TobiWahn_Kenobi TobiWahn_Kenobi

[v0.54.2]Babylon 5 - Sins of the Younger Races Remastered {Rebellion 1.95+} *UPDATE 16.05.2023*

[v0.54.2]Babylon 5 - Sins of the Younger Races Remastered {Rebellion 1.95+} *UPDATE 16.05.2023*

Babylon 5 mod effort for Sins of a Solar Empire Rebellion

This is the story of the last of the Babylon 5 mod-efforts. It's goal, to prevent another failure, by creating a place to solve our problems collaboratively. Its a port of call, home away from home, for modelers, texturers, programmers and sound engineers. 

 

Babylon 5 - Sins of the Younger Races

 
Disclaimer:
The authors are not responsible for any damage that may arise from using this mod. This mod may not be sold under any circumstances. It may be downloaded, as long as it does not violate the laws of the state/country you live in. This disclaimer must always be distributed with the mod. For other used please contact me personally.

Thanks to the TEAM:
2D Artist: Tobias Liebhart (TobiWahn_Kenobi), SteinerX
Bughunters: Rob Cummings, cybertx, Darvroth, Peter1x9, ZombiesRus5
Coders: Ronie Albesa (zRazor), Rob Cummings (NewHorizons), Davroth, EvilTesla-RG, Rodney Jenkings (HotRod), Tobias Liebhart, Zvezdochets
Model Templates: Amras-Arfeiniel, James Newman (Firehawk)
Modelers: Ronie Albesa, Amras-Arfeiniel, Fileosoft, Johan Klaver, Koobalt, Tobias Liebhart, Stefan May, Timmaigh, Pauli Valkeejärvi (Hawkwall), Zvezdochets
Musician: Pauli Valkeejärvi
Research: Rob Cummings, Darvroth, Rodney Jenkins
PR: Darvroth, SteinerX
Sounds: Rob Cummings, Pauli Valkeejärvi, Zvezdochets
Texturers:  Tobias Liebhart, SteinerX, TFL_BigBangTheory, Timmaigh, Pauli Valkeejärvi, ZombiesRus5
Moderation: Blake00


Additional support: boshimi336, Lavo_2, myfist0, Gürol Salk (Geopard)

And to
MysticAngel for the Automated Fighter docking ability
The Babylon 5 X3TC team


And thanks to all those modelers whose work is a inspiration and a template for creating ingame assets

If I forgot anyone, please contact me so I can give proper credit. (There seem to be so many decent people involved at the moment)

 

Release 0.54.1 Full Download for Rebellion 1.95+
& Patch 0.54.2

Sins Of The Younger Races Remastered

NEW - Balvarin Carrier and Minor Factions fix!

 

 

Installation Guide:

  1. Download the latest Sins Remastered mod from here:
    https://www.moddb.com/mods/sinsre
  2. Extract the archive into a 'SinsRemastered' folder in your 'C:\Users\%username%\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.85' folder.
  3. Download the latest Babylon 5 Sins of the Younger Races mod from here:
    https://www.moddb.com/mods/sins-of-the-younger-races
  4. Extract the archive into your root 'Mods-Rebellion v1.85' folder instead of a new mod folder as the archive ALREADY contains a premade 'SotyrRemastered' folder inside of it (so if you're not careful you'll end up with a mod folder inside of a mod folder and it won't work lol).
  5. Start Sins and go to 'Options', then 'Mods', and you should see the mods you've installed.
  6. Enable 'SotyrRemastered' and then enable 'SinsRemastered' too. Make sure that the load order is SotyrRemastered first/top and then SinsRemastered second/bottom.
  7. Restart Sins and you should be good to go!

Sometimes the in-game mod loader can be a bit funky so if you can't see the mods you've installed or something isn't working then enabling the mods via the 'EnabledMods.txt' file in your 'Mods-Rebellion v1.85' folder where you installed the mods to is the other alternative. It should look like this to work:


TXT2
SinsArchiveVersion 194
Version 0
enabledModNameCount 2
enabledModName "SotyrRemastered"
enabledModName "SinsRemastered-v0.95b"


 

DISCORD:

https://discord.gg/9AwgByEEKn

 

Old Blog with screenshots and infos maintained by SteinerX can be found here (*OUT OF DATE*)
http://babylon5ins.blogspot.com/

 

Yours TobiWahn_Kenobi

 

14,165,582 views 5,473 replies
Reply #1677 Top

Packing the 0.40 ... or your bags for your holiday?

 

PS - is PA 0.40 for Diplomacy 1.011? I've been running the SVN (internal version) on Diplomacy 1.01 ...

Reply #1678 Top

Uploading to Filefront and MegaUpload at the moment.

Filefront link should stay the same, Megaupload link will be posted tomorrow. Filefront should be available within an hour (says 55 minutes for now)

I need to go to sleep (its already 4pm over here) because I need to do the other packing tomorrow :grin:

Thanks SteinerX for reminding me to change the Version from entrenchment to diplomacy, almost forgot.
Hope you all enjoy, good night folks!

 

PS.: Should be compatible with 1.01 as well, but why stay on that version?

Reply #1679 Top

PS.: Should be compatible with 1.01 as well, but why stay on that version?

 

I was holding out from upgrading until 1.011 version was confirmed ... So great and great thanks for all your extensive work and the B5 team's to get us to 0.40!

Reply #1681 Top

Wonderfull news!!! Im actually thinking about taking a night of from work just to really get a chance to play the new version! :)

 

Awsome work guys!

Reply #1682 Top

Thanks SteinerX! Wouldn't have been possible without you, fileosoft, koobalt, zvezdochets, evil-tesla, Hawkwall, zRazor, Timmaigh and all the others!

 

And big thanks to our fans keeping us motivated and up all nights to finish that version.
And big big thanks to my girlfriend for supporting me in all the ways she has!

 

 

Megaupload link available.

Reply #1684 Top

Wow very very good.You all dit a realy good job.Just go aheed ;)

ah ps you have got an virus on this page,I become an message from AntiVircontrol

Reply #1685 Top

AntiVir gives me no warning, but normally does when something is fishy.

Reply #1686 Top

Okay guys,  I'm leaving for a month now. Great Britain and France await, no electronics beside my mobile phone and my iPod, no internet so no chance to check in. Will be back first of August though, so hope you enjoy the summer and happy gaming!

 

 

Reply #1687 Top

Спасибо большое за то что проделали такую великолепную работу , буду надеятся что вы не забросите это сокровище и доведите его до логического завершения .

Вчера всю ночь устраивал безумные сражения  и только один вопрос, а зачем же таких пиратов не убиваемых ?

Reply #1688 Top

Thanks @ TobiWahn_Kenobi and enjoy your hollidays ;) and for everyone who has holliday

Reply #1689 Top

Спасибо большое за то что проделали такую великолепную работу , буду надеятся что вы не забросите это сокровище и доведите его до логического завершения .

Вчера всю ночь устраивал безумные сражения и только один вопрос, а зачем же таких пиратов не убиваемых ?

Каких пиратов ? Я просто пока не играл.

pasmach, вчера не ответил ибо потерял пароль на форум и не самог пока найти.

P.S: тут народ по аглицки только шпарит.<_<  

Reply #1690 Top

да обычных таких пиратов которые в игре есть так вот я не знаю то ли это добавка мода то ли в пропаченой версии, пираты это звери они жульничают да еще как одно только их колличество, прилетает к тебе просто пипец какими колличеством и броня как я говорил уже вобще не в какие варота не лезит , просто обратил внимание на то что у меня все прокачено до последнего а они как то убиваються плохо и моих сносят ну вот приглянулся и смотрю а у них броня у каждого по 22-23 и выше это вообще можно сказать самоубиство , кароче жесть

Reply #1691 Top

и еще ссылка на http://www.filefront.com/user/TobiWahn_Kenobi там когда качаешь все хорошо а когда скачал и разархивировать начинаешь то пишет что какой то из файлов биты а вторая ссылка там платная и у меня не качает с неё так как у меня айпишник серый постоянно меняется так что не знаю про вторую ссылку......

Reply #1692 Top

но вроде играеться даже лагов не каких небыло  , сначала только но потом разобрался просто надо поставить спецефекты не на самое лучшее а на просто лучшее :) и все идет без одного вылета

Reply #1693 Top



PreAlpha 0.40


http://www.filefront.com/user/TobiWahn_Kenobi
http://www.megaupload.com/?d=7VX9ODQ3



Contents:

Races:
    Minbari
    EA
    Narn
    Centauri
    Shadows
    Vorlon
    
Models:

    General:
        Jumpgate New!
    
    Minbari:
        Tinashi
        Nial (Tishat)
        Flyer
        Sharlin (Sharkaan, Sharoos) New!
                
    Earth Alliance:
        Avenger Carrier
        Artemis Frigate
        Hermes Transport
        Omega Destroyer
        Sagittarius Cruiser
        Starfury Aurora
        Victory Destroyer
        EA Explorer!
        Apollo!
   
    Shadows:
        Ancient Battlecrab
        DeathCloud!

    Narn:
        G'Quan!
        
    Centauri:
        Vorchan
        
    Vorlon:
        Heavy Cruiser!
        
Textures:
    Preliminary textures for all the Minbari models (Only Sharlin has final) (if someone has the patience to do them properly, please lend a hand)
    Textures for all included models
    
Abilities:
    Landing Teams
    Tug Ability (Towboat)
    Tractor beam (Sharlin)
    Telepathic Immobilizer
    Jumppoint ability(needs some corrections to be done)
    Jumpgate
    And many more...

Starbases:
    Basic Starbases for all factions ( except shadows )
    Jumpgates for EA, Narn, Centauri and Minbari
    
Research:
    Minbari Warrior Caste research tree
    
GUI:
    Fonts
    Intro Music
    Loadscreens
    Intro Videos
    Icons
   
Music:
    Battle music 1 & 2
    Quiet music 1 & 2
   
Sounds:
    Vorchan Ion cannon
    
Limitations:
    First testing of the Antimatter refuel mechanic, AI may not use much of it.
    Vorlon Fighter is used as Scout for now, or game will crash when used by AI

 

 

If anyone wants to contribute to this mod, please contact me. Any models, sounds, music, textures, abilities and so on are welcomed. I will however keep control of the stats.

 

Blog with screenshots and infos maintained by SteinerX can be found here
http://babylon5ins.blogspot.com/

 

Developer and Bug Report Forums are over here

http://b5-sotyr.origo.ethz.ch/wiki/b5_sotyr

 

Job Descriptions

http://b5-sotyr.origo.ethz.ch/node/38

 

Yours

TobiWahn_Kenobi

Reply #1694 Top

For next releases need special "debris" [fragments of destroyed ships every race], because very strange see "standart" debris.

I want debris fighters, pilots bodies [as "Star wars" mod] and other realistic and cruel things.}:) [as we see in film "In the beginning"]

But now i dont know how make this stuff...

P.S: Nice mod! But i dream about "Sharlins" ...:'(

Reply #1695 Top

Having played the Shadow faction yesterday I started modding the mods stats right away. There was some things that needed fixing, others was just for the playing experience.

 

Overall changes:

 

Shipcap increased with about 5x (Its more fun to have hundreds of ships than just a mere fifty)

Capitalshipcap increased to a max of 150. (Its not like you normally buy 150 capital ships... but if you want the option it should be there ;) )

Hyperspace speeds altered (Humans get 20 seconds before jumpengine starts, Narns 18, etc down to the Mimbaris 10 and Shadows/Vorlons 0,05, this to better simulate the different races hyperspace-technology. It also adds a little more strategy and feeling of difference between the races.)

Homeworld is more important now, it has three Crystal and three Metal asteroids, higher population (beeing the homeworld) 1000 as a max and larger amount of tactical slots and logistic slots. (50 and 90 at the highest tier) So destroying a homeworld has more strategic value. 

 

Shadow changes:

 

Decreased all Shadowship caps

Balanced all Shadowship costs

Added Planetbombing to the Capitalships (we'v seen this in the series, they can bomb planets, also try to destroy your enemies when you cant hurt their planets before you build your planetdestroyer... its a pain.)

Added colonization to the Capitalships (not the Shadowcloud) (they seed planets, also try to rule an "empire" with only one planet ;) )

Added Culture ( I started loosing all my worlds to alien influense since I couldn't use culture. Fixed and added. + The shadows are big on using influence ;) )

Added Trade (But I think I'll remove this again... seemes a bit "un-shadowy")

Increased the Shadowcloud speed. (To 200 but with a slow acceleration to give it that "Im gigantic and ponderous" feeling but still be usable.)

Increased the Shadowcloud bombing damage to 155. Stil takes time to destroy a planet, just less of it ;)

 

+ a few more minor tweaks that I can't remember right now.

 

 

I'll continue to tweak the mod everytime I play it and if anybody wants I could .rar the files and post them.

 

 

Reply #1696 Top

Tweaked the Vorlon in similar ways as the Shadows today. So they too can colonize, have culture, bomb planets, and use more ships.Didn't add trade since it just isn't very "Vorlony" just as the Shadows they tend to be a little on the "get close to our empire and we'll blow you away" wavelength. Not really the bartering kind of aliens in other words.

 

 

Reply #1697 Top

I would love a copy of what you done, i so want to play the shadows. But as there is no colony ship cant do much.

 

And to all involved in making this mod, thank you. It is just amazing, keep up the good work.

Reply #1698 Top

Never seen Babylon 5 before but am looking forward to the mod to come out.

Reply #1699 Top

Klacey:

Im not involved in the modprocess as such(Im not a member of the mod-team), I just love the work that the mod-team have put into the mod and just tweak the files for balancing and playability. Since its not my original work (just adding and tweaking stats) Im not sure that I should go ahead and post all the files before the modteam gives a green light. But seeing as how its really cool to play the Shadows and at the same time a real pain without a functioning colonizatin I could post the shadow files in a couple of hours.

Washuluver87: The mod has been released in its earliest stages already with several playable factions and several usable ships. Check the top of this page and you'll see it.

 

 

 

Reply #1700 Top

Quoting Tacitus_Germanicus, reply 1699
Klacey:

Im not involved in the modprocess as such(Im not a member of the mod-team), I just love the work that the mod-team have put into the mod and just tweak the files for balancing and playability. Since its not my original work (just adding and tweaking stats) Im not sure that I should go ahead and post all the files before the modteam gives a green light. But seeing as how its really cool to play the Shadows and at the same time a real pain without a functioning colonizatin I could post the shadow files in a couple of hours.

 

Well with getting green light you will have some problem since our mod Leader go on vacation (no contact until he get back), so if it comes to me anyone can edit files and add colonization to the shadow race, but the B5 Mod Team won't take any responsibility to any damage that the modification could done to PC or person using it, and won't give any support to modified version (because we don't have time for that, and we have better things to do).

 

But please wait witch posting this files until SteinerX and Zvezdochets will reply to your post (or PM them).