Regulus
Why do people play him so much? He's not that great. I've seen people choose him even though it's bloody obvious that the matchup is terrible, and his synergy is horrible with certain combinations. Anyone else agree?
Why do people play him so much? He's not that great. I've seen people choose him even though it's bloody obvious that the matchup is terrible, and his synergy is horrible with certain combinations. Anyone else agree?
Quess ppl like to get kills and they think that Snipe is the best way to do that
lol epip ... i get those ppl also.
There's always bad setups, and even good setups are worthless if you don't use the synergies correctly. Regulus isn't generally bad.
http://www.gamereplays.org/demigod/replays.php?game=51&tab=upcoming&show=details&id=100816
This is about as good as it gets. Watch and learn.
I find Regulus rather competant. Not sure where this is coming from. He can give Torchbearer a run for his money in regards to most damage.
Regulus can easily beat TB if he is good. He can also take QoT and Rook depending on the situation ofc. Yes Rook also because he is really slow and u need to take advantage of it with slowing effect and range upgrade.
And lets not talk traps and the synergy of snipe.
Regulus OWNS in the right hands.
Alot of player uses what is considered 'weaker' demigods because it will prove more of a challenge too. Let's not forget that.
there is only one weaker demigod and one slightly weaker: qot and tb.
but there are several weaker combinations of demigods, depending also on maps. there are dmigods that allways fit. but regulus is not one of them. he is strong but not good to take with every other demigod combos and not on every map. additionally some of the demigods, like regulus and rook, enforce the teammates some strategies to use, to integrate the third demigod.
you cannot let rook handle gankers alone, telling him to retreat. after some levels a tower would not be enough to stop others chasing him down. and a regulus is quite useless if his mates do not make use of the traps he lays or pushes the other aggressivaly that it merits a snipe.
Number of possibilities:
He's relatively easy to learn and moderately easy to master. This is a plus for newer players who are wanting to get in and be competent for their team.
He can get the 'killshot' many times because of Snipe.
His talent build tree is pretty easy to learn the in's and out's of which again is apealling to newer players.
He's pretty deadly in the hands of advanced players.
A mine build is a great harassment build.
There are others I'm sure.
I like having a competent Reg on my time. They offer several advantages:
Here's a list of situations where Regulus shouldn't be used:
1. If your teammates are QoT and Fire TB. (No interrupt)
2. If your team is entirely assassin. (No monks)
3. If your team has bloody horrible synergy with Reg, as in, your teammates are Rook and Sedna. (Regulus pursues, but Rook and Sedna hold the line.)
Why the hell people choose AF regulus when there is a SNIPE reg on the other team is beyond me. I've seen people with 300+ games do this. You're ability to kite means jack squat if the other team can snipe you from long range.
I don't need to be told that Regulus can be awesome.
There are matchups where Regulus can be awesome, such as with an Oak and UB. Sure, there are non-Regulus bad matchups, but I feel that most of the matchups that suck generally involve him. I just see him played WAY more frequently than the situation dictates. The one thing I don't understand is why Sedna is the second-least played Demigod. I think she and Regulus should trade places. ![]()
Why people play Regulus
Because the AI runs at too low a health level so they can snipe them and get that kill they think they lost
Because they can sit away from the battle and shot guys while the enemy is 'busy' with the creeps. This makes noobs feel safe and allows them to fight and get kills easily without actually getting into any difficulty
Thats why noobs play Regulus
Why pros play Regulus
Because hes a fun character. I think Rook is fun so I play him a lot
Nuff said really
Agreed.
Then no assassin should be used...not just Regulas. This point goes for any assassin.
Not everyone plays to how the situation dictates. People play for fun too, not just for the competitive nature of the game....perhaps people choose Reg in odd situations simply because they feel like being Reg.
Not every player is so analytical of the game...some just play.
Actually I've been raped by Rook, Regulus, Sedna teams before, atleast on cataract. If they stay together the do massiv AoE. Mines, Hammer, Towers, and Sedna Healing Wind helps them alot. Don't underestimate this. You cant stop this with 1 or 2 dgs.
I have now got to the point were i wont rdy if i have a reg on my team that i havent played with before.
(and amazingly when you ask them to change they all select tb!)
Now imo everyone likes reg because he can solo ai so well (i know when i started i did too) however, i find that in general, alot of ppl try to adapt their solo ai games to muliplayer online matches, and with reg it just doesnt work. + it REALLY REALLY gives me the s*@$% when you have a reg who wont use snipe for anything but a KS, denying your team the gold they need for items so they can tank (ie. when you have reg on your team you just lost a front line melee tank, and as such the rest of the team should stack more health, as they will be the focus of attack more frequently, something which alot of new reg players dont see and the constant KS prevents this from occuring). Finally, my last gripe with reg is damn heavens wrath. Most bad regs (and i say most because i have played with some good regs in my time) go full snipe and heavens wrath, steal all the creeps when they come out of the portal and prevent my team from lvling (yes there is a thread about this somewhere). They then spend all their money on mana pots so that they can make sure they have enough mana for that kS when the opporunity arises and have no endgame as they never buy helms or amour.
ok /rant over (i have lost quite a few games the last few weeks due to a team member playing like this so forgive me!)
Although i must say that it makes me happy when i get reg and/or tb on the opposite team - for eribus its like walking into a candy store.
OM NOM NOM!
You can't hold off 3 demigods with just 1 or 2 demigods? What?????
Obviously, you *shouldn't* be able to hold off 3 demigods with anything less than 3 demigods.
I will raise your Rook, Sedna, and Regulus with a Rook, Sedna, and UB. Now let's have a 3v3 matchup.
Re Exx's rant.....
Reg + BotS.....nothing else. Yeah heavens wrath and snipe for an early kill is fun...but ~1250 late game is nothing when you use AF and AA. Narmoths and Slayers (both part of any good reg build IMHO) = good AA values and nice HP regen/steal.
Throw mines and MotB into the mix and you have a good support Reg.
Not my setup. We just underestimated this setup and got beaten hard. We couldn't stop it even with 3 dgs. Rook/Reg were on spot, and Sedna behind em. I don't remember who this was, though.
Oh i know neilo, just wish that when i told new ppl that they would listen....
also i find that reg with anklet and boots to be a damn good support, provided you dont overspam mines and dont take snipe (due to sheer mana cost of the two skills, you need to drop one).
my regulas beat you all with a stick,
although im not silly enough to play regulas when there is a Ereb on the other team, my build just dont cut it against ereb.
i go poison dagger, and skill up 3 points in the debilitating anklet. Any time I 1v1 other demigod, and their health below mine i can pull of a kill, and they are usually too slow to escape. Good thing with 20% chance slowing dagga is the 5% attack speed boost, my Auto attacks land that dagga pretty quick in 5 shots.
Strangely, as neilio might suggest, my build does not use ring.
I use speed boots
Unbreakable boots.
I do not use any mana hats whatsoever.
The critical hit gloves ($3300)
health items.
My AA regulas does not choose snipe whatsoever. Although i miss allota gold, the benefit of my other skills purchased first lets me pull kills 1v1, as opposed to being pushed back, the enemy live and i haveto trip to citadel.
Having no mana items (unbreakable is only mana item - but its more for health) I do not choose any active abilites, mana does run out but it lasts for as long as I usually stay in the field.
I try to get wand of speed most games, then need to save for $10 000 - thus i do not buy $4000 ring
10 000 brings me the flame cloak artifact, increasing my attack speed further, and making my mana last longer
sometimes I will mix in a stat boost, for the extra health around lvls 5-10 sometimes i leave stat upgrade until lvl 18-20
The stat boost has saved me many times when i was 400 health and running and felt the next snipe coming on.
the main strat for my build is to have high attack damage with flying regulas, NO MANA ITEMS, but plenty of health, so i have enough time to lay down my auto attack damage.
If your wondering, yes i can take beast 1v1
umm no you cant kill beast 1v1. except if he is a really bad player. But a decent beast can easily rape regulus. I eat regs for breakfast with beast.
Your build is a normal AA regulus build. that means you have very good chasing ability but vulnerable to strong melee attackers like unclean beast or erebus. also vulnerable to snipe but any regulus is to vulnerable to all that.
@oo7_warhammer: you have only 13% proc chance on the dagger as ranged demigod
@morpheas: sure he can beat any ub in 1vs1 with that strat because he can kite you. you cannot catch up and you cannot run, except you teleport. with maim, dagger, swift ankhlet as favor and boots you can control the 1vs1 fight, although it takes quite long and the ub should get help in that time.
@celmare
how does the chance decrease when in fly mode?
I get very happy when they teleport away, 250 gold wasted, plus they lose out Exp from not being in a lane killing minions. More frustrating is when i have to chase them to death past 3 towers, then haveing to go back to citadel to recharge health.
I would rather let them live(tele to base) but I stay on the field, than kill them, then haveto trip back to base (from tower DMG)
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