, not complain about some "noob fruitcake" who bought an upgrade when he is just as much at fault

the op needs to learn how to use words

his post complains about lack of communication on his part, not about the system

 

also, the whining vibe his post gives off removes the majority of validity in his post and the thread

Reply #39 Top

if the op wanted to complain and say that priests are not balanced and show that data and how he believes they are not ever worth it, well maybe he should post about that, not complain about some "noob fruitcake" who bought an upgrade when he is just as much at fault
End of quote
Well maybe as reasonable people we can have a decent conversation without being prompted by the OP?

Reply #40 Top

start a new thread, don't whine like the op, state the problem, then i'll take a look and post, and then maybe stardock/gpg will seriously look into it

 

this thread is counterproductive in that the op gives no helpful data, complains about a problem he potentially created, and that his post probably comes off as rude to stardock/gpg, and so they probably will ignore it

Reply #41 Top

start a new thread, don't whine like the op, state the problem, then i'll take a look and post, and then maybe stardock/gpg will seriously look into it

this thread is counterproductive in that the op gives no helpful data, complains about a problem he potentially created, and that his post probably comes off as rude to stardockgpg, and so they probably will ignore it

End of quote

This kind of post only worsens the signal to noise ratio and is a self-fulling prophecy.  I'm guilty too for responding to it.

Reply #42 Top

fine, ill start the new thread

Reply #46 Top

I avoided reading most post...

I have 2 views....

An upgrade should naturally help your team, and it shouldn't hinder your team....

Buyer Beware....

Like a skill point you dont want to ill spend them since it can affect your gameplay, and although its a skill point each should be spent wisely and planned out.... much is my view on spending gold....

On the flip side... Getting any minions before your ready for at least catapaults is pointless.... Yes, priest can help, and if you have a good tower killing team then priest can help a lot, most the time they will at worse feed the enemy exp. Generally the other team without good AoE characters will lose some ground, but... the xp benefit will be great and it will just require some time to take advantage of the creeps.

There should be some sort of incentive to use priest/angels... ATM there isn't unless you want to help the other team, or if your just really unsure of the game.

A solution? I dont have one, people are tossing shit at both sides of the fence here, but at least from the first few post, no one has offered a good solution. To eliminate the xp/cash of priest would be possible, because this would force the other team to match the enemy.... But doing so would handicap late game with gold/xp hording when a team thats under heavy defense has only one chance to turn around with the focused lanes and big gold farming. 

Reply #47 Top

Rather completely disagree that buying Priests is necessarily a disadvantage...

Granted, buying them as soon as you can with no specific purpose in mind isn't necessarily always the best idea.  However, one of my favored strategies is to quickly secure the neutral portal flags and to use those to up my team's War Score and then to grab the Priest upgrade as we (myself and my team) push other flags and points.

Why?  Simple strategy really.  Priests keep minions alive longer against towers- long enough for them to actually deal some worrying damage.  When waves of minion spawns with Priests are allowed to continue assaulting a path of towers without an enemy Demigod stepping in, those towers are going to fall.  This very quickly creates an issue for the enemy team- do they not try to counter my team's push (and remember as well, we have Priests backing our push so not only are they facing us but tougher minions too that cannot be wiped-out as easily) and instead shore-up the issue of their beset towers despite that our push will likely result in destroyed towers of theirs as well?  Or do they let the waves of minions crash against their towers, putting them in a potentially grave position?

Not to mention the capability for Priests to basically build-up from successive waves of them coming to complement a push- plenty of times have I benefitted from and had to deal with 10+ Priests all in a massive group with no easy way to exterminate them at hand while trying to fight-off an enemy Demigod or two (or, ofc, this from the other point of view).

More or less, I do find them quite valuable when used as such.  And if a member of your team buys them prematurely, well it's still quite possible to hasten some efforts anyway.  Priests only feed enemy Demigods when you allow them to by not supporting them and allowing enemy Demigods to prey upon them unchecked.

Reply #48 Top

or woca and Obscenitor:



http://www.lasvegastourism.com/marriage1.htm
End of quote
Thank you for the link, but Nevada has a ban on it in their state constitution.

Reply #49 Top

Quoting Vladesch, reply 22

The game mechanic is so horribly broken, and must be fixed, and for you to call that "childish" and defend it just makes yourself look like a total douche.I hope the develops listen to the majority rather than a few vocal fanboys like yourself.
End of Vladesch's quote

Funny we don't really seem to suffer this massively debilitating problem when my mates all LAN together.  I'd take a gander that it's to do with our communication.... It appears other players here also don't suffer this massively debilitating problem either.  If you want to play without any communication between team mates at all this may be the wrong game for you.  We simply stated how we had all learned to deal with this situation, it didn't agree with your own belief so you got nasty in your retorts.

What I called childish was the manner in which you referred to the 'problem' initially.  Was it constructive? No, was it an unnecessarily over-the-top demand? I'd say so.  You going to tell me your title was a prefectly mature way to get a response?

I'd also like to point out that if you want to argue majority/minority, there are more posters in this thread who seem to side with it's fine, and learn to deal with it and/or communicate, than there are people who think this is a problem (and -they- seem to be the more vocal ones.

Could the mechanic be changed a bit?  Sure, but so could some peoples posting manners.  As has been stated FrogBoy himself said this sort of thread makes dev's want to read forums even less.  Im glad a more constructive thread was formed.

Reply #50 Top

Quoting PurplePaladin, reply 12
It's very counterintuative; you should want to buy most upgrades if you can, and they should help, not hurt.  This needs some sort of fix for sure.
End of PurplePaladin's quote

What? Not at all. Every upgrade you buy has the chance of hurting you, in the sense that it may be useless and still costs you a lot of money.